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Difference between revisions of "Hazy-Eyed Bremen"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 몽롱한 눈의 브레멘 | ||
|Video=Y703SmLv2Fc | |Video=Y703SmLv2Fc | ||
|Class=Soul Bender | |Class=Soul Bender | ||
Line 8: | Line 9: | ||
|Command={{Down}}{{Down}}+{{Space}} | |Command={{Down}}{{Down}}+{{Space}} | ||
|Description= | |Description= | ||
− | + | Temporarily summons Bremen to decrease Neutralize-type Status Tolerance for enemies within range and intensify his Physical/Magical damage on them.<br> | |
− | This skill's effects remain for a while even if | + | This skill's effects remain for a while, even if their targets go out of range.<br> |
− | Summoning Bremen, while another | + | Summoning a Bremen, while another already exists, retrieves the older Bremen and summons the newer one in front of you.<br><br> |
− | {{IconLink|Phantom Mastery}} Effects | + | '''[ {{IconLink|Phantom Mastery}} Effects ]'''<br> |
− | Replaces summoning effect | + | Replaces the summoning effect with a Passive skill that intensifies your damage on enemies and decreases their Neutralize-type Status Tolerance.<br><br> |
+ | |||
+ | '''[Special Function]'''<br> | ||
+ | - Removes the existing Bremen if recast while it exists.<p> | ||
+ | |||
+ | [Phantom Mastery Effect]<br> | ||
+ | - Summon feature deleted<br> | ||
+ | - Intensifies damage and decreases Neutralize-type Status Tolerance on hit. | ||
|Attributes= | |Attributes= | ||
Line 20: | Line 28: | ||
*{{SkillAttribute|Max Level|11}} | *{{SkillAttribute|Max Level|11}} | ||
*{{CastTime|0.4 sec}} | *{{CastTime|0.4 sec}} | ||
− | *{{Cooldown| | + | *{{Cooldown|6 sec.}} |
*{{Cancelable}} | *{{Cancelable}} | ||
− | *{{SkillAttribute| | + | *{{SkillAttribute|Lingering Effect Duration Outside Range|30 sec.}} |
− | *{{SkillAttribute| | + | *'''Phantom Mastery Effects''' |
− | *{{SkillAttribute| | + | **{{SkillAttribute|Enemy Neutralize-type Status Tolerance Reduction Duration|30 sec.}} |
− | + | *'''Range Info''' | |
+ | **{{SkillAttribute|Area Range|350 px}} | ||
+ | |||
|Notes= | |Notes= | ||
− | |||
− | |||
− | |||
*Can be improved with {{IconLink|Hazy-Eyed Bremen Upgrade}}. | *Can be improved with {{IconLink|Hazy-Eyed Bremen Upgrade}}. | ||
|SkillGrowth= | |SkillGrowth= | ||
− | <span style="display:none">{{</span | + | <span style="display: none;">{{</span> |
− | |||
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
Line 42: | Line 48: | ||
!MP | !MP | ||
!Duration | !Duration | ||
− | ! | + | !Enemy Neutralize-type Status Tolerance |
− | ! | + | !Damage Intensification |
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{ | + | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|40| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|40|644|11}} |
− | {{!}} <!--Duration--> {{Calc|{{#var:i}}|29.5| | + | {{!}} <!--Duration--> {{Calc|{{#var:i}}|29.5|34.5|11|1|1}} sec. |
− | {{!}} <!-- | + | {{!}} <!--Enemy Neutralize-type Status Tolerance--> -{{Calc|{{#var:i}}|25|27|11|1|1}}% |
− | {{!}} <!-- | + | {{!}} <!--Damage Intensification--> {{Calc|{{#var:i}}|24|34|11}}% |
{{!}}- | {{!}}- | ||
+ | <!-- END: SKILL DATA EXPRESSIONS --> | ||
}} | }} | ||
|} | |} | ||
− | |||
− | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 19:40, 5 May 2024
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() |
Prerequisite Level: | 15 |
Prerequisite Skills: | ![]() |
Alternate Names: | Korean: 몽롱한 눈의 브레멘 |
Description
Temporarily summons Bremen to decrease Neutralize-type Status Tolerance for enemies within range and intensify his Physical/Magical damage on them.
This skill's effects remain for a while, even if their targets go out of range.
Summoning a Bremen, while another already exists, retrieves the older Bremen and summons the newer one in front of you.
[ Phantom Mastery Effects ]
Replaces the summoning effect with a Passive skill that intensifies your damage on enemies and decreases their Neutralize-type Status Tolerance.
[Special Function]
- Removes the existing Bremen if recast while it exists.
[Phantom Mastery Effect]
- Summon feature deleted
- Intensifies damage and decreases Neutralize-type Status Tolerance on hit.
Attributes
- SP per level: 50
- Master Level: 1
- Max Level: 11
- Casting Time: 0.4 sec
- Cooldown: 6 sec.
- Basic Attack Cancelable Skill
- Lingering Effect Duration Outside Range: 30 sec.
- Phantom Mastery Effects
- Enemy Neutralize-type Status Tolerance Reduction Duration: 30 sec.
- Range Info
- Area Range: 350 px
Notes
- Can be improved with
Hazy-Eyed Bremen Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Duration | Enemy Neutralize-type Status Tolerance | Damage Intensification |
---|---|---|---|---|---|
1 | 15 | 40 | 29.5 sec. | -25% | 24% |
2 | 18 | 100 | 30 sec. | -25.2% | 25% |
3 | 21 | 161 | 30.5 sec. | -25.4% | 26% |
4 | 24 | 221 | 31 sec. | -25.6% | 27% |
5 | 27 | 282 | 31.5 sec. | -25.8% | 28% |
6 | 30 | 342 | 32 sec. | -26% | 29% |
7 | 33 | 402 | 32.5 sec. | -26.2% | 30% |
8 | 36 | 463 | 33 sec. | -26.4% | 31% |
9 | 39 | 523 | 33.5 sec. | -26.6% | 32% |
10 | 42 | 584 | 34 sec. | -26.8% | 33% |
11 | 45 | 644 | 34.5 sec. | -27% | 34% |
[show]Soul Bender TP Skills |
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