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Difference between revisions of "Ghost 7: Furious Blache"
(Added Note) |
(Updated MissingInfo; Updated Description; Updated Attributes; Added Tip; Added Skill Level 6) |
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+ | {{MissingInfo|Skill Levels 1 to 5 and 7+ outdated as of Season 2.}} | ||
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
Line 12: | Line 13: | ||
|Command={{Up}}{{Up}}{{Down}}{{Down}}{{Z}} | |Command={{Up}}{{Up}}{{Down}}{{Down}}{{Z}} | ||
|Description= | |Description= | ||
− | Summons Furious Blache. Blache's spawn pool is summoned once the skill is cast, and grows until it spawns Blache. Enemies coming into the spawn pool suffer reduced Movement Speed and Hit Rate. Blache releases a | + | Summons Furious Blache. Blache's spawn pool is summoned once the skill is cast, and grows until it spawns Blache.<br><br> |
+ | Enemies coming into the spawn pool suffer reduced Movement Speed and Hit Rate. Blache releases a shock wave upon appearing, inflicting Shadow damage on enemies, and inflicts Shadow damage again as it shuts its mouth.<br><br> | ||
+ | Blache eats ghosts, and will achieve greater Atk. as it eats more ghosts, especially when they are high leveled. | ||
*Your Intelligence also increases in proportion to the number of enemies eaten by Blache. | *Your Intelligence also increases in proportion to the number of enemies eaten by Blache. | ||
*Edible Ghosts: {{IconLink|Kazan}}, {{IconLink|Bremen}}, {{IconLink|Saya}}, {{IconLink|Rhasa}}, {{IconLink|Keiga}}, and {{IconLink|Kalla}}. | *Edible Ghosts: {{IconLink|Kazan}}, {{IconLink|Bremen}}, {{IconLink|Saya}}, {{IconLink|Rhasa}}, {{IconLink|Keiga}}, and {{IconLink|Kalla}}. | ||
*Ghosts, when eaten by Blache, have their cooldown immediately reset. | *Ghosts, when eaten by Blache, have their cooldown immediately reset. | ||
− | + | [Level Property]<br> | |
− | + | Level 3:<br> | |
− | + | [[Intelligence]] increases, [[Hit Rate]] increases; and [[Movement Speed]] reduction increases, and the monster penalty decreases.<br><br> | |
+ | Level 6:<br> | ||
+ | Casts a buff depending on the ghosts that Blache ate.<br><br> | ||
+ | Level 9:<br> | ||
+ | Increases the Atk. bonus for each ghost consumed. | ||
|Attributes= | |Attributes= | ||
Line 26: | Line 33: | ||
*{{CubeCost|5}} | *{{CubeCost|5}} | ||
*{{SkillAttribute|Minimum Ghost Requirement|1}} | *{{SkillAttribute|Minimum Ghost Requirement|1}} | ||
− | *{{SkillAttribute|Rate-reducing Range|930 px}} | + | *{{SkillAttribute|Enemy Movement Speed/Hit Rate-reducing Range|930 px}} |
*{{SkillAttribute|Intelligence Boost Duration|30 sec}} | *{{SkillAttribute|Intelligence Boost Duration|30 sec}} | ||
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
Line 47: | Line 54: | ||
=== Tips === | === Tips === | ||
+ | *Particularly useful in resetting {{IconLink|Kalla}}'s cooldown by allowing Blache to consume it after having used {{IconLink|Kalla}}'s Dark Flame Sword and utilizing more than half of its duration. | ||
+ | **Be wary not to cast this skill too late in {{IconLink|Kalla}}'s remaining duration as Blache takes a few moments to spawn and consume ghosts. | ||
*Stand in {{IconLink|Kazan}} when summoning Blache. | *Stand in {{IconLink|Kazan}} when summoning Blache. | ||
− | *Have the enemy in {{IconLink|Bremen}} when Blache attacks. | + | *Have the enemy(s) in {{IconLink|Bremen}} when Blache attacks. |
*Lower the target's Shadow Resistance with {{IconLink|Lunar Curtain}}. | *Lower the target's Shadow Resistance with {{IconLink|Lunar Curtain}}. | ||
*Blache will knock the enemies down when showing up, causing the targets to get invincibility frames during the most crucial part. To get good damage, make sure the target is standing up, grabbed, or in the air. | *Blache will knock the enemies down when showing up, causing the targets to get invincibility frames during the most crucial part. To get good damage, make sure the target is standing up, grabbed, or in the air. | ||
Line 69: | Line 78: | ||
!Hit Rate | !Hit Rate | ||
|- {{SkillRow}} | |- {{SkillRow}} | ||
− | | 1 || 50 || | + | | 1 || 50 || ?? || ??% || ?? - ??% || -51.0% || -8.8% || 9 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 2 || 55 || | + | | 2 || 55 || ?? || ??% || ?? - ??% || -53.6% || -11.0% || 13 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 3 || 60 || | + | | 3 || 60 || ?? || ??% || ?? - ??% || -64.0% || -20.0% || 30 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 4 || 65 || | + | | 4 || 65 || ?? || ??% || ?? - ??% || -66.6% || -21.5% || 35 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 5 || 70 || | + | | 5 || 70 || ?? || ??% || ?? - ??% || -69.2% || -23.6% || 41 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 6 || 75 || | + | | 6 || 75 || 1169 || 4568% || 6166 - 41108% || -71.7% || -25.7% || 47 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 7 || 80 || | + | | 7 || 80 || ?? || ??% || ?? - ??% || -74.3% || -27.8% || 53 |
|-{{MaxSkillRow}} | |-{{MaxSkillRow}} | ||
− | | 8 || 85 || | + | | 8 || 85 || ?? || ??% || ?? - ??% || -76.9% || -29.9% || 60 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 9 || 90 || | + | | 9 || 90 || ?? || ??% || ?? - ??% || -79.5% || -32.0% || 67 |
|} | |} | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
|tab2=Arena | |tab2=Arena | ||
|contents2=<span style="display: none;">{{</span> | |contents2=<span style="display: none;">{{</span> | ||
− | + | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!rowspan="2"|Level | !rowspan="2"|Level | ||
Line 103: | Line 112: | ||
!Hit Rate | !Hit Rate | ||
|- {{SkillRow}} | |- {{SkillRow}} | ||
− | | 1 || 50 || | + | | 1 || 50 || ?? || 27% || 266 - 1331% || -25.5% || -8.8% || 9 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 2 || 55 || | + | | 2 || 55 || ?? || 29% || 291 - 1456% || -26.0% || -9.7% || 10 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 3 || 60 || | + | | 3 || 60 || ?? || 32% || 316 - 1580% || -26.6% || -10.5% || 12 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 4 || 65 || | + | | 4 || 65 || ?? || ??% || ?? - ??% || -??% || -??% || ?? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 5 || 70 || | + | | 5 || 70 || ?? || 37% || 366 - 1830% || -27.6% || -12.2% || 15 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 6 || 75 || | + | | 6 || 75 || 1169 || 39% || 391 - 1955% || -28.1% || -13.1% || 16 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 7 || 80 || | + | | 7 || 80 || ?? || ??% || ?? - ??% || -??% || -??% || ?? |
|-{{MaxSkillRow}} | |-{{MaxSkillRow}} | ||
− | | 8 || 85 || | + | | 8 || 85 || ?? || ??% || ?? - ??% || -??% || -??% || ?? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 9 || 90 || | + | | 9 || 90 || ?? || ??% || ?? - ??% || -??% || -??% || ?? |
|} | |} | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} | ||
}} | }} |
Revision as of 00:05, 12 February 2016
Seria says: "Nothing should be as mysterious as I am!"
Skill Levels 1 to 5 and 7+ outdated as of Season 2. |
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Description
Summons Furious Blache. Blache's spawn pool is summoned once the skill is cast, and grows until it spawns Blache.
Enemies coming into the spawn pool suffer reduced Movement Speed and Hit Rate. Blache releases a shock wave upon appearing, inflicting Shadow damage on enemies, and inflicts Shadow damage again as it shuts its mouth.
Blache eats ghosts, and will achieve greater Atk. as it eats more ghosts, especially when they are high leveled.
- Your Intelligence also increases in proportion to the number of enemies eaten by Blache.
- Edible Ghosts: Kazan, Bremen, Saya, Rhasa, Keiga, and Kalla.
- Ghosts, when eaten by Blache, have their cooldown immediately reset.
[Level Property]
Level 3:
Intelligence increases, Hit Rate increases; and Movement Speed reduction increases, and the monster penalty decreases.
Level 6:
Casts a buff depending on the ghosts that Blache ate.
Level 9:
Increases the Atk. bonus for each ghost consumed.
Attributes
- SP per level: 0
- Casting Time: 0.5 sec
- Cooldown: 140 sec (Beginning Cooldown: 600 sec in Arena)
- This skill consumes 5 Clear Cube Fragments.
- Minimum Ghost Requirement: 1
- Enemy Movement Speed/Hit Rate-reducing Range: 930 px
- Intelligence Boost Duration: 30 sec
- MP -4.0% Cooldown -2.0% on Command
Notes
- The level of this skill scales with the current level of the character.
- Blache requires at least one summoned on the field as a sacrifice.
- The more ghosts there are before the activation, the sooner Blache will appear.
- Blache becomes more powerful if the user summons more ghosts on the field after the activation.
- Counts as Magical Attack with Shadow Damage.
- The heaviest damage is inflicted on the target(s) standing on where Blache's head strikes first.
- Be aware of the swamp sprite covering the ground (more notably, the feet), which makes it difficult to identify any imposed effect.
- Recall Kalla and Keiga moves along with the user. Hence, one of them can be used before the boss room and one other field ghost can be summoned after entering the room for Blache.
Ghost Bonuses
- Each ghost summoned after the awakening is used (but before Blache strikes) increases the power of Blache. The bonuses are as follows:
Tips
- Particularly useful in resetting Kalla's cooldown by allowing Blache to consume it after having used Kalla's Dark Flame Sword and utilizing more than half of its duration.
- Be wary not to cast this skill too late in Kalla's remaining duration as Blache takes a few moments to spawn and consume ghosts.
- Stand in Kazan when summoning Blache.
- Have the enemy(s) in Bremen when Blache attacks.
- Lower the target's Shadow Resistance with Lunar Curtain.
- Blache will knock the enemies down when showing up, causing the targets to get invincibility frames during the most crucial part. To get good damage, make sure the target is standing up, grabbed, or in the air.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP Cost | Shockwave Magical Attack |
Enemy-swallowing Magical Attack |
Penalty on Targets | Intelligence Bonus per Kill | |
---|---|---|---|---|---|---|---|
Movement Speed | Hit Rate | ||||||
1 | 50 | ?? | ??% | ?? - ??% | -51.0% | -8.8% | 9 |
2 | 55 | ?? | ??% | ?? - ??% | -53.6% | -11.0% | 13 |
3 | 60 | ?? | ??% | ?? - ??% | -64.0% | -20.0% | 30 |
4 | 65 | ?? | ??% | ?? - ??% | -66.6% | -21.5% | 35 |
5 | 70 | ?? | ??% | ?? - ??% | -69.2% | -23.6% | 41 |
6 | 75 | 1169 | 4568% | 6166 - 41108% | -71.7% | -25.7% | 47 |
7 | 80 | ?? | ??% | ?? - ??% | -74.3% | -27.8% | 53 |
8 | 85 | ?? | ??% | ?? - ??% | -76.9% | -29.9% | 60 |
9 | 90 | ?? | ??% | ?? - ??% | -79.5% | -32.0% | 67 |
General TP Skills | |
---|---|
Basic Training Upgrade |