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Difference between revisions of "Heavy Firearm Mastery"
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− | {{ | + | {{SkillPage |
− | + | |Name={{PAGENAME}} | |
+ | |AltName=Korean: 중화기 마스터리 | ||
+ | |Gender=Both | ||
+ | |Class=Launcher | ||
+ | |Type=Passive | ||
+ | |PrerequisiteLevel=15 | ||
+ | |Description= | ||
+ | Decreases MP cost for all Heavy Firearm skills, and increases Atk., drawing speed, and skill Atk. for Hand Cannons. Also negates Hand Cannon's penalty on Physical weapon skill cooldown for all skills except for the 1st, 2nd, and Neo Awakening ones. | ||
− | = | + | |Attributes= |
+ | *{{SP per level|25}} | ||
+ | *{{SkillAttribute|Master Level|10}} | ||
+ | *{{SkillAttribute|Max Level|20}} | ||
− | + | |Notes= | |
− | == | + | |SkillGrowth= |
− | {| | + | <span style="display:none">{{</span> |
− | | | + | <small> |
− | ! | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | !Lv Req | + | {|{{SkillTableHeader}} |
− | ! | + | !rowspan=2|Level |
− | ! | + | !rowspan=2|Lv Req |
− | |- | + | !colspan=2|Heavy Firearm Bonuses |
− | | | + | !colspan=2|Hand Cannon Bonuses |
− | |-{{ | + | |- |
− | + | !MP Consumption||Skill Atk. | |
− | + | !Drawing Speed||Atk. | |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | | | + | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} |
− | | | + | {{!}} <!--Level--> {{#var:i}} |
− | | | + | {{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}} |
− | + | <!-- Heavy Firearm Bonuses --> | |
− | | | + | {{!}} <!--MP Consumption--> -{{Calc|{{#var:i}}|3|60|20}}% |
− | + | {{!}} <!--Skill Atk.--> +{{Calc|{{#var:i}}|2|40|20}}% | |
− | + | <!-- --> | |
− | | | + | <!-- Hand Cannon Bonuses --> |
− | | | + | {{!}} <!--Drawing Speed--> +{{Calc|{{#var:i}}|1|20|20}}% |
− | + | {{!}} <!--Atk.--> +{{Calc|{{#var:i}}|1|20|20}}% | |
− | | | + | <!-- --> |
− | + | {{!}}- | |
− | + | }} | |
+ | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 23:18, 4 January 2021
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 중화기 마스터리 |
Description
Decreases MP cost for all Heavy Firearm skills, and increases Atk., drawing speed, and skill Atk. for Hand Cannons. Also negates Hand Cannon's penalty on Physical weapon skill cooldown for all skills except for the 1st, 2nd, and Neo Awakening ones.
Attributes
- SP per level: 25
- Master Level: 10
- Max Level: 20
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Heavy Firearm Bonuses | Hand Cannon Bonuses | ||
---|---|---|---|---|---|
MP Consumption | Skill Atk. | Drawing Speed | Atk. | ||
1 | 15 | -3% | +2% | +1% | +1% |
2 | 18 | -6% | +4% | +2% | +2% |
3 | 21 | -9% | +6% | +3% | +3% |
4 | 24 | -12% | +8% | +4% | +4% |
5 | 27 | -15% | +10% | +5% | +5% |
6 | 30 | -18% | +12% | +6% | +6% |
7 | 33 | -21% | +14% | +7% | +7% |
8 | 36 | -24% | +16% | +8% | +8% |
9 | 39 | -27% | +18% | +9% | +9% |
10 | 42 | -30% | +20% | +10% | +10% |
11 | 45 | -33% | +22% | +11% | +11% |
12 | 48 | -36% | +24% | +12% | +12% |
13 | 51 | -39% | +26% | +13% | +13% |
14 | 54 | -42% | +28% | +14% | +14% |
15 | 57 | -45% | +30% | +15% | +15% |
16 | 60 | -48% | +32% | +16% | +16% |
17 | 63 | -51% | +34% | +17% | +17% |
18 | 66 | -54% | +36% | +18% | +18% |
19 | 69 | -57% | +38% | +19% | +19% |
20 | 72 | -60% | +40% | +20% | +20% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |