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Difference between revisions of "FM-92 Stinger"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | | | + | |AltName=Korean: FM-92 스팅어 |
− | |||
|Video=OQotTZPqDK8 | |Video=OQotTZPqDK8 | ||
− | |||
|Gender=Male | |Gender=Male | ||
|Class=Launcher | |Class=Launcher | ||
− | |||
|Type=Active | |Type=Active | ||
− | |||
− | |||
|PrerequisiteLevel=35 | |PrerequisiteLevel=35 | ||
|PrerequisiteSkill={{IconLink|BBQ}} Lv1 | |PrerequisiteSkill={{IconLink|BBQ}} Lv1 | ||
− | + | |Command={{Left}}{{Down}}{{Right}}+{{Z}} | |
− | |Command={{Left}}{{Down}}{{Right}}{{Z}} | ||
|Description= | |Description= | ||
− | Fires a stinger missile into the air that divides and drops as various smaller grenades.<br>The skill hotkey can be held down to extend the time that the missile stays intact until reaching the peak of its trajectory. | + | Fires a stinger missile into the air that divides and drops as various smaller grenades.<br> |
+ | The skill hotkey can be held down to extend the time that the missile stays intact until reaching the peak of its trajectory.<br><br> | ||
+ | '''[Special Function]'''<br> | ||
+ | - Hold down the skill key to increase range. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|40}} | *{{SP per level|40}} | ||
Line 22: | Line 19: | ||
*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Cooldown| | + | *{{Cooldown|20 sec.}} |
*{{CubeCost|1}} | *{{CubeCost|1}} | ||
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
+ | *{{Cancelable}} | ||
*{{SkillAttribute|Bomb Count|6}} | *{{SkillAttribute|Bomb Count|6}} | ||
*{{SkillAttribute|Min Flight Duration|0.1 sec.}} | *{{SkillAttribute|Min Flight Duration|0.1 sec.}} | ||
*{{SkillAttribute|Max Flight Duration|0.6 sec.}} | *{{SkillAttribute|Max Flight Duration|0.6 sec.}} | ||
*{{SkillAttribute|Max Hit Count|5}} | *{{SkillAttribute|Max Hit Count|5}} | ||
− | |||
|Notes= | |Notes= | ||
*Camera will automatically follow the launched stinger for better view. | *Camera will automatically follow the launched stinger for better view. | ||
*If the user doesn't release the skill key at all, stinger drops the bombs on top of the screen. | *If the user doesn't release the skill key at all, stinger drops the bombs on top of the screen. | ||
+ | *User gains Super Armor while directing landing destination. (Disabled in Arena). | ||
*Chain explosion is too spread out to deal multiple damage on a single target. It's better to use against large size target or a building type monster. | *Chain explosion is too spread out to deal multiple damage on a single target. It's better to use against large size target or a building type monster. | ||
− | *Can be improved with {{IconLink|FM-92 Stinger Upgrade}} | + | *Can be improved with {{IconLink|FM-92 Stinger Upgrade}}. |
|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Explosion Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|164|1376|60}} | ||
+ | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|1795|12543|60}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 22:49, 4 January 2021
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 35 |
Prerequisite Skills: | BBQ Lv1 |
Alternate Names: | Korean: FM-92 스팅어 |
Description
Fires a stinger missile into the air that divides and drops as various smaller grenades.
The skill hotkey can be held down to extend the time that the missile stays intact until reaching the peak of its trajectory.
[Special Function]
- Hold down the skill key to increase range.
Attributes
- SP per level: 40
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 20 sec.
- This skill consumes 1 Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Bomb Count: 6
- Min Flight Duration: 0.1 sec.
- Max Flight Duration: 0.6 sec.
- Max Hit Count: 5
Notes
- Camera will automatically follow the launched stinger for better view.
- If the user doesn't release the skill key at all, stinger drops the bombs on top of the screen.
- User gains Super Armor while directing landing destination. (Disabled in Arena).
- Chain explosion is too spread out to deal multiple damage on a single target. It's better to use against large size target or a building type monster.
- Can be improved with FM-92 Stinger Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Explosion Atk. |
---|---|---|---|
1 | 35 | 164 | 1795% |
2 | 37 | 185 | 1977% |
3 | 39 | 205 | 2159% |
4 | 41 | 226 | 2342% |
5 | 43 | 246 | 2524% |
6 | 45 | 267 | 2706% |
7 | 47 | 287 | 2888% |
8 | 49 | 308 | 3070% |
9 | 51 | 328 | 3252% |
10 | 53 | 349 | 3435% |
11 | 55 | 369 | 3617% |
12 | 57 | 390 | 3799% |
13 | 59 | 411 | 3981% |
14 | 61 | 431 | 4163% |
15 | 63 | 452 | 4345% |
16 | 65 | 472 | 4528% |
17 | 67 | 493 | 4710% |
18 | 69 | 513 | 4892% |
19 | 71 | 534 | 5074% |
20 | 73 | 554 | 5256% |
21 | 75 | 575 | 5438% |
22 | 77 | 595 | 5621% |
23 | 79 | 616 | 5803% |
24 | 81 | 636 | 5985% |
25 | 83 | 657 | 6167% |
26 | 85 | 678 | 6349% |
27 | 87 | 698 | 6531% |
28 | 89 | 719 | 6714% |
29 | 91 | 739 | 6896% |
30 | 93 | 760 | 7078% |
31 | 95 | 780 | 7260% |
32 | 97 | 801 | 7442% |
33 | 99 | 821 | 7624% |
34 | 101 | 842 | 7807% |
35 | 103 | 862 | 7989% |
36 | 105 | 883 | 8171% |
37 | 107 | 904 | 8353% |
38 | 109 | 924 | 8535% |
39 | 111 | 945 | 8717% |
40 | 113 | 965 | 8900% |
41 | 115 | 986 | 9082% |
42 | 117 | 1006 | 9264% |
43 | 119 | 1027 | 9446% |
44 | 121 | 1047 | 9628% |
45 | 123 | 1068 | 9810% |
46 | 125 | 1088 | 9993% |
47 | 127 | 1109 | 10175% |
48 | 129 | 1129 | 10357% |
49 | 131 | 1150 | 10539% |
50 | 133 | 1171 | 10721% |
51 | 135 | 1191 | 10903% |
52 | 137 | 1212 | 11086% |
53 | 139 | 1232 | 11268% |
54 | 141 | 1253 | 11450% |
55 | 143 | 1273 | 11632% |
56 | 145 | 1294 | 11814% |
57 | 147 | 1314 | 11996% |
58 | 149 | 1335 | 12179% |
59 | 151 | 1355 | 12361% |
60 | 153 | 1376 | 12543% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |