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Difference between revisions of "Elemental Cannon"
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{{SkillPage | {{SkillPage | ||
− | |Name= | + | |Name={{PAGENAME}} |
− | | | + | |AltName=Korean: 엘레멘탈 캐넌 |
− | | | + | |Video=t4YcEpJqSKc |
− | |Class= | + | |Class=Elemental Bomber |
|Type=Active | |Type=Active | ||
|PrerequisiteLevel=15 | |PrerequisiteLevel=15 | ||
− | |Command={{Down}}{{Down}}{{Z}} | + | |Command={{Down}}{{Down}}+{{Z}} |
− | |Description=Creates a | + | |Description=Creates a powerful elemental orb that attacks enemies. <br> |
+ | The generated [[Elemental Cannon]]'s Atk., attribute, and additional effects are affected by your {{IconLink|Elemental Shift}} skill. You can use this skill while airborne, and when you do, you can use the direction keys to adjust the firing direction and the Knockback distance.<br> | ||
+ | This skill can be used in the middle of a Basic Attack and {{IconLink|Rapid Fire}}.<br><br> | ||
+ | '''[Special Function]'''<br> | ||
+ | - Atk. and element are affected by Elemental Shift.<br> | ||
+ | - Can be used in midair.<br> | ||
+ | - In midair, use the direction keys to adjust your direction and knockback distance.<br> | ||
+ | - Can be canceled into Basic attacks and multi-shots. | ||
+ | |||
|Attributes= | |Attributes= | ||
*{{SP per level|20}} | *{{SP per level|20}} | ||
+ | *{{SkillAttribute|Master Level|1}} | ||
+ | *{{SkillAttribute|Max Level|11}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Cooldown| | + | *{{Cooldown|5 sec.}} |
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
+ | *{{Cancelable}} | ||
+ | |||
|Notes= | |Notes= | ||
− | *Upon casting, the skill pushes the player back ~ | + | *Upon casting, the skill pushes the player back ~50 px. |
− | *The Magic Orb | + | *The Magic Orb travels indefinitely until it hits a target. |
*Inflicts neutral-attribute magic damage. | *Inflicts neutral-attribute magic damage. | ||
**Attribute can be changed to [[fire]], [[water]], [[light]], or [[shadow]] for a temporary duration through the use of {{IconLink|Elemental Shift}}. | **Attribute can be changed to [[fire]], [[water]], [[light]], or [[shadow]] for a temporary duration through the use of {{IconLink|Elemental Shift}}. | ||
*This skill can be used in the air and during {{IconLink|Backstep}}. | *This skill can be used in the air and during {{IconLink|Backstep}}. | ||
− | **When used in the air it can be fired diagonally (no input), straight forward {{Left}} or {{Right}}, and straight down {{Down}} by pressing the directional button desired before the skill is used. Shooting downward will propel the [[ | + | **When used in the air it can be fired diagonally (no input), straight forward {{Left}} or {{Right}}, and straight down {{Down}} by pressing the directional button desired before the skill is used. Shooting downward will propel the [[Elemental Bomber]] upward higher in the air. |
− | + | ||
|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | |||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !MP |
− | ! | + | !Elemental Shift<br>Atk. Conversion Rate |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}} | |
− | ! | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|31|259|11}} |
− | + | {{!}} <!--Elemental Shift Atk. Conversion Rate--> {{Calc|{{#var:i}}|500|600|11}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
− | <span style="display: none | + | {{TableNote}}</small> |
− | + | <span style="display:none">}}</span> | |
}} | }} |
Latest revision as of 20:09, 18 April 2021
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 엘레멘탈 캐넌 |
Description
Creates a powerful elemental orb that attacks enemies.
The generated Elemental Cannon's Atk., attribute, and additional effects are affected by your Elemental Shift skill. You can use this skill while airborne, and when you do, you can use the direction keys to adjust the firing direction and the Knockback distance.
This skill can be used in the middle of a Basic Attack and Rapid Fire.
[Special Function]
- Atk. and element are affected by Elemental Shift.
- Can be used in midair.
- In midair, use the direction keys to adjust your direction and knockback distance.
- Can be canceled into Basic attacks and multi-shots.
Attributes
- SP per level: 20
- Master Level: 1
- Max Level: 11
- Casting Time: Instant Cast
- Cooldown: 5 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
Notes
- Upon casting, the skill pushes the player back ~50 px.
- The Magic Orb travels indefinitely until it hits a target.
- Inflicts neutral-attribute magic damage.
- Attribute can be changed to fire, water, light, or shadow for a temporary duration through the use of Elemental Shift.
- This skill can be used in the air and during Backstep.
- When used in the air it can be fired diagonally (no input), straight forward or , and straight down by pressing the directional button desired before the skill is used. Shooting downward will propel the Elemental Bomber upward higher in the air.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Elemental Shift Atk. Conversion Rate |
---|---|---|---|
1 | 15 | 31 | 500% |
2 | 17 | 54 | 510% |
3 | 19 | 77 | 520% |
4 | 21 | 99 | 530% |
5 | 23 | 122 | 540% |
6 | 25 | 145 | 550% |
7 | 27 | 168 | 560% |
8 | 29 | 191 | 570% |
9 | 31 | 213 | 580% |
10 | 33 | 236 | 590% |
11 | 35 | 259 | 600% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Mage Skills | |
---|---|
Active: | Dimension: Accident Flame Shield Ghost Flame Ice Sword Lilliac Rapid Fire Teleport Trap Strike Water Cannon Wind Strike |
Passive: | Immortality The Abyss |
Male Mage TP Skills | |
---|---|
Flame Shield Upgrade Ghost Flame Upgrade Ice Sword Upgrade Trap Strike Upgrade Water Cannon Upgrade Wind Strike Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |