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Difference between revisions of "Ghost 7: Furious Blache"
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Revision as of 16:48, 27 August 2015
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Description
Summons Blache, the god of violence. Once activated, a vast swamp of darkness covers the screen. After earthquake, Blache strikes all targets in the swamp.
Attributes
- SP per level: 0
- Casting Time: 0.5 sec
- Cooldown: 140 sec
- This skill consumes 5 Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
Notes
- Blache requires at least two different ghosts summoned on the field as a sacrifice.
- The more ghosts there are before the activation, the sooner Blache will appear.
- Blache becomes more powerful if the user summons more ghosts on the field after the activation.
- Counts as magical attack with darkness element.
- The heaviest damage is inflicted on the target(s) standing on where Blache's head strikes first.
- Be aware of the swamp sprite covering the ground (more notably, the feet), which makes it difficult to identify any imposed effect.
- Recall Kalla and Ghost Step moves along with the user. Hence, one of them can be used before the boss room and one other field ghost can be summoned after entering the room for Blache.
- When this skill reaches certain skill ranks it gains bonus properties:
- Level 3: Increases bonus Intelligence, increases enemy reduction in Hit Rate and Movement Speed
- Level 6: Casts a buff depending on the ghost(s) that Blache ate
- Level 9: Increases attack bonus per each ghost consumed
Ghost Bonuses
- Each ghost summoned after the awakening is used (but before Blache strikes) increases the power of Blache. The bonuses are as follows:
Tips
- Stand in Kazan when summoning Blache.
- Have the enemy in Bremen when Blache attacks.
- Lower the target's shadow resistance with Lunar Curtain.
- Blache will knock the enemies down when showing up, causing the targets to get invincibility frames during the most crucial part. To get good damage, make sure the target is standing up, grabbed, or in the air.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | MP Cost | Shockwave Magical Attack |
Enemy-Swallowing Magical Attack |
Penalty on Targets | Intelligence Buff | Minimum Ghosts Required | |||
---|---|---|---|---|---|---|---|---|---|---|
Area | Movement Speed | Hit Rate | Int Bonus per target killed |
Duration | ||||||
1 | 50 | 600 | 239% | 2383%~10472% | 930px | -51.0% | -8.8% | +9 | 30 Seconds | 1 |
2 | 55 | 664 | 295% | 2944%~12927% | -53.6% | -11.0% | +13 | |||
3 | 60 | 728 | 350% | 3500%~15381% | -64.0% | -20.0% | +30 | |||
4 | 65 | 793 | 406% | 4060%~17835% | -66.6% | -21.5% | +35 | |||
5 | 70 | 857 | 462% | 4618%~20290% | -69.2% | -23.6% | +41 | |||
6 | 75 | 921 | 518% | 5177%~22745% | -71.7% | -25.7% | +47 | |||
7 | 80 | 986 | 574% | 5736%~25199% | -74.3% | -27.8% | +53 | |||
8 | 85 | 1050 | 629% | 6294%~27655% | -76.9% | -29.9% | +60 | |||
9 | 90 | 1114 | 685% | 6853%~30108% | -79.5% | -32.0% | +67 |
General TP Skills | |
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Basic Training Upgrade |