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Difference between revisions of "Bone Crusher"
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− | + | {{SkillPage | |
− | {{ | + | |Name={{PAGENAME}} |
+ | |AltName=Korean: 본 크러셔 | ||
+ | |NameTab= | ||
+ | |NameTab2= | ||
+ | |Video=7JK_IBCJEq4 | ||
+ | |Video2= | ||
+ | |Gender=Both | ||
+ | |Class=Striker | ||
+ | |Class2= | ||
+ | |Type=Active | ||
+ | |Type2= | ||
+ | |Type3= | ||
+ | |PrerequisiteLevel=25 | ||
+ | |PrerequisiteSkill={{IconLink|Low Kick}} Lv1 | ||
+ | |Command={{Right}}{{Down}}{{Z}} | ||
+ | |Description= | ||
+ | Delivers a low kick powerful enough to crush leg bones.<br> | ||
+ | Has a chance to {{IconLink|Slow (Status)}} the target.<br> | ||
+ | Successful kicks generate a shockwave, attacking surrounding enemies. The direct target of the kick is not affected by the shockwave. | ||
− | == | + | |Attributes= |
+ | *{{SP per level|25}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|7 sec.}} | ||
+ | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
+ | *{{Cancelable}} | ||
+ | *'''{{IconLink|Slow (Status)}} Effect:''' | ||
+ | **{{SkillAttribute|Duration|10 sec.}} | ||
− | + | |Notes= | |
− | + | *Can be improved with {{IconLink|Bone Crusher Upgrade}}. | |
− | + | *Same animation as {{IconLink|Low Kick}}, but takes longer for activation. | |
− | + | *The success rate of {{IconLink|Slow (Status)}} goes up as the slow down level is higher than the target's level, and vice versa. | |
− | * | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | *Same animation as | ||
− | *The success rate of | ||
*Able to land a hit on a downed target. | *Able to land a hit on a downed target. | ||
− | == | + | |SkillGrowth= |
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | | | + | {{tabs |
− | !rowspan=" | + | |name=SkillGrowths |
− | !rowspan=" | + | |tab1=Female |
− | !rowspan=" | + | |contents1= |
− | + | <span style="display:none">{{</span> | |
− | ! | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:cs|15,16,17,17,18,19,20,21,21,22,23,24,24,25,26,27,28,28,29,30,32,33,35,36,38,39,41,43,44,46,47,49,51,52,54,55,57,58,60,62,63,65,66,68,69,71,73,74,76,77}}<!--Create an array named "cs" and fill it with X values--> |
− | + | {|{{SkillTableHeader}} | |
− | ! | + | !rowspan="2"|Level |
− | ! | + | !rowspan="2"|Lv Req |
− | ! | + | !rowspan="2"|MP |
− | + | !rowspan="2"|Casting Speed | |
− | + | !rowspan="2"|Kick Atk. | |
− | | | + | !rowspan="2"|Shockwave Atk. |
− | | | + | !colspan="4"|{{IconLink|Slow (Status)}} Effect |
− | + | |- | |
− | + | !Chance||Movement Speed||Attack Speed||Level | |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> |
− | | | + | {{!}} <!--Level--> {{#var:i}} |
− | + | {{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}} | |
− | | | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|50|269|36}} |
− | | | + | {{!}} <!--Casting Speed--> +{{#arrayindex:cs| {{#expr: {{#var:i}}-1 }} }}% |
− | | | + | {{!}} <!--Kick Atk.--> {{Calc|{{#var:i}}|3921|17846|36}}% |
− | + | {{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|3138|14277|36}}% | |
− | | | + | <!-- --> |
− | | | + | <!--Slow Effect--> |
− | | | + | {{!}} <!--Chance--> {{Calc|{{#var:i}}|50|110.3|36|1|1}}% |
− | | | + | {{!}} <!--Movement Speed--> -{{Calc|{{#var:i}}|30|66.2|36|1|1}}% |
− | | | + | {{!}} <!--Attack Speed--> -{{Calc|{{#var:i}}|10|22.1|36|1|1}}% |
− | + | {{!}} <!--Level--> {{Calc|{{#var:i}}|26|96|36}} | |
− | + | <!-- --> | |
− | + | {{!}}- | |
− | + | }} | |
− | + | |} | |
− | + | <span style="display:none">}}</span> | |
− | + | |tab2=Male | |
− | + | |contents2= | |
− | + | <span style="display:none">{{</span> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | !rowspan="2"|Level | |
− | + | !rowspan="2"|Lv Req | |
− | + | !rowspan="2"|MP | |
− | + | !rowspan="2"|Casting Speed | |
− | + | !rowspan="2"|Kick Atk. | |
− | + | !colspan="4"|{{IconLink|Slow (Status)}} Effect | |
− | + | |- | |
− | + | !Chance||Movement Speed||Attack Speed||Level | |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{#expr: (47+((237-47)/(33-1))*({{#var:i}}-1))/0.95 round 0}} | ||
+ | {{!}} <!--Casting Speed--> +{{#expr: 15+((51-15)/(33-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Kick Atk.--> {{#expr: 2623+((11140-2623)/(33-1))*({{#var:i}}-1) round 0}}% | ||
+ | <!-- --> | ||
+ | <!--Slow Effect--> | ||
+ | {{!}} <!--Chance--> {{#expr: 50+((105.2-50)/(33-1))*({{#var:i}}-1) round 1}}% | ||
+ | {{!}} <!--Movement Speed--> {{#expr: -30+((-63.1--30)/(33-1))*({{#var:i}}-1) round 1}}% | ||
+ | {{!}} <!--Attack Speed--> {{#expr: -10+((-21--10)/(33-1))*({{#var:i}}-1) round 1}}% | ||
+ | {{!}} <!--Level--> {{#expr: 26+((90-26)/(33-1))*({{#var:i}}-1) round 0}} | ||
+ | <!-- --> | ||
+ | {{!}}- | ||
+ | }} | ||
|} | |} | ||
− | {{ | + | <span style="display:none">}}</span> |
+ | }} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 14:13, 15 September 2020
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 25 |
Prerequisite Skills: | Low Kick Lv1 |
Alternate Names: | Korean: 본 크러셔 |
Description
Delivers a low kick powerful enough to crush leg bones.
Has a chance to Slow (Status) the target.
Successful kicks generate a shockwave, attacking surrounding enemies. The direct target of the kick is not affected by the shockwave.
Attributes
- SP per level: 25
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 7 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Slow (Status) Effect:
- Duration: 10 sec.
Notes
- Can be improved with Bone Crusher Upgrade.
- Same animation as Low Kick, but takes longer for activation.
- The success rate of Slow (Status) goes up as the slow down level is higher than the target's level, and vice versa.
- Able to land a hit on a downed target.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Casting Speed | Kick Atk. | Shockwave Atk. | Slow (Status) Effect | |||
---|---|---|---|---|---|---|---|---|---|
Chance | Movement Speed | Attack Speed | Level | ||||||
1 | 25 | 50 | +15% | 3921% | 3138% | 50% | -30% | -10% | 26 |
2 | 27 | 56 | +16% | 4319% | 3456% | 51.7% | -31% | -10.3% | 28 |
3 | 29 | 63 | +17% | 4717% | 3775% | 53.4% | -32.1% | -10.7% | 30 |
4 | 31 | 69 | +17% | 5115% | 4093% | 55.2% | -33.1% | -11% | 32 |
5 | 33 | 75 | +18% | 5512% | 4411% | 56.9% | -34.1% | -11.4% | 34 |
6 | 35 | 81 | +19% | 5910% | 4729% | 58.6% | -35.2% | -11.7% | 36 |
7 | 37 | 88 | +20% | 6308% | 5048% | 60.3% | -36.2% | -12.1% | 38 |
8 | 39 | 94 | +21% | 6706% | 5366% | 62.1% | -37.2% | -12.4% | 40 |
9 | 41 | 100 | +21% | 7104% | 5684% | 63.8% | -38.3% | -12.8% | 42 |
10 | 43 | 106 | +22% | 7502% | 6002% | 65.5% | -39.3% | -13.1% | 44 |
11 | 45 | 113 | +23% | 7900% | 6321% | 67.2% | -40.3% | -13.5% | 46 |
12 | 47 | 119 | +24% | 8297% | 6639% | 69% | -41.4% | -13.8% | 48 |
13 | 49 | 125 | +24% | 8695% | 6957% | 70.7% | -42.4% | -14.1% | 50 |
14 | 51 | 131 | +25% | 9093% | 7275% | 72.4% | -43.4% | -14.5% | 52 |
15 | 53 | 138 | +26% | 9491% | 7594% | 74.1% | -44.5% | -14.8% | 54 |
16 | 55 | 144 | +27% | 9889% | 7912% | 75.8% | -45.5% | -15.2% | 56 |
17 | 57 | 150 | +28% | 10287% | 8230% | 77.6% | -46.5% | -15.5% | 58 |
18 | 59 | 156 | +28% | 10685% | 8548% | 79.3% | -47.6% | -15.9% | 60 |
19 | 61 | 163 | +29% | 11082% | 8867% | 81% | -48.6% | -16.2% | 62 |
20 | 63 | 169 | +30% | 11480% | 9185% | 82.7% | -49.7% | -16.6% | 64 |
21 | 65 | 175 | +32% | 11878% | 9503% | 84.5% | -50.7% | -16.9% | 66 |
22 | 67 | 181 | +33% | 12276% | 9821% | 86.2% | -51.7% | -17.3% | 68 |
23 | 69 | 188 | +35% | 12674% | 10140% | 87.9% | -52.8% | -17.6% | 70 |
24 | 71 | 194 | +36% | 13072% | 10458% | 89.6% | -53.8% | -18% | 72 |
25 | 73 | 200 | +38% | 13470% | 10776% | 91.3% | -54.8% | -18.3% | 74 |
26 | 75 | 206 | +39% | 13867% | 11094% | 93.1% | -55.9% | -18.6% | 76 |
27 | 77 | 213 | +41% | 14265% | 11413% | 94.8% | -56.9% | -19% | 78 |
28 | 79 | 219 | +43% | 14663% | 11731% | 96.5% | -57.9% | -19.3% | 80 |
29 | 81 | 225 | +44% | 15061% | 12049% | 98.2% | -59% | -19.7% | 82 |
30 | 83 | 231 | +46% | 15459% | 12367% | 100% | -60% | -20% | 84 |
31 | 85 | 238 | +47% | 15857% | 12686% | 101.7% | -61% | -20.4% | 86 |
32 | 87 | 244 | +49% | 16255% | 13004% | 103.4% | -62.1% | -20.7% | 88 |
33 | 89 | 250 | +51% | 16652% | 13322% | 105.1% | -63.1% | -21.1% | 90 |
34 | 91 | 256 | +52% | 17050% | 13640% | 106.9% | -64.1% | -21.4% | 92 |
35 | 93 | 263 | +54% | 17448% | 13959% | 108.6% | -65.2% | -21.8% | 94 |
36 | 95 | 269 | +55% | 17846% | 14277% | 110.3% | -66.2% | -22.1% | 96 |
37 | 97 | 275 | +57% | 18244% | 14595% | 112% | -67.2% | -22.4% | 98 |
38 | 99 | 282 | +58% | 18642% | 14914% | 113.7% | -68.3% | -22.8% | 100 |
39 | 101 | 288 | +60% | 19040% | 15232% | 115.5% | -69.3% | -23.1% | 102 |
40 | 103 | 294 | +62% | 19437% | 15550% | 117.2% | -70.3% | -23.5% | 104 |
41 | 105 | 300 | +63% | 19835% | 15868% | 118.9% | -71.4% | -23.8% | 106 |
42 | 107 | 307 | +65% | 20233% | 16187% | 120.6% | -72.4% | -24.2% | 108 |
43 | 109 | 313 | +66% | 20631% | 16505% | 122.4% | -73.4% | -24.5% | 110 |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Striker Skills | |
---|---|
Active: | Bone Crusher Close Kick Dragon Kick Flame Tornado Kick Lightning Dance Mountain Pusher Power Fist Super Armor Torpedo |
Passive: | Equip Boxing Gloves Fatal Aim Muscle Shift Quick Step Raid Punch |
Awakening: | Dual Release Slow Burn Spin Kick Suju Inferno Whirlwind Kick |
2nd Awakening: | Atomic Cannon Fire Release Power Descent Tyrant Strike |
Neo: Awakening: | Infernal Destroyer Limit Break Mortal Assault |
Male Striker TP Skills | |
---|---|
Bone Crusher Upgrade Close Kick Upgrade Dragon Kick Upgrade Flame Tornado Kick Upgrade Lightning Dance Upgrade Mountain Pusher Upgrade Torpedo Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |