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Difference between revisions of "Sky Assault"

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(Updated Skill Growth Table)
Line 29: Line 29:
  
 
|SkillGrowth=
 
|SkillGrowth=
{{tabs
+
<span style="display:none">{{</span>
|name=Skill Growths
+
<small>
|tab1=Dungeon
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with 10 values. Extend array and add values if necessary-->
|contents1=<span style="display:none">{{</span>
 
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
|-
+
<!-- START: TABLE HEADERS -->
!Lv
+
!Level
 
!Lv Req
 
!Lv Req
 
!MP
 
!MP
!Attack Strength
+
!Physical Atk.
 
!Sliding Speed
 
!Sliding Speed
!Launching Magnitude
+
!Launch Strength
|-
+
<!-- END: TABLE HEADERS -->
| 1 || 1 || -
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 90% + {{AbsoluteDamage|Tooltip=193|IndependantAttack=1934}} || rowspan="20"|+20.0% || 131.4%
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-
+
{{!}}- {{#ifexpr: {{#var:i}} = 10 or {{#var:i}} = 20| {{MaxSkillRow}} }} <!-- DEFAULT: Detect levelcap/masterlv/maxlv at specified skill level -->
| 2 || 3 || -
+
<!-- START: SKILL DATA EXPRESSIONS -->
| 100% + {{AbsoluteDamage|212|1934}} || 132.9%
+
{{!}} <!--Level--> {{#var:i}}
|-
+
{{!}} <!--Lv Req--> {{#expr: 2*{{#var:i}}-1}}
| 3 || 5 || -
+
{{!}} <!--MP--> -
| 110% + {{AbsoluteDamage|232|1934}} || 134.0%
+
{{!}} <!--Physical Atk.--> {{#ifexpr: {{#var:i}} < 11 | {{#expr: 10*{{#var:i}}+80 round 0}}% + {{AbsoluteDamage|{{#expr: (178/1781)+(((498-178)/1781)/(20-1))*({{#var:i}}-1)}}|1}} | {{#expr: 7*{{#var:i}}+110 round 0}}% + {{AbsoluteDamage|{{#expr: (178/1781)+(((498-178)/1781)/(20-1))*({{#var:i}}-1) }}|1}} }}
|-
+
<!--Sliding Speed--> {{#ifexpr: {{#var:i}} = 1 | {{!}}rowspan="20"{{!}} 20%}}
| 4 || 7 || -
+
<!--Launch Strength--> {{#ifexpr: {{#var:i}} < 10 | {{!}} {{#expr: 131.4+((141.7-131.4)/(9-1))*({{#var:i}}-1) round 1}}%}} {{#ifexpr: {{#var:i}} = 10 | {{!}}rowspan="11"{{!}} 143.1%}}
| 120% + {{AbsoluteDamage|251|1934}} || 135.4%
+
{{!}}-
|-
+
<!-- END: SKILL DATA EXPRESSIONS -->
| 5 || 9 || -
+
}}
| 130% + {{AbsoluteDamage|270|1934}} ||  136.6%
 
|-
 
| 6 || 11 || -
 
| 140% + {{AbsoluteDamage|290|1934}} ||  138.0%
 
|-
 
| 7 || 13 || -
 
| 150% + {{AbsoluteDamage|328|1934}} ||  139.1%
 
|-
 
| 8 || 15 || -
 
| 160% + {{AbsoluteDamage|348|1934}} || 140.6%
 
|-
 
| 9 || 17 || -
 
| 170% + {{AbsoluteDamage|367|1934}} || 141.7%
 
|- {{MaxSkillRow}}
 
| 10 || 19 || -
 
| 180% + {{AbsoluteDamage|386|1934}} || 143.1%
 
|-
 
| 11 || 21 || -
 
| 187% + {{AbsoluteDamage|406|1934}} || rowspan="9"| 143.1%
 
|-
 
| 12 || 23 || -
 
| 194% + {{AbsoluteDamage|406|1934}}  
 
|-
 
| 13 || 25 || -
 
| 201% + {{AbsoluteDamage|425|1934}}  
 
|-
 
| 14 || 27 || -
 
| 208% + {{AbsoluteDamage|444|1934}}  
 
|-
 
| 15 || 29 || -
 
| 215% + {{AbsoluteDamage|464|1934}}  
 
|-
 
| 16 || 31 || -
 
| 222% + {{AbsoluteDamage|464|1934}}  
 
|-
 
| 17 || 33 || -
 
| 229% + {{AbsoluteDamage|483|1934}}  
 
|-
 
| 18 || 35 || -
 
| 236% + {{AbsoluteDamage|502|1934}}  
 
|-
 
| 19 || 37 || -
 
| 243% + {{AbsoluteDamage|522|1934}}  
 
|- {{MaxSkillRow}}
 
| 20 || 39 || -
 
| 250% + {{AbsoluteDamage|541|1934}} || 143.1%
 
 
|}
 
|}
 +
</small>
 +
*''<b>Note:</b> The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
|tab2=Arena
 
|contents2=<span style="display:none">{{</span>
 
{|{{SkillTableHeader}}
 
|-
 
!Lv
 
!Lv Req
 
!MP
 
!Attack Strength
 
!Sliding Speed
 
!Launching Magnitude
 
|-
 
| 1 || 1 || rowspan="3"|5
 
| 66% + {{AbsoluteDamage|Tooltip=120|IndependantAttack=980}} || +0% || +100.4%
 
|-
 
| 2 || 3
 
| 77% + {{AbsoluteDamage|134|980}} || +1.1% || +104.9%
 
|-
 
| 3 || 5
 
| 86% + {{AbsoluteDamage|155|980}} || +2.2% || 109.4%
 
|-
 
| 4 || 7 || rowspan="2"|6
 
| 97% + {{AbsoluteDamage|170|980}} || +3.3% || 114.3%
 
|-
 
| 5 || 9
 
| 107% + {{AbsoluteDamage|191|980}} || +4.4% || 119.1%
 
|-
 
| 6 || 11 || rowspan="2"|7
 
| 117% + {{AbsoluteDamage|205|980}} || +5.6% || 123.7%
 
|-
 
| 7 || 13
 
| 127% + {{AbsoluteDamage|226|980}} || +6.7% || 128.6%
 
|-
 
| 8 || 15 || rowspan="2"|8
 
| 138% + {{AbsoluteDamage|241|980}} || +7.8% || 133.4%
 
|-
 
| 9 || 17
 
| 148% + {{AbsoluteDamage|262|980}} || +8.9% || 138.0%
 
|-
 
| 10 || 19 || 9
 
| 158% + {{AbsoluteDamage|283|980}} || +10.0% || 142.9%
 
|}
 
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
}}
 
}}
 

Revision as of 21:28, 11 May 2019


Sky Assault.png Sky Assault

Active Skill
Class:

Female Mage

Command: Z.png
Prerequisite Level: 1
Prerequisite Skills: None

Description

Dashes forward, then slides further while swinging the Mage's weapon upward, launching enemies into the air. The initial dash can be adjusted while holding the Upkey.png or Downkey.png key.

Attributes

  • SP per level: 20
  • Master level: 10 (20 for Battle Mage)
  • Max level: 30
  • Casting Time: Instant Cast
  • Cooldown: 2 sec.
  • Basic Attack Cancelable Skill

Notes

  • Only Battle Mage can level this skill past level 10.
  • Due to insignificant pre and post delay, it can alternatively be used for extra dash with a fast weapon.
  • Can be improved with Sky Assault Upgrade.png Sky Assault Upgrade.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Physical Atk. Sliding Speed Launch Strength
1 1 - 90% +
0.1
max-width:200px 100
20% 131.4%
2 3 - 100% +
0.11
max-width:200px 100
132.7%
3 5 - 110% +
0.12
max-width:200px 100
134%
4 7 - 120% +
0.13
max-width:200px 100
135.3%
5 9 - 130% +
0.14
max-width:200px 100
136.6%
6 11 - 140% +
0.15
max-width:200px 100
137.8%
7 13 - 150% +
0.16
max-width:200px 100
139.1%
8 15 - 160% +
0.17
max-width:200px 100
140.4%
9 17 - 170% +
0.18
max-width:200px 100
141.7%
10 19 - 180% +
0.19
max-width:200px 100
143.1%
11 21 - 187% +
0.19
max-width:200px 100


12 23 - 194% +
0.2
max-width:200px 100


13 25 - 201% +
0.21
max-width:200px 100


14 27 - 208% +
0.22
max-width:200px 100


15 29 - 215% +
0.23
max-width:200px 100


16 31 - 222% +
0.24
max-width:200px 100


17 33 - 229% +
0.25
max-width:200px 100


18 35 - 236% +
0.26
max-width:200px 100


19 37 - 243% +
0.27
max-width:200px 100


20 39 - 250% +
0.28
max-width:200px 100


  • Note: The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Female Mage Skills
Active:Contract- Hodor.png Contract: Hodor Disenchant.png Disenchant Dragon Fang (Female Mage).png Dragon Fang (Female Mage) Florae Circle.png Florae Circle Frost Head.png Frost Head Keep Away!.png Keep Away! Lantern Firebomb.png Lantern Firebomb Lasher.png Lasher Magic Missile.png Magic Missile Mana Shield.png Mana Shield Palm Blast.png Palm Blast Phase Shift.png Phase Shift Rose Vines.png Rose Vines Showtime.png Showtime Sky Assault.png Sky Assault The Pluto.png The Pluto
Passive:Aerial Lantern Firebomb.png Aerial Lantern Firebomb

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism