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Difference between revisions of "Cannon Ball"
m (Cat-a-lot: Copying from Category:Female Launcher Skills to Category:Active Skills) |
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− | + | {{SkillPage | |
− | + | |Name={{PAGENAME}} | |
+ | |AltName=Korean: 캐넌볼 | ||
+ | |Video= NmIbk5QzqhI | ||
+ | |Gender= Both | ||
+ | |Class= Launcher | ||
+ | |Type= Active | ||
+ | |PrerequisiteLevel= 20 | ||
+ | |Command={{Up}}{{Right}}+{{Z}} | ||
− | + | |Description= Requires Hand Cannons. Fires a powerful energy ball, inflicting Physical Damage.<br> | |
+ | The ball explodes after traveling a certain distance.<br> | ||
+ | Instantly grants Super Armor. Use with the direction keys to fire upward or downward.<br> | ||
+ | If you charge the ball for too long, it will be fired for you. | ||
− | + | '''Changes by {{IconLink|Heavy Firearm Enhancement}} / {{IconLink|Alpha Support}}:'''<br> | |
+ | The energy ball flies a longer distance, and explodes immediately on hit. Its collision damage is also combined with the explosion damage.<br><br> | ||
+ | '''[Special Function]'''<br> | ||
+ | - Press the Down key to fire downward. | ||
− | [ | + | [Heavy Firearm Enhancement/Alpha Support Effect]<br> |
+ | - Increases energy ball-traveling distance.<br> | ||
+ | - Instantly explodes on contact with enemies.<br> | ||
+ | - Collision and explosion damage is combined. | ||
− | == | + | |Attributes= |
− | + | *{{SP per level|20}} | |
− | * | + | *{{SkillAttribute|Master Level|50}} |
− | + | *{{SkillAttribute|Max Level|60}} | |
− | == | + | *{{CastTime|Instant Cast}} |
− | + | *{{Cooldown|5 sec.}} | |
− | * | + | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} |
− | + | *{{Cancelable}} | |
− | * | + | *{{SkillAttribute|Autofire Duration|0.2 sec.}} |
− | {{ | + | *{{SkillAttribute|Male Fire Distance|200 px}} |
− | {{ | + | *{{SkillAttribute|Female Fire Distance|220 px}} |
+ | |Notes= | ||
+ | *Grants {{IconLink|Super Armor (Status)}} when firing. | ||
+ | **Use the directional keys to change the trajectory upwards/downwards | ||
+ | *Requires a [[Hand Cannon]] to be used. | ||
+ | *Can be improved with {{IconLink|Cannon Ball Upgrade}}. | ||
+ | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{tabs | ||
+ | |name=Skill Growth | ||
+ | |tab1=Male | ||
+ | |contents1= | ||
+ | <span style="display:none">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Explosion Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|30|280|60}} | ||
+ | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|1055|7371|60}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | |tab2=Female | ||
+ | |contents2= | ||
+ | <span style="display:none">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Explosion Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|30|280|60}} | ||
+ | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|940|6568|60}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | }} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 23:02, 4 January 2021
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 20 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 캐넌볼 |
Description
Requires Hand Cannons. Fires a powerful energy ball, inflicting Physical Damage.
The ball explodes after traveling a certain distance.
Instantly grants Super Armor. Use with the direction keys to fire upward or downward.
If you charge the ball for too long, it will be fired for you.
Changes by Heavy Firearm Enhancement / Alpha Support:
The energy ball flies a longer distance, and explodes immediately on hit. Its collision damage is also combined with the explosion damage.
[Special Function]
- Press the Down key to fire downward.
[Heavy Firearm Enhancement/Alpha Support Effect]
- Increases energy ball-traveling distance.
- Instantly explodes on contact with enemies.
- Collision and explosion damage is combined.
Attributes
- SP per level: 20
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 5 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Autofire Duration: 0.2 sec.
- Male Fire Distance: 200 px
- Female Fire Distance: 220 px
Notes
- Grants Super Armor (Status) when firing.
- Use the directional keys to change the trajectory upwards/downwards
- Requires a Hand Cannon to be used.
- Can be improved with Cannon Ball Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Explosion Atk. |
---|---|---|---|
1 | 20 | 30 | 1055% |
2 | 22 | 34 | 1162% |
3 | 24 | 38 | 1269% |
4 | 26 | 43 | 1376% |
5 | 28 | 47 | 1483% |
6 | 30 | 51 | 1590% |
7 | 32 | 55 | 1697% |
8 | 34 | 60 | 1804% |
9 | 36 | 64 | 1911% |
10 | 38 | 68 | 2018% |
11 | 40 | 72 | 2126% |
12 | 42 | 77 | 2233% |
13 | 44 | 81 | 2340% |
14 | 46 | 85 | 2447% |
15 | 48 | 89 | 2554% |
16 | 50 | 94 | 2661% |
17 | 52 | 98 | 2768% |
18 | 54 | 102 | 2875% |
19 | 56 | 106 | 2982% |
20 | 58 | 111 | 3089% |
21 | 60 | 115 | 3196% |
22 | 62 | 119 | 3303% |
23 | 64 | 123 | 3410% |
24 | 66 | 127 | 3517% |
25 | 68 | 132 | 3624% |
26 | 70 | 136 | 3731% |
27 | 72 | 140 | 3838% |
28 | 74 | 144 | 3945% |
29 | 76 | 149 | 4052% |
30 | 78 | 153 | 4159% |
31 | 80 | 157 | 4267% |
32 | 82 | 161 | 4374% |
33 | 84 | 166 | 4481% |
34 | 86 | 170 | 4588% |
35 | 88 | 174 | 4695% |
36 | 90 | 178 | 4802% |
37 | 92 | 183 | 4909% |
38 | 94 | 187 | 5016% |
39 | 96 | 191 | 5123% |
40 | 98 | 195 | 5230% |
41 | 100 | 199 | 5337% |
42 | 102 | 204 | 5444% |
43 | 104 | 208 | 5551% |
44 | 106 | 212 | 5658% |
45 | 108 | 216 | 5765% |
46 | 110 | 221 | 5872% |
47 | 112 | 225 | 5979% |
48 | 114 | 229 | 6086% |
49 | 116 | 233 | 6193% |
50 | 118 | 238 | 6300% |
51 | 120 | 242 | 6408% |
52 | 122 | 246 | 6515% |
53 | 124 | 250 | 6622% |
54 | 126 | 255 | 6729% |
55 | 128 | 259 | 6836% |
56 | 130 | 263 | 6943% |
57 | 132 | 267 | 7050% |
58 | 134 | 272 | 7157% |
59 | 136 | 276 | 7264% |
60 | 138 | 280 | 7371% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |