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Difference between revisions of "G-35L Flash Bang"

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[[Category:Skills]][[Category:Spitfire Skills]][[Category:F. Spitfire Skills]]
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{{SkillPage
 +
|Name={{PAGENAME}}
 +
|AltName=Korean: G-35L 섬광류탄
 +
|NameTab=Male
 +
|NameTab2=Female
 +
|Video=
 +
|Video2=qRsOFW3R5Z8
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|Gender=Both
 +
|Class=Spitfire
 +
|Type=Active
 +
|PrerequisiteLevel=25
 +
|PrerequisiteSkill={{IconLink|G-14 Buster}} Lv1
 +
|Command={{Left}}{{Right}}{{Right}}+{{Z}}
 +
|Description=
 +
Throws a flash bang at a front area, attacking and [[image:Electrocution (Status).png]] [[Status Effects#Electrocution|shocking]] targets within range.<br>
 +
Temporarily casts a buff on hit, increasing your Critical Chance (and your Critical Damage after a certain level).<br>
 +
Flash Bang has a maximum loading count and loading cooldown. Use with the Up/Down keys to adjust your throwing angle.<br><br>
 +
'''[Special Function]'''<br>
 +
- Press the Up/Down key before casting to adjust throwing location.
  
{{youtube tn|Q2jwx9yH3fk}}
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|Attributes=
 +
*{{SP per level|25}}
 +
*{{SkillAttribute|Master Level|50}}
 +
*{{SkillAttribute|Max Level|60}}
 +
*{{CastTime|0.5 sec.}}
 +
*{{Cooldown|3 sec.}}
 +
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 +
*{{Cancelable}}
 +
*{{SkillAttribute|Max Loading Count|3}}
 +
*{{SkillAttribute|Shock Duration|9 sec.}}
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*{{SkillAttribute|Buff Duration|30 sec.}}
 +
*{{SkillAttribute|Critical Chance|10%}}
 +
*{{SkillAttribute|Explosion Range|150 px}}
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*'''Male'''
 +
**{{SkillAttribute|Shock Atk.|14%}}
 +
**{{SkillAttribute|Throwing Cooldown (Ground)|0.5 sec.}}
 +
*'''Female:'''
 +
**{{SkillAttribute|Shock Atk.|{{AbsoluteDamage|14|100}}}}
 +
**{{SkillAttribute|Throwing Cooldown (Ground)|3 sec.}}
 +
**{{SkillAttribute|Throwing Cooldown (Air)|0.5 sec.}}
  
== Description ==
+
|Notes=
 +
*Can be improved with {{IconLink|Grenade Upgrade}}.
 +
*Female Spitfire has a set throwing angle in the air.
  
[[Image:Flashbang.png|left]] Throws a flash bang, which explodes and inflicts shocked status to targets at certain chance. Upon first usage, 4 flash bangs will be loaded. Use the skill once more to throw a flash bang at target. Pressing up or down directional key along with the skill allows the user to adjust its trajectory. One flash bang will be dropped if the user is interrupted during reload.
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|SkillGrowth=
 
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<span style="display:none">{{</span>
 
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<small>
== Prerequisite ==
+
{{tabs
*[[Silver Bullet]] Lv 5+
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|name=Skill Growth
*[[G-14 Grenade]] Lv 1+
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|tab1=Male
 
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|contents1=
 
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<span style="display:none">{{</span>
== Details ==
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
+
{|{{SkillTableHeader}}
*Command Input: {{left}}{{right}}{{right}}{{Z}}
 
*Cast Time: 0.5 Seconds
 
*Cool Down: 10 Seconds
 
*Lightning element magical attack.
 
*If the target is under shock status, it will receive another two damages from physical and magical attack, resulting 4 hits with one flash bang.
 
*This skill doesn't rely on the magical attack of the wielded weapon, but the skill level and intelligence.
 
*Shocked damage now has counter system, which nullifies the shocked status immediately once the target received certain number of shocked hits.
 
*Wisp mimics the flash bang explosion upon throwing of flash bang (Does 1 damage)
 
 
 
 
 
== Spitfire (M) ==
 
 
 
*(Level 60) Rebirth Values
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
|-{{Bgblue}}
 
!rowspan="2"|Lv
 
!rowspan="2"|Lv Req
 
!rowspan="2"|SP
 
!rowspan="2"|MP
 
!rowspan="2"|Explosion Area
 
!rowspan="2"|Magic Attack Strength
 
!colspan="4"|Electrocution Effect
 
|-{{Bgblue}}
 
!Rate
 
!Duration
 
!Attack
 
 
!Level
 
!Level
|-{{SkillRow}}
+
!Lv Req
| 1||25||rowspan="23"|25||120||220px||1159||50%||rowspan="23"|7 Seconds||611||26
+
!MP
|-{{SkillRow}}
+
!Atk.
| 2||27||132||224px||1275||51.1%||675||28
+
!Critical Damage
|-{{SkillRow}}
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
| 3||29||145||228px||1399||52.2%||738||30
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
|-{{SkillRow}}
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{{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }}
| 4||31||158||231px||1515||53.4%||800||32
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{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
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{{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}}
| 5||33||171||235px||1639||54.5%||864||34
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{{!}} <!--MP--> {{Calc|{{#var:i}}|40|350|60}}
|-{{SkillRow}}
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{{!}} <!--Atk.--> {{Calc|{{#var:i}}|540|3777|60}}%
| 6||35||184||239px||1755||55.6%||928||36
+
{{!}} <!--Critical Damage--> +{{#ifexpr: {{#var:i}} < 19 | - | {{Calc|{{#var:i}}|1|42|60|19}} }}%
|-{{SkillRow}}
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{{!}}-
| 7||37||197||243px||1879||56.7%||991||38
+
}}
|-{{SkillRow}}
 
| 8||39||210||246px||1995||57.8%||1053||40
 
|-{{SkillRow}}
 
| 9||41||222||250px||2119||58.9%||1117||42
 
|-{{SkillRow}}
 
| 10||43||235||254px||2235||60.1%||1181||44
 
|-{{SkillRow}}
 
| 11||45||248||258px||2359||61.2%||1244||46
 
|-{{SkillRow}}
 
| 12||47||261||261px||2475||62.3%||1306||48
 
|-{{SkillRow}}
 
| 13||49||274||265px||2599||63.4%||1370||50
 
|-{{SkillRow}}
 
| 14||51||287||269px||2715||64.5%||1434||52
 
|-{{SkillRow}}
 
| 15||53||300||273px||2840||65.6%||1497||54
 
|-{{SkillRow}}
 
| 16||55||312||276px||2955||66.8%||1559||56
 
|-{{SkillRow}}
 
| 17||57||325||280px||3080||67.9%||1623||58
 
|-{{SkillRow}}
 
| 18||59||338||284px||3196||69%||1687||60
 
|-{{SkillRow}}
 
| 19||61||351||288px||3320||70.1%||1750||62
 
|-{{SkillRow}}
 
| 20||63||364||291px||3436||71.1%||1812||64
 
|-{{SkillRow}}
 
| 21||65||377||295px||3560||72.3%||1876||66
 
|-{{SkillRow}}
 
| 22||67||390||299px||3676||73.5%||1940||68
 
|-{{SkillRow}}
 
| 23||69||X||Xpx||X||X%||X||70
 
 
 
 
|}
 
|}
 
+
<span style="display:none">}}</span>
 
+
|tab2=Female
== Spitfire (F) ==
+
|contents2=
 
+
<span style="display:none">{{</span>
*(Level 60) Rebirth Values
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
{|{{SkillTableHeader}}
|-{{Bgblue}}
 
!rowspan="2"|Lv
 
!rowspan="2"|Lv Req
 
!rowspan="2"|SP
 
!rowspan="2"|MP
 
!rowspan="2"|Explosion Area
 
!rowspan="2"|Magic Attack Strength
 
!colspan="4"|Electrocution Effect
 
|-{{Bgblue}}
 
!Rate
 
!Duration
 
!Attack
 
 
!Level
 
!Level
|-{{SkillRow}}
+
!Lv Req
| 1||25||rowspan="23"|25||120||220px||-||50%||rowspan="23"|7 Seconds||-||26
+
!MP
|-{{SkillRow}}
+
!Atk.
| 2||27||132||224px||-||51.6%||-||28
+
!Critical Damage
|-{{SkillRow}}
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
| 3||29||145||228px||-||53.2%||-||30
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
|-{{SkillRow}}
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{{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }}
| 4||31||158||231px||-||54.7%||-||32
+
{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
+
{{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}}
| 5||33||171||235px||-||56.3%||-||34
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|40|350|60}}
|-{{SkillRow}}
+
{{!}} <!--Atk.--> {{Calc2|{{#var:i}}|100|551|3850|60}}
| 6||35||184||239px||-||57.9%||-||36
+
{{!}} <!--Critical Damage--> +{{#ifexpr: {{#var:i}} < 19 | - | {{Calc|{{#var:i}}|1|42|60|19}} }}%
|-{{SkillRow}}
+
{{!}}-
| 7||37||197||243px||-||59.5%||-||38
+
}}
|-{{SkillRow}}
 
| 8||39||210||246px||-||61.1%||-||40
 
|-{{SkillRow}}
 
| 9||41||222||250px||-||62.6%||-||42
 
|-{{SkillRow}}
 
| 10||43||235||254px||-||64.4%||-||44
 
|-{{SkillRow}}
 
| 11||45||248||258px||-||65.8%||-||46
 
|-{{SkillRow}}
 
| 12||47||261||261px||-||67.4%||-||48
 
|-{{SkillRow}}
 
| 13||49||274||265px||-||-||-||50
 
|-{{SkillRow}}
 
| 14||51||287||269px||-||-||-||52
 
|-{{SkillRow}}
 
| 15||53||300||273px||-||-||-||54
 
|-{{SkillRow}}
 
| 16||55||312||276px||-||-||-||56
 
|-{{SkillRow}}
 
| 17||57||325||280px||-||-||-||58
 
|-{{SkillRow}}
 
| 18||59||338||284px||-||-||-||60
 
|-{{SkillRow}}
 
| 19||61||351||288px||-||-||-||62
 
|-{{SkillRow}}
 
| 20||63||364||291px||-||-||-||64
 
|-{{SkillRow}}
 
| 21||65||377||295px||-||-||-||66
 
|-{{SkillRow}}
 
| 22||67||390||299px||-||-||-||68
 
|-{{SkillRow}}
 
| 23||69||X||Xpx||X||X%||X||70
 
 
|}
 
|}
{{NavSkillsFSpitfire|open|closed}}
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<span style="display:none">}}</span>
 +
}}
 +
{{TableNote}}
 +
</small>
 +
<span style="display:none">}}</span>
 +
}}

Latest revision as of 10:29, 17 May 2021


G-35L Flash Bang.png G-35L Flash Bang

No Video
Active Skill
Class:

Male Spitfire
Female Spitfire

Command: Leftkey.pngRightkey.pngRightkey.png+Z.png
Prerequisite Level: 25
Prerequisite Skills: G-14 Buster.png G-14 Buster Lv1
Alternate Names: Korean: G-35L 섬광류탄

Description

Throws a flash bang at a front area, attacking and Electrocution (Status).png shocking targets within range.
Temporarily casts a buff on hit, increasing your Critical Chance (and your Critical Damage after a certain level).
Flash Bang has a maximum loading count and loading cooldown. Use with the Up/Down keys to adjust your throwing angle.

[Special Function]
- Press the Up/Down key before casting to adjust throwing location.

Attributes

  • SP per level: 25
  • Master Level: 50
  • Max Level: 60
  • Casting Time: 0.5 sec.
  • Cooldown: 3 sec.
  • MP -4.0% Cooldown -2.0% on Command
  • Basic Attack Cancelable Skill
  • Max Loading Count: 3
  • Shock Duration: 9 sec.
  • Buff Duration: 30 sec.
  • Critical Chance: 10%
  • Explosion Range: 150 px
  • Male
    • Shock Atk.: 14%
    • Throwing Cooldown (Ground): 0.5 sec.
  • Female:
    • Shock Atk.:
      0.14
      max-width:200px 100
    • Throwing Cooldown (Ground): 3 sec.
    • Throwing Cooldown (Air): 0.5 sec.

Notes

  • Can be improved with Grenade Upgrade.png Grenade Upgrade.
  • Female Spitfire has a set throwing angle in the air.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Atk. Critical Damage
1 25 40 540% +-%
2 27 45 595% +-%
3 29 51 650% +-%
4 31 56 705% +-%
5 33 61 759% +-%
6 35 66 814% +-%
7 37 72 869% +-%
8 39 77 924% +-%
9 41 82 979% +-%
10 43 87 1034% +-%
11 45 93 1089% +-%
12 47 98 1144% +-%
13 49 103 1198% +-%
14 51 108 1253% +-%
15 53 114 1308% +-%
16 55 119 1363% +-%
17 57 124 1418% +-%
18 59 129 1473% +-%
19 61 135 1528% +1%
20 63 140 1582% +2%
21 65 145 1637% +3%
22 67 150 1692% +4%
23 69 156 1747% +5%
24 71 161 1802% +6%
25 73 166 1857% +7%
26 75 171 1912% +8%
27 77 177 1966% +9%
28 79 182 2021% +10%
29 81 187 2076% +11%
30 83 192 2131% +12%
31 85 198 2186% +13%
32 87 203 2241% +14%
33 89 208 2296% +15%
34 91 213 2351% +16%
35 93 219 2405% +17%
36 95 224 2460% +18%
37 97 229 2515% +19%
38 99 234 2570% +20%
39 101 240 2625% +21%
40 103 245 2680% +22%
41 105 250 2735% +23%
42 107 255 2789% +24%
43 109 261 2844% +25%
44 111 266 2899% +26%
45 113 271 2954% +27%
46 115 276 3009% +28%
47 117 282 3064% +29%
48 119 287 3119% +30%
49 121 292 3173% +31%
50 123 297 3228% +32%
51 125 303 3283% +33%
52 127 308 3338% +34%
53 129 313 3393% +35%
54 131 318 3448% +36%
55 133 324 3503% +37%
56 135 329 3558% +38%
57 137 334 3612% +39%
58 139 339 3667% +40%
59 141 345 3722% +41%
60 143 350 3777% +42%
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Male Spitfire Skills
Active:Burst Bomb.png Burst Bomb Buster Shot.png Buster Shot Flying C4.png C4 Cross Fire.png Cross Fire Elemental Bullet.png Elemental Bullet G-18 Freeze Grenade.png G-18 Freeze Grenade G-35L Flash Bang.png G-35L Flash Bang M18 Claymore.png M18 Claymore Napalm.png Napalm Overcharge.png Overcharge Piercing Bullet.png Piercing Bullet Returning Sniper.png Returning Sniper
Passive:Booster Bullet.png Booster Bullet Firearm Mastery.png Firearm Mastery Grenade Mastery.png Grenade Mastery Magazine Drum.png Magazine Drum
Awakening:Dual Flicker.png Dual Flicker G-61 Gravity Grenade.png G-61 Gravity Grenade High-voltage Bullet Maxwell.png High-voltage Bullet Maxwell Special Forces 'Black Roses'.png Special Forces 'Black Roses'
2nd Awakening:Danger Close.png Danger Close G-38ARG Reactive Grenade.png G-38ARG Reactive Grenade Super Nova.png Supernova War Hero.png War Hero
Neo: Awakening:Allegiant.png Allegiant Eternal Busters.png Eternal Busters Wasteland Storm.png Wasteland Storm

Female Spitfire Skills
Active:Burst Bomb.png Burst Bomb Buster Shot.png Buster Shot Flying C4.png C4 Cross Fire.png Cross Fire Elemental Bullet.png Elemental Bullet G-18 Freeze Grenade.png G-18 Freeze Grenade G-35L Flash Bang.png G-35L Flash Bang Lock-on Support.png Lock-on Support M18 Claymore.png M18 Claymore Napalm.png Napalm Overcharge.png Overcharge Piercing Bullet.png Piercing Bullet
Passive:Booster Bullet.png Booster Bullet Firearm Mastery.png Firearm Mastery Grenade Mastery.png Grenade Mastery Nitro Motor.png Nitro Motor
Awakening:Arsenal Reinforcement.png Arsenal Reinforcement EMP Storm.png EMP Storm G-61 Gravity Grenade.png G-61 Gravity Grenade Pistol Carbine.png Pistol Carbine
2nd Awakening:Certification Key.png Certification Key D-Day.png D-Day G-96 Thermobaric Grenade.png G-96 Thermobaric Grenade Open Fire.png Open Fire
Neo: Awakening:Definite Solution.png Definite Solution Nitro Motor 02X.png Nitro Motor 02X Standby Ready.png Standby Ready

Male Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster Jack Spike.png Jack Spike M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Mach Kick.png Mach Kick Punisher.png Punisher RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Steep Slide.png Steep Slide Windmill.png Windmill
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Fastest Gun.png Fastest Gun Secret Land Runner.png Secret Land Runner Steyr AMR.png Steyr AMR

Female Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Marilyn Rose.png Marilyn Rose Needle Sobat.png Needle Sobat RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Spriggan.png Spriggan Steep Slide.png Steep Slide Topspin Kick.png Topspin Kick
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Backup Land Runner.png Backup Land Runner Fastest Gun.png Fastest Gun Steyr AMR.png Steyr AMR

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism