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Difference between revisions of "Final Strike Upgrade"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | | | + | |AltName=Korean: 최후의 일격 강화 |
− | |||
− | |||
− | |||
− | |||
|Class=Hitman | |Class=Hitman | ||
− | |||
|Type=Passive | |Type=Passive | ||
|Type2=TP | |Type2=TP | ||
− | + | |PrerequisiteLevel=55 | |
− | + | |PrerequisiteSkill={{IconLink|Final Strike}} Lv1 | |
− | |PrerequisiteLevel= | ||
− | |PrerequisiteSkill= | ||
− | {{IconLink|Final Strike}} | ||
|Description= | |Description= | ||
Increases {{IconLink|Final Strike}} Atk. and spirit sword size. | Increases {{IconLink|Final Strike}} Atk. and spirit sword size. | ||
Line 37: | Line 29: | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = 5 | {{ | + | {{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
− | {{!}} <!--Lv Req--> {{#expr: | + | {{!}} <!--Lv Req--> {{#expr: 55+5*({{#var:i}}-1)}} |
{{!}} <!--Atk.--> +{{#expr: 10*{{#var:i}} round 0}}% | {{!}} <!--Atk.--> +{{#expr: 10*{{#var:i}} round 0}}% | ||
{{!}} <!--Spirit Sword Size--> +{{#expr: 2*{{#var:i}} round 0}}% | {{!}} <!--Spirit Sword Size--> +{{#expr: 2*{{#var:i}} round 0}}% |
Latest revision as of 08:51, 12 April 2021
TP Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 55 |
Prerequisite Skills: | Final Strike Lv1 |
Alternate Names: | Korean: 최후의 일격 강화 |
Description
Increases Final Strike Atk. and spirit sword size.
- Atk. per Level: +10%
- Spirit Sword Size per Level: +2%
Attributes
- TP per level: 2
- Master Level: 5
- Max Level: 7
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Atk. | Spirit Sword Size |
---|---|---|---|
1 | 55 | +10% | +2% |
2 | 60 | +20% | +4% |
3 | 65 | +30% | +6% |
4 | 70 | +40% | +8% |
5 | 75 | +50% | +10% |
6 | 80 | +60% | +12% |
7 | 85 | +70% | +14% |
Agent Skills | |
---|---|
Active: | Angle Shot Beam Slash Black Crescent Consecutive Shots Core Shield Dead Lift G-Bomb Mighty Strike Rabbit Punch Romantic Dash |
Passive: | None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills |
Agent TP Skills | |
---|---|
Angle Shot Upgrade Beam Slash Upgrade Black Crescent Upgrade Core Shield Upgrade Dead Lift Upgrade G-Bomb Upgrade Mighty Strike Upgrade Rabbit Punch Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |