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Difference between revisions of "Phase Shift"
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− | + | {{SkillPage | |
− | {{ | + | |Name={{PAGENAME}} |
+ | |AltName=Korean: 위상변화 | ||
+ | |Video=mT9pvRospeA | ||
+ | |Gender=Female | ||
+ | |Class=Mage | ||
+ | |Type=Active | ||
+ | |PrerequisiteLevel=10 | ||
+ | |Command={{Z}} (When Hit) | ||
+ | |Description= | ||
+ | Teleports you a certain distance away when used while you are being hit or Downed.<br> | ||
+ | Press a direction key to move in that direction, or you will be teleported backward.<br> | ||
+ | Your decoy left behind on your original spot temporarily strengthens spirits and Hastens characters when consumed.<br> | ||
+ | Makes your character Invincible for 0.5 seconds after teleportation and causes temporary recoil.<br> | ||
+ | Cannot be used while you are Grabbed, Frozen, Stunned, Petrified, in Sleep, or Immobilized.<br> | ||
+ | A different cooldown is applied inside the Arena depending on your Advanced class.<br><br> | ||
+ | '''[Special Function]'''<br> | ||
+ | - Can only be used when you're attacked.<br> | ||
+ | - Use with the direction key to select your teleporting location.<br> | ||
+ | - Creates a decoy doll as you teleport, which activates Haste when picked up. | ||
− | + | [Arena]<br> | |
− | + | - A different amount of cooldown depending on the Advanced class. | |
− | = | + | |Attributes= |
− | * | + | *{{SP per level|20}} |
+ | *{{SkillAttribute|Master Level|10}} | ||
+ | *{{SkillAttribute|Max Level|20}} | ||
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|Varies}} | ||
+ | *'''Post-warp Immobility Properties:''' | ||
+ | **{{SkillAttribute|Duration|0.5 sec.}} | ||
+ | *'''Summoned Spirit Buff:''' | ||
+ | **{{SkillAttribute|Duration|20 sec.}} | ||
+ | *'''Character Buff:''' | ||
+ | **{{SkillAttribute|Duration|20 sec.}} | ||
− | + | |Notes= | |
− | * | + | *Can only be activated during a hit frame either on the ground or in the air. Pressing a directional key before using this skill allows one to warp to that desired direction. Otherwise, the user will warp behind from the current location. |
− | * | + | *You cannot teleport during any status effect that leaves the user unable to move or after being caught by a throw move. |
+ | * Can be improved with {{IconLink|Phase Shift Upgrade}}. | ||
− | + | |SkillGrowth= | |
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | = | + | !rowspan=2|Level |
− | + | !rowspan=2|Lv Req | |
− | {| | + | !rowspan=2|MP |
− | | | + | !rowspan=2|Cooldown |
− | !rowspan= | + | !colspan=2|Summoned Spirit Buff |
− | !rowspan= | + | !Character Buff |
− | !rowspan= | + | |- |
− | + | !Movement/Attack Speed||STR/INT | |
− | !rowspan= | + | !Movement/Attack Speed |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 10| {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20| {{MaxSkillRow}} }} | |
− | !colspan= | + | {{!}} <!--Level--> {{#var:i}} |
− | ! | + | {{!}} <!--Lv Req--> {{#expr: 10+3*({{#var:i}}-1)}} |
− | |- | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|20|70|20}} |
− | + | {{!}} <!--Cooldown--> {{Calc|{{#var:i}}|30|11|20}} sec. | |
− | + | <!-- Summoned Spirit Buff --> | |
− | | | + | {{!}} <!--M/A Spd--> +{{#ifexpr: {{#var:i}} = 1| 3 |{{Calc|{{#var:i}}|5|50|20|2|1}} }}% |
− | + | {{!}} <!--STR/INT--> +{{#ifexpr: {{#var:i}} = 1| 15 | {{Calc|{{#var:i}}|20|200|20|2}} }} | |
− | + | <!-- --> | |
− | |- | + | <!-- Character Buff --> |
− | + | {{!}} <!--M/A Spd--> +{{Calc|{{#var:i}}|1|20|20}}% | |
− | + | <!-- --> | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
+ | {{TableNote}}</small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 20:32, 3 January 2021
Active Skill | |
Class: | |
Command: | (When Hit) |
Prerequisite Level: | 10 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 위상변화 |
Description
Teleports you a certain distance away when used while you are being hit or Downed.
Press a direction key to move in that direction, or you will be teleported backward.
Your decoy left behind on your original spot temporarily strengthens spirits and Hastens characters when consumed.
Makes your character Invincible for 0.5 seconds after teleportation and causes temporary recoil.
Cannot be used while you are Grabbed, Frozen, Stunned, Petrified, in Sleep, or Immobilized.
A different cooldown is applied inside the Arena depending on your Advanced class.
[Special Function]
- Can only be used when you're attacked.
- Use with the direction key to select your teleporting location.
- Creates a decoy doll as you teleport, which activates Haste when picked up.
[Arena]
- A different amount of cooldown depending on the Advanced class.
Attributes
- SP per level: 20
- Master Level: 10
- Max Level: 20
- Casting Time: Instant Cast
- Cooldown: Varies
- Post-warp Immobility Properties:
- Duration: 0.5 sec.
- Summoned Spirit Buff:
- Duration: 20 sec.
- Character Buff:
- Duration: 20 sec.
Notes
- Can only be activated during a hit frame either on the ground or in the air. Pressing a directional key before using this skill allows one to warp to that desired direction. Otherwise, the user will warp behind from the current location.
- You cannot teleport during any status effect that leaves the user unable to move or after being caught by a throw move.
- Can be improved with Phase Shift Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Cooldown | Summoned Spirit Buff | Character Buff | |
---|---|---|---|---|---|---|
Movement/Attack Speed | STR/INT | Movement/Attack Speed | ||||
1 | 10 | 20 | 30 sec. | +3% | +15 | +1% |
2 | 13 | 23 | 29 sec. | +5% | +20 | +2% |
3 | 16 | 25 | 28 sec. | +7.5% | +30 | +3% |
4 | 19 | 28 | 27 sec. | +10% | +40 | +4% |
5 | 22 | 31 | 26 sec. | +12.5% | +50 | +5% |
6 | 25 | 33 | 25 sec. | +15% | +60 | +6% |
7 | 28 | 36 | 24 sec. | +17.5% | +70 | +7% |
8 | 31 | 38 | 23 sec. | +20% | +80 | +8% |
9 | 34 | 41 | 22 sec. | +22.5% | +90 | +9% |
10 | 37 | 44 | 21 sec. | +25% | +100 | +10% |
11 | 40 | 46 | 20 sec. | +27.5% | +110 | +11% |
12 | 43 | 49 | 19 sec. | +30% | +120 | +12% |
13 | 46 | 52 | 18 sec. | +32.5% | +130 | +13% |
14 | 49 | 54 | 17 sec. | +35% | +140 | +14% |
15 | 52 | 57 | 16 sec. | +37.5% | +150 | +15% |
16 | 55 | 59 | 15 sec. | +40% | +160 | +16% |
17 | 58 | 62 | 14 sec. | +42.5% | +170 | +17% |
18 | 61 | 65 | 13 sec. | +45% | +180 | +18% |
19 | 64 | 67 | 12 sec. | +47.5% | +190 | +19% |
20 | 67 | 70 | 11 sec. | +50% | +200 | +20% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |