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Difference between revisions of "Dark Zone"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 암전 | ||
|Video=BUVnmu5ZxOI | |Video=BUVnmu5ZxOI | ||
|Class=Elemental Bomber | |Class=Elemental Bomber | ||
Line 7: | Line 8: | ||
|PrerequisiteLevel=30 | |PrerequisiteLevel=30 | ||
|PrerequisiteSkill={{IconLink|Elemental Shift}} Lv1 | |PrerequisiteSkill={{IconLink|Elemental Shift}} Lv1 | ||
− | |Command={{Up}}{{Right}}{{Right}}{{Z}} | + | |Command={{Up}}{{Right}}{{Right}}+{{Z}} |
|Description= | |Description= | ||
Creates a dark area around you, attacking surrounding enemies and [[File:Blind (Status).png]] [[Status Effects#Blind|Blinding]] enemies on the entire screen. Press the Forward key to shoot the dark energy at a front area.<br> | Creates a dark area around you, attacking surrounding enemies and [[File:Blind (Status).png]] [[Status Effects#Blind|Blinding]] enemies on the entire screen. Press the Forward key to shoot the dark energy at a front area.<br> | ||
− | In the Arena, this Forward key function is disabled and only surrounding enemies can be Blinded. | + | In the Arena, this Forward key function is disabled and only surrounding enemies can be Blinded.<br><br> |
+ | '''[Special Function]'''<br> | ||
+ | - Press the Forward key to shoot energy forward. | ||
+ | |||
+ | [Arena]<br> | ||
+ | - Forward key effect disabled | ||
|Attributes= | |Attributes= | ||
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*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
*{{CastTime|0.3 sec.}} | *{{CastTime|0.3 sec.}} | ||
− | *{{Cooldown| | + | *{{Cooldown|15 sec.}} |
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
− | *{{SkillAttribute|Dark Zone Range| | + | *{{SkillAttribute|Dark Zone Range|200%}} |
− | *{{SkillAttribute|Blinding Chance| | + | *{{SkillAttribute|Blinding Chance|100%}} |
− | *{{SkillAttribute|Blinding Duration| | + | *{{SkillAttribute|Blinding Duration|3.5 sec.}} |
|Notes= | |Notes= | ||
− | *Can be improved with {{IconLink|Dark Zone Upgrade}} | + | *Can be improved with {{IconLink|Dark Zone Upgrade}}. |
*Can be canceled into and from different [[Elemental Bomber]] skills when {{IconLink|Elemental Bombardment}} is level 2+ | *Can be canceled into and from different [[Elemental Bomber]] skills when {{IconLink|Elemental Bombardment}} is level 2+ | ||
**If canceled before casting animation completes, Dark Zone will fail to emerge. | **If canceled before casting animation completes, Dark Zone will fail to emerge. | ||
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<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | |||
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− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|80| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|80|980|60}} |
− | {{!}} <!--Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|6475|45240|60}}% |
− | {{!}} <!--Blind Level--> {{Calc|{{#var:i}}|37| | + | {{!}} <!--Blind Level--> {{Calc|{{#var:i}}|37|155|60}} |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
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{{TableNote}}</small> | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 19:08, 18 April 2021
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 30 |
Prerequisite Skills: | Elemental Shift Lv1 |
Alternate Names: | Korean: 암전 |
Description
Creates a dark area around you, attacking surrounding enemies and Blinding enemies on the entire screen. Press the Forward key to shoot the dark energy at a front area.
In the Arena, this Forward key function is disabled and only surrounding enemies can be Blinded.
[Special Function]
- Press the Forward key to shoot energy forward.
[Arena]
- Forward key effect disabled
Attributes
- SP per level: 30
- Master Level: 50
- Max Level: 60
- Casting Time: 0.3 sec.
- Cooldown: 15 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Dark Zone Range: 200%
- Blinding Chance: 100%
- Blinding Duration: 3.5 sec.
- Shadow Element Attribute
Notes
- Can be improved with Dark Zone Upgrade.
- Can be canceled into and from different Elemental Bomber skills when Elemental Bombardment is level 2+
- If canceled before casting animation completes, Dark Zone will fail to emerge.
- Super Armor (Status) is in effect while casting this skill.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Atk. | Blind Level |
---|---|---|---|---|
1 | 30 | 80 | 6475% | 37 |
2 | 32 | 95 | 7132% | 39 |
3 | 34 | 111 | 7789% | 41 |
4 | 36 | 126 | 8446% | 43 |
5 | 38 | 141 | 9103% | 45 |
6 | 40 | 156 | 9760% | 47 |
7 | 42 | 172 | 10417% | 49 |
8 | 44 | 187 | 11074% | 51 |
9 | 46 | 202 | 11731% | 53 |
10 | 48 | 217 | 12388% | 55 |
11 | 50 | 233 | 13045% | 57 |
12 | 52 | 248 | 13702% | 59 |
13 | 54 | 263 | 14359% | 61 |
14 | 56 | 278 | 15016% | 63 |
15 | 58 | 294 | 15673% | 65 |
16 | 60 | 309 | 16331% | 67 |
17 | 62 | 324 | 16988% | 69 |
18 | 64 | 339 | 17645% | 71 |
19 | 66 | 355 | 18302% | 73 |
20 | 68 | 370 | 18959% | 75 |
21 | 70 | 385 | 19616% | 77 |
22 | 72 | 400 | 20273% | 79 |
23 | 74 | 416 | 20930% | 81 |
24 | 76 | 431 | 21587% | 83 |
25 | 78 | 446 | 22244% | 85 |
26 | 80 | 461 | 22901% | 87 |
27 | 82 | 477 | 23558% | 89 |
28 | 84 | 492 | 24215% | 91 |
29 | 86 | 507 | 24872% | 93 |
30 | 88 | 522 | 25529% | 95 |
31 | 90 | 538 | 26186% | 97 |
32 | 92 | 553 | 26843% | 99 |
33 | 94 | 568 | 27500% | 101 |
34 | 96 | 583 | 28157% | 103 |
35 | 98 | 599 | 28814% | 105 |
36 | 100 | 614 | 29471% | 107 |
37 | 102 | 629 | 30128% | 109 |
38 | 104 | 644 | 30785% | 111 |
39 | 106 | 660 | 31442% | 113 |
40 | 108 | 675 | 32099% | 115 |
41 | 110 | 690 | 32756% | 117 |
42 | 112 | 705 | 33413% | 119 |
43 | 114 | 721 | 34070% | 121 |
44 | 116 | 736 | 34727% | 123 |
45 | 118 | 751 | 35384% | 125 |
46 | 120 | 766 | 36042% | 127 |
47 | 122 | 782 | 36699% | 129 |
48 | 124 | 797 | 37356% | 131 |
49 | 126 | 812 | 38013% | 133 |
50 | 128 | 827 | 38670% | 135 |
51 | 130 | 843 | 39327% | 137 |
52 | 132 | 858 | 39984% | 139 |
53 | 134 | 873 | 40641% | 141 |
54 | 136 | 888 | 41298% | 143 |
55 | 138 | 904 | 41955% | 145 |
56 | 140 | 919 | 42612% | 147 |
57 | 142 | 934 | 43269% | 149 |
58 | 144 | 949 | 43926% | 151 |
59 | 146 | 965 | 44583% | 153 |
60 | 148 | 980 | 45240% | 155 |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Mage Skills | |
---|---|
Active: | Dimension: Accident Flame Shield Ghost Flame Ice Sword Lilliac Rapid Fire Teleport Trap Strike Water Cannon Wind Strike |
Passive: | Immortality The Abyss |
Male Mage TP Skills | |
---|---|
Flame Shield Upgrade Ghost Flame Upgrade Ice Sword Upgrade Trap Strike Upgrade Water Cannon Upgrade Wind Strike Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |