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Difference between revisions of "Abyss Drop"

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{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|NameTab=
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|AltName=Korean: 나락 떨구기
|NameTab2=
 
 
|Video=
 
|Video=
|Video2=
 
|Gender=
 
 
|Class=Shadow Dancer
 
|Class=Shadow Dancer
|Class2=
 
 
|Type=Active
 
|Type=Active
|Type2=
 
|Type3=
 
 
|PrerequisiteLevel=30
 
|PrerequisiteLevel=30
|PrerequisiteSkill=
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|Command={{right}}{{right}}+{{z}}
|Command={{right}}{{right}}{{z}}
 
 
|Description=
 
|Description=
Uses centrifugal force to smash a grabbed enemy into the ground. This skill can be used while you are airborne.<br><br>
+
Uses centrifugal force to smash a grabbed enemy into the ground. This skill can be used while you are airborne.
If this skill hits the enemy from behind, it widens the shockwave range and achieves enhanced Atk.<br><br>
+
 
When used on the ground, this skill makes you leap over to a distant area before attacking. You can use the direction keys to adjust middle/long distance and Y-axis moving direction.<br><br>
+
If this skill hits the enemy from behind, it widens the shockwave range and achieves enhanced Atk.
When used while you are airborne, this skill smashes its target into the ground in front of you. This aerial version is also usable during {{IconLink|Backstep}}.
+
 
 +
When used on the ground, this skill makes you leap over to a distant area before attacking. You can use the direction keys to adjust middle/long distance and Y-axis moving direction.
 +
 
 +
When used while you are airborne, this skill smashes its target into the ground in front of you. This aerial version is also usable during {{IconLink|Backstep}}.<br><br>
 +
'''[Special Function]'''<br>
 +
- This skill's Aerial version can be used during Backstep.
  
 
|Attributes=
 
|Attributes=
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*{{SkillAttribute|Back Attack Atk.|+50%}}
 
*{{SkillAttribute|Back Attack Atk.|+50%}}
 
|Notes=
 
|Notes=
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*Can be improved with {{IconLink|Abyss Drop Upgrade}}.
 
*Can change direction with the arrow keys and even use it mid-air.
 
*Can change direction with the arrow keys and even use it mid-air.
 
*On back attack the impact will create a shockwave upon landing.
 
*On back attack the impact will create a shockwave upon landing.
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<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 
<small>
 
<small>
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
{{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
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{{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}}
{{!}} <!--MP--> {{#expr: 50+((250-50)/(33-1))*({{#var:i}}-1) round 0}}
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{{!}} <!--MP--> {{Calc|{{#var:i}}|50|420|60}}
{{!}} <!--Shockwave Atk.--> {{#expr: 3003+((12750-3003)/(33-1))*({{#var:i}}-1) round 0}}%
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{{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|3467|24218|60}}%
 
{{!}}-
 
{{!}}-
 
}}
 
}}
 
|}
 
|}
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
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{{TableNote}}
 
</small>
 
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 08:50, 5 April 2021


Abyss Drop.png Abyss Drop

No Video
Active Skill
Class:

Shadow Dancer

Command: Rightkey.pngRightkey.png+Z.png
Prerequisite Level: 30
Prerequisite Skills: None
Alternate Names: Korean: 나락 떨구기

Description

Uses centrifugal force to smash a grabbed enemy into the ground. This skill can be used while you are airborne.

If this skill hits the enemy from behind, it widens the shockwave range and achieves enhanced Atk.

When used on the ground, this skill makes you leap over to a distant area before attacking. You can use the direction keys to adjust middle/long distance and Y-axis moving direction.

When used while you are airborne, this skill smashes its target into the ground in front of you. This aerial version is also usable during Backstep.png Backstep.

[Special Function]
- This skill's Aerial version can be used during Backstep.

Attributes

  • SP per level: 30
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 10 sec.
  • MP -2.0% Cooldown -1.0% on Command
  • Basic Attack Cancelable Skill
  • Back Attack Atk.: +50%

Notes

  • Can be improved with Abyss Drop Upgrade.png Abyss Drop Upgrade.
  • Can change direction with the arrow keys and even use it mid-air.
  • On back attack the impact will create a shockwave upon landing.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Shockwave Atk.
1 30 50 3467%
2 32 56 3819%
3 34 63 4170%
4 36 69 4522%
5 38 75 4874%
6 40 81 5226%
7 42 88 5577%
8 44 94 5929%
9 46 100 6281%
10 48 106 6632%
11 50 113 6984%
12 52 119 7336%
13 54 125 7688%
14 56 132 8039%
15 58 138 8391%
16 60 144 8743%
17 62 150 9094%
18 64 157 9446%
19 66 163 9798%
20 68 169 10150%
21 70 175 10501%
22 72 182 10853%
23 74 188 11205%
24 76 194 11556%
25 78 201 11908%
26 80 207 12260%
27 82 213 12612%
28 84 219 12963%
29 86 226 13315%
30 88 232 13667%
31 90 238 14018%
32 92 244 14370%
33 94 251 14722%
34 96 257 15073%
35 98 263 15425%
36 100 269 15777%
37 102 276 16129%
38 104 282 16480%
39 106 288 16832%
40 108 295 17184%
41 110 301 17535%
42 112 307 17887%
43 114 313 18239%
44 116 320 18591%
45 118 326 18942%
46 120 332 19294%
47 122 338 19646%
48 124 345 19997%
49 126 351 20349%
50 128 357 20701%
51 130 364 21053%
52 132 370 21404%
53 134 376 21756%
54 136 382 22108%
55 138 389 22459%
56 140 395 22811%
57 142 401 23163%
58 144 407 23515%
59 146 414 23866%
60 148 420 24218%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Shadow Dancer Skills
Active:Abyss Drop.png Abyss Drop Assassin's Attitude.png Assassin's Attitude Assassination.png Assassination Blade Cyclone.png Blade Cyclone Covert Operation.png Covert Operation Final Destruction.png Final Destruction Heart Thrust.png Heart Thrust Hold Up.png Hold Up Neck Divider.png Neck Divider Shadow Dancing.png Shadow Dancing Shadow Decoy.png Shadow Decoy Shadow Trip.png Shadow Trip
Passive:Assassination Method.png Assassination Method Sharp Dagger.png Sharp Dagger
Awakening:Dagger Throw.png Dagger Throw Killing Shadow.png Killing Shadow Rear Ambush.png Rear Ambush Shadow Sting.png Shadow Sting
2nd Awakening:Chain Reaction.png Chain Reaction Deadly Dance.png Deadly Dance Fatal Blitz.png Fatal Blitz Veiled Attack.png Veiled Attack
Neo: Awakening:Besieging Menace.png Besieging Menace Rule of the Shadows.png Rule of the Shadows Shadowless Slaughter.png Shadowless Slaughter

Thief Skills
Active:Ankle Cut (Thief).png Ankle Cut (Thief) Bone Shield.png Bone Shield Curse Spear.png Curse Spear Dark Soul.png Dark Soul Diving Arrow.png Diving Arrow Eraser.png Eraser Flame Cut.png Flame Cut Flying Squirrel.png Flying Squirrel Kunai Throw.png Kunai Throw Rising Cut (Thief).png Rising Cut (Thief) Shadow Cut.png Shadow Cut Shining Cut.png Shining Cut Slicer.png Slicer Transformation- Molting.png Transformation: Molting
Passive:None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism