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Difference between revisions of "Heavy Firearm Mastery"
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|Description= | |Description= | ||
− | Decreases MP | + | Decreases MP cost for all Heavy Firearm skills, and increases Atk., drawing speed, and skill Atk. for Hand Cannons. Also negates Hand Cannon's penalty on Physical weapon skill cooldown. |
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+ | Affected skills: | ||
*{{IconLink|M-137 Gatling Gun}} | *{{IconLink|M-137 Gatling Gun}} | ||
*{{IconLink|M-3 Flamethrower}} | *{{IconLink|M-3 Flamethrower}} | ||
Line 26: | Line 28: | ||
*{{IconLink|Quantum Bomb}} | *{{IconLink|Quantum Bomb}} | ||
*{{IconLink|X-1 Extruder}} | *{{IconLink|X-1 Extruder}} | ||
− | *{{IconLink| | + | *{{IconLink|Plasma Booster}} |
*{{IconLink|Satellite Beam}} | *{{IconLink|Satellite Beam}} | ||
*{{IconLink|Ancient Trigger}} | *{{IconLink|Ancient Trigger}} | ||
+ | *{{IconLink|MSC-7}} | ||
+ | *{{IconLink|FSC-7}} | ||
*{{IconLink|Seismic Wave}} | *{{IconLink|Seismic Wave}} | ||
*{{IconLink|Buster Beam}} | *{{IconLink|Buster Beam}} | ||
*{{IconLink|PT-15 Prototype}} | *{{IconLink|PT-15 Prototype}} | ||
*{{IconLink|Operation Raids}} | *{{IconLink|Operation Raids}} | ||
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|Attributes= | |Attributes= | ||
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*{{SkillAttribute|Master Level|10}} | *{{SkillAttribute|Master Level|10}} | ||
*{{SkillAttribute|Max Level|20}} | *{{SkillAttribute|Max Level|20}} | ||
− | *{{ | + | *{{SP per level|25}} |
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|Notes= | |Notes= | ||
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|SkillGrowth= | |SkillGrowth= | ||
− | + | *{{SkillAttribute|Level|n}} | |
− | + | *{{SkillAttribute|Lv Req|15+3(n-1)}} | |
− | + | *'''Heavy Firearm Skill Bonuses:''' | |
− | + | **{{SkillAttribute|MP Consumption|-3%-3(n-1)%}} | |
− | + | **{{SkillAttribute|Atk.|+2%+2(n-1)%}} | |
− | + | *'''Hand Cannon Bonuses:''' | |
− | + | **{{SkillAttribute|Drawing Speed|+1%+1(n-1)%}} | |
− | + | **{{SkillAttribute|Atk.|+1%+1(n-1)%}} | |
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Revision as of 09:46, 2 October 2018
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Description
Decreases MP cost for all Heavy Firearm skills, and increases Atk., drawing speed, and skill Atk. for Hand Cannons. Also negates Hand Cannon's penalty on Physical weapon skill cooldown.
Affected skills:
- M-137 Gatling Gun
- M-3 Flamethrower
- BBQ
- Cannon Ball
- Flame Pillar
- Laser Rifle
- Steyr AMR
- FM-31 Grenade Launcher
- FM-92 Stinger
- FM-92 SW Stinger
- FM-92 mk2 Lancer
- FM-92 mk2 Lancer SW
- Quantum Bomb
- X-1 Extruder
- Plasma Booster
- Satellite Beam
- Ancient Trigger
- MSC-7
- FSC-7
- Seismic Wave
- Buster Beam
- PT-15 Prototype
- Operation Raids
Attributes
- Master Level: 10
- Max Level: 20
- SP per level: 25
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
- Level: n
- Lv Req: 15+3(n-1)
- Heavy Firearm Skill Bonuses:
- MP Consumption: -3%-3(n-1)%
- Atk.: +2%+2(n-1)%
- Hand Cannon Bonuses:
- Drawing Speed: +1%+1(n-1)%
- Atk.: +1%+1(n-1)%
General TP Skills | |
---|---|
Basic Training Upgrade |