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Difference between revisions of "Ice Saya"
m (Updated skill growth to Season 5, Act 1 Harlem Patch) |
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 냉기의 사야 | ||
|Video=wf4IxIFpeTo | |Video=wf4IxIFpeTo | ||
− | |||
|Class=Soul Bender | |Class=Soul Bender | ||
− | |||
|Type=Active | |Type=Active | ||
− | | | + | |ElementAttribute=Shadow,Water |
|Type3=Togglable | |Type3=Togglable | ||
|Command={{Right}}{{Right}}+{{Space}} | |Command={{Right}}{{Right}}+{{Space}} | ||
Line 13: | Line 11: | ||
|PrerequisiteSkill={{IconLink|Hazy-Eyed Bremen}} Lv1 | |PrerequisiteSkill={{IconLink|Hazy-Eyed Bremen}} Lv1 | ||
|Description= | |Description= | ||
− | + | Temporarily summons [[Saya]] that periodically inflicts Water Magic damage and {{IconLink|Freeze}} enemies within range.<br> | |
− | Summoning Saya, while another | + | Summoning a Saya, while another is present, retrieves the older Saya and summons the newer one front of you.<br> |
− | The Freeze effect can be toggled on/off. | + | The Freeze effect can be toggled on/off.<br><br> |
+ | |||
+ | '''[Special Function]'''<br> | ||
+ | - Turn on/off the Freeze effect. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|30}} | *{{SP per level|30}} | ||
− | *{{SkillAttribute|Master Level| | + | *{{SkillAttribute|Master Level|60}} |
− | *{{SkillAttribute|Max Level| | + | *{{SkillAttribute|Max Level|70}} |
*{{CastTime|0.5 sec}} | *{{CastTime|0.5 sec}} | ||
*{{Cooldown|15 sec.}} | *{{Cooldown|15 sec.}} | ||
Line 27: | Line 28: | ||
*'''{{IconLink|Freeze (Status)}} Effect:''' | *'''{{IconLink|Freeze (Status)}} Effect:''' | ||
**{{SkillAttribute|Chance|50%}} | **{{SkillAttribute|Chance|50%}} | ||
+ | *'''Range Info''' | ||
+ | **{{SkillAttribute|Area Range|350 px}} | ||
|Notes= | |Notes= | ||
− | |||
*Deals maximum of 10 hits as each hit is inflicted on target every second. | *Deals maximum of 10 hits as each hit is inflicted on target every second. | ||
− | |||
*Intelligence and Magical Atk. are determined at time of summoning and will not change for the duration that this skill is active. | *Intelligence and Magical Atk. are determined at time of summoning and will not change for the duration that this skill is active. | ||
*Casting {{IconLink|Hazy-Eyed Bremen}} increases the damage and the chance of freezing. | *Casting {{IconLink|Hazy-Eyed Bremen}} increases the damage and the chance of freezing. | ||
Line 37: | Line 38: | ||
|SkillGrowth= | |SkillGrowth= | ||
− | <span style="display:none">{{</span | + | <span style="display: none;">{{</span> |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !MP |
− | ! | + | !Magical Weapon Atk. |
− | ! | + | !{{IconLink|Freeze (Status)}} Duration |
− | |||
− | |||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 60 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 70 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{ | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|150|1260|70}} |
− | {{!}} <!--Magical Atk.--> {{ | + | {{!}} <!--Magical Atk.--> {{Calc|{{#var:i}}|792|6345|70}}% |
<!-- --> | <!-- --> | ||
<!--Freeze Effect--> | <!--Freeze Effect--> | ||
− | {{!}} <!--Duration--> {{ | + | {{!}} <!--Duration--> {{Calc|{{#var:i}}|1.5|7|70|1|1}} sec. |
− | |||
{{!}}- | {{!}}- | ||
+ | <!-- END: SKILL DATA EXPRESSIONS --> | ||
}} | }} | ||
|} | |} | ||
− | |||
− | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 19:47, 5 May 2024
Togglable Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 30 |
Prerequisite Skills: | Hazy-Eyed Bremen Lv1 |
Alternate Names: | Korean: 냉기의 사야 |
Description
Temporarily summons Saya that periodically inflicts Water Magic damage and Freeze enemies within range.
Summoning a Saya, while another is present, retrieves the older Saya and summons the newer one front of you.
The Freeze effect can be toggled on/off.
[Special Function]
- Turn on/off the Freeze effect.
Attributes
- SP per level: 30
- Master Level: 60
- Max Level: 70
- Casting Time: 0.5 sec
- Cooldown: 15 sec.
- Duration: 5 sec.
- Attack Interval: 0.5 sec.
- Freeze (Status) Effect:
- Chance: 50%
- Range Info
- Area Range: 350 px
- Shadow Element Attribute
- Water Element Attribute
Notes
- Deals maximum of 10 hits as each hit is inflicted on target every second.
- Intelligence and Magical Atk. are determined at time of summoning and will not change for the duration that this skill is active.
- Casting Hazy-Eyed Bremen increases the damage and the chance of freezing.
- Can be improved with Ice Saya Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Magical Weapon Atk. | Freeze (Status) Duration |
---|---|---|---|---|
1 | 30 | 150 | 792% | 1.5 sec. |
2 | 32 | 166 | 872% | 1.6 sec. |
3 | 34 | 182 | 953% | 1.7 sec. |
4 | 36 | 198 | 1033% | 1.7 sec. |
5 | 38 | 214 | 1114% | 1.8 sec. |
6 | 40 | 230 | 1194% | 1.9 sec. |
7 | 42 | 247 | 1275% | 2 sec. |
8 | 44 | 263 | 1355% | 2.1 sec. |
9 | 46 | 279 | 1436% | 2.1 sec. |
10 | 48 | 295 | 1516% | 2.2 sec. |
11 | 50 | 311 | 1597% | 2.3 sec. |
12 | 52 | 327 | 1677% | 2.4 sec. |
13 | 54 | 343 | 1758% | 2.5 sec. |
14 | 56 | 359 | 1838% | 2.5 sec. |
15 | 58 | 375 | 1919% | 2.6 sec. |
16 | 60 | 391 | 1999% | 2.7 sec. |
17 | 62 | 407 | 2080% | 2.8 sec. |
18 | 64 | 423 | 2160% | 2.9 sec. |
19 | 66 | 440 | 2241% | 2.9 sec. |
20 | 68 | 456 | 2321% | 3 sec. |
21 | 70 | 472 | 2402% | 3.1 sec. |
22 | 72 | 488 | 2482% | 3.2 sec. |
23 | 74 | 504 | 2563% | 3.3 sec. |
24 | 76 | 520 | 2643% | 3.3 sec. |
25 | 78 | 536 | 2723% | 3.4 sec. |
26 | 80 | 552 | 2804% | 3.5 sec. |
27 | 82 | 568 | 2884% | 3.6 sec. |
28 | 84 | 584 | 2965% | 3.7 sec. |
29 | 86 | 600 | 3045% | 3.7 sec. |
30 | 88 | 617 | 3126% | 3.8 sec. |
31 | 90 | 633 | 3206% | 3.9 sec. |
32 | 92 | 649 | 3287% | 4 sec. |
33 | 94 | 665 | 3367% | 4.1 sec. |
34 | 96 | 681 | 3448% | 4.1 sec. |
35 | 98 | 697 | 3528% | 4.2 sec. |
36 | 100 | 713 | 3609% | 4.3 sec. |
37 | 102 | 729 | 3689% | 4.4 sec. |
38 | 104 | 745 | 3770% | 4.4 sec. |
39 | 106 | 761 | 3850% | 4.5 sec. |
40 | 108 | 777 | 3931% | 4.6 sec. |
41 | 110 | 793 | 4011% | 4.7 sec. |
42 | 112 | 810 | 4092% | 4.8 sec. |
43 | 114 | 826 | 4172% | 4.8 sec. |
44 | 116 | 842 | 4253% | 4.9 sec. |
45 | 118 | 858 | 4333% | 5 sec. |
46 | 120 | 874 | 4414% | 5.1 sec. |
47 | 122 | 890 | 4494% | 5.2 sec. |
48 | 124 | 906 | 4574% | 5.2 sec. |
49 | 126 | 922 | 4655% | 5.3 sec. |
50 | 128 | 938 | 4735% | 5.4 sec. |
51 | 130 | 954 | 4816% | 5.5 sec. |
52 | 132 | 970 | 4896% | 5.6 sec. |
53 | 134 | 987 | 4977% | 5.6 sec. |
54 | 136 | 1003 | 5057% | 5.7 sec. |
55 | 138 | 1019 | 5138% | 5.8 sec. |
56 | 140 | 1035 | 5218% | 5.9 sec. |
57 | 142 | 1051 | 5299% | 6 sec. |
58 | 144 | 1067 | 5379% | 6 sec. |
59 | 146 | 1083 | 5460% | 6.1 sec. |
60 | 148 | 1099 | 5540% | 6.2 sec. |
61 | 150 | 1115 | 5621% | 6.3 sec. |
62 | 152 | 1131 | 5701% | 6.4 sec. |
63 | 154 | 1147 | 5782% | 6.4 sec. |
64 | 156 | 1163 | 5862% | 6.5 sec. |
65 | 158 | 1180 | 5943% | 6.6 sec. |
66 | 160 | 1196 | 6023% | 6.7 sec. |
67 | 162 | 1212 | 6104% | 6.8 sec. |
68 | 164 | 1228 | 6184% | 6.8 sec. |
69 | 166 | 1244 | 6265% | 6.9 sec. |
70 | 168 | 1260 | 6345% | 7 sec. |
General TP Skills | |
---|---|
Basic Training Upgrade |