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Difference between revisions of "Neck Snap"
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− | {{ | + | {{SkillPage |
+ | |Name={{PAGENAME}} | ||
+ | |NameTab= | ||
+ | |NameTab2= | ||
+ | |Video=9nDrmZB1Mno | ||
+ | |Video2= | ||
+ | |Gender=Both | ||
+ | |Class=Grappler | ||
+ | |Class2= | ||
+ | |Type=Active | ||
+ | |Type2= | ||
+ | |Type3= | ||
+ | |PrerequisiteLevel=25 | ||
+ | |PrerequisiteSkill= | ||
− | = | + | |Command={{Right}}{{Right}}{{Z}} |
− | + | |Description= | |
− | [[ | + | [[File: {{PAGENAME}}.png]] |
− | + | Snaps the neck of a target and forcefully switch the facing direction. The target remains hit stunned with increased chance of getting critical hit briefly. | |
− | |||
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+ | |Attributes= | ||
+ | *{{SP per level|25}} | ||
+ | *{{CastTime|Dungeon=? sec|Arena=? sec}} | ||
+ | *{{Cooldown|Dungeon=7 sec|Arena=? sec}} | ||
+ | *{{CubeCost|?}} | ||
+ | *{{Command Reduction|MP=?%|Cooldown=?%}} | ||
+ | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Number of Hits|Dungeon=?|Arena=?|Tower=?}} | ||
+ | |Notes= | ||
*Can be cancelled into from basic attacks. | *Can be cancelled into from basic attacks. | ||
*All monsters can be neck snapped even if the opponents can't be thrown—boss monsters facing a fixed direction won't turn around. | *All monsters can be neck snapped even if the opponents can't be thrown—boss monsters facing a fixed direction won't turn around. | ||
*As long as the enemy is hit, Neck Snap can interrupt any action. | *As long as the enemy is hit, Neck Snap can interrupt any action. | ||
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− | == | + | |SkillGrowth= |
+ | <span style="display:none">{{</span> | ||
*Immobility duration is the same in PvE and PvP | *Immobility duration is the same in PvE and PvP | ||
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Revision as of 21:46, 30 August 2015
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 25 |
Prerequisite Skills: | None |
Description
Snaps the neck of a target and forcefully switch the facing direction. The target remains hit stunned with increased chance of getting critical hit briefly.
Attributes
- SP per level: 25
- Casting Time: ? sec (? sec in Arena )
- Cooldown: 7 sec (? sec in Arena )
- This skill consumes ? Clear Cube Fragments.
- MP -?% Cooldown -?% on Command
- Basic Attack Cancelable Skill
- Number of Hits: ? (? in Arena, ? in Tower)
Notes
- Can be cancelled into from basic attacks.
- All monsters can be neck snapped even if the opponents can't be thrown—boss monsters facing a fixed direction won't turn around.
- As long as the enemy is hit, Neck Snap can interrupt any action.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
- Immobility duration is the same in PvE and PvP
Lv | Lv Req | SP | MP cost | Physical Crit Hit Rate | Immobility Duration | Physical Weapon Attack | |
---|---|---|---|---|---|---|---|
PvE | PvP | ||||||
1 | 25 | 25 | 30 | +1% | 0.5s | 450% | 99% |
2 | 27 | 34 | +2% | 0.6s | 497% | 109% | |
3 | 29 | 38 | +3% | 0.7s | 543% | 119% | |
4 | 31 | 42 | +4% | 0.8s | 590% | 130% | |
5 | 33 | 47 | +5% | 0.9s | 636% | 140% | |
6 | 35 | 51 | +6% | 1.0s | 683% | 150% | |
7 | 37 | 55 | +7% | 1.1s | 729% | 160% | |
8 | 39 | 60 | +8% | 1.2s | 776% | 171% | |
9 | 41 | 64 | +9% | 1.3s | 822% | 181% | |
10 | 43 | 68 | +10% | 1.4s | 869% | 191% | |
11 | 45 | 72 | +11% | 1.5s | 916% | 201% | |
12 | 47 | 77 | +12% | 1.6s | 962% | 212% | |
13 | 49 | 81 | +13% | 1.7s | 1009% | 222% | |
14 | 51 | 85 | +14% | 1.8s | 1055% | 232% | |
15 | 53 | 90 | +15% | 1.9s | 1102% | -% | |
16 | 55 | 94 | +16% | 2.0s | 1148% | -% | |
17 | 57 | 98 | +17% | 2.1s | 1195% | -% | |
18 | 59 | 102 | +18% | 2.2s | 1241% | -% | |
19 | 61 | 107 | +19% | 2.3s | 1288% | % | |
20 | 63 | 111 | +20% | 2.4s | 1334% | % | |
21 | 65 | 115 | +21% | 2.5s | 1381% | % | |
22 | 67 | 120 | +22% | 2.6s | 1428% | % | |
23 | 69 | 124 | +23% | 2.75s | 1474% | 324% | |
24 | 71 | 128 | +24% | 2.80s | 1521% | 335% |
General TP Skills | |
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Basic Training Upgrade |