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Difference between revisions of "Elemental Force"
(Created page with "{{FutureContent}} {{SkillPage |Name={{PAGENAME}} |Video= |Class=Elemental Bomber |Type=Passive |PrerequisiteSkill={{IconLink|Magic Cannon}} Level 1 |PrerequisiteLevel=25 |Comm...") |
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | |Video= | + | |AltName=Korean: 엘레멘탈 포스 |
+ | |Video=yEZ6LkSo1fU | ||
|Class=Elemental Bomber | |Class=Elemental Bomber | ||
|Type=Passive | |Type=Passive | ||
− | |PrerequisiteSkill={{IconLink| | + | |PrerequisiteSkill={{IconLink|Elemental Cannon}} Lv1 |
− | |PrerequisiteLevel= | + | |PrerequisiteLevel=20 |
− | |Command= | + | |Command= |
|Description= | |Description= | ||
− | + | The following elemental skills charge Elemental Force when they hit. | |
+ | |||
+ | '''Skill List:''' | ||
+ | *Basic Attack 4th hit, {{IconLink|Rapid Fire}}, {{IconLink|Crystal Crash}}, {{IconLink|Infernal Road}}, {{IconLink|Chain Lightning}}, {{IconLink|Dark Zone}}, {{IconLink|Crystal Storm}}, {{IconLink|Flame Circle}}, {{IconLink|Lightning Wall}}, {{IconLink|Darkness Mantle}}, {{IconLink|Elemental Rain}}, {{IconLink|Elemental Burst}}, {{IconLink|Concentrated Force}}, and {{IconLink|Elemental Strike}}. | ||
+ | |||
+ | Using {{IconLink|Elemental Cannon}} while Elemental Force is charged consumes Elemental Force stacks and increases Elemental Cannon's Atk. and explosion size in proportion to the number of consumed Elemental Force stacks.<br><br> | ||
+ | '''[Special Function]'''<br> | ||
+ | - Elemental skills also charge Elemental Forces.<br> | ||
+ | - Elemental Cannon consumes Elemental Forces.<br> | ||
+ | - Elemental Cannon is improved as per the number of Elemental Forces you have. | ||
+ | |||
|Attributes= | |Attributes= | ||
*{{SP per level|30}} | *{{SP per level|30}} | ||
+ | *{{SkillAttribute|Master Level|1}} | ||
+ | *{{SkillAttribute|Max Level|11}} | ||
+ | *{{SkillAttribute|Max Elemental Force Charge Count|5}} | ||
+ | *{{SkillAttribute|Elemental Cannon Size per Elemental Force|+5%}} | ||
+ | |||
|Notes= | |Notes= | ||
*A small icon will appear below the HUD, showing the amount of charges. | *A small icon will appear below the HUD, showing the amount of charges. | ||
− | ** | + | *The 4th basic attack orb, {{IconLink|Rapid Fire}}, and all Elemental Bomber skills (sans {{IconLink|Elemental Cannon}} and {{IconLink|Convergence Cannon}}) each charge a stack of {{IconLink|Elemental Force}} if they hit an enemy or object. |
+ | **{{IconLink|Convergence Cannon}} fully charges {{IconLink|Elemental Force}} if it hits regardless of how many stacks were present beforehand. | ||
+ | **If the attacks hit the target but "miss" due to accuracy rate, it still charges {{IconLink|Elemental Force}} | ||
+ | |||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
− | ! | + | !Elemental Cannon Atk.<br>per Elemental Force |
− | ! | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | |-{{MaxSkillRow}} | + | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }} |
− | + | {{!}} <!--Level--> {{#var:i}} | |
+ | {{!}} <!--Lv Req--> {{#expr: 20+5*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Elemental Cannon Atk. per Elemental Force--> +{{Calc|{{#var:i}}|7|21|11}}% | ||
+ | {{!}}- | ||
+ | }} | ||
|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 20:03, 18 April 2021
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 20 |
Prerequisite Skills: | Elemental Cannon Lv1 |
Alternate Names: | Korean: 엘레멘탈 포스 |
Description
The following elemental skills charge Elemental Force when they hit.
Skill List:
- Basic Attack 4th hit, Rapid Fire, Crystal Crash, Infernal Road, Chain Lightning, Dark Zone, Crystal Storm, Flame Circle, Lightning Wall, Darkness Mantle, Elemental Rain, Elemental Burst, Concentrated Force, and Elemental Strike.
Using Elemental Cannon while Elemental Force is charged consumes Elemental Force stacks and increases Elemental Cannon's Atk. and explosion size in proportion to the number of consumed Elemental Force stacks.
[Special Function]
- Elemental skills also charge Elemental Forces.
- Elemental Cannon consumes Elemental Forces.
- Elemental Cannon is improved as per the number of Elemental Forces you have.
Attributes
- SP per level: 30
- Master Level: 1
- Max Level: 11
- Max Elemental Force Charge Count: 5
- Elemental Cannon Size per Elemental Force: +5%
Notes
- A small icon will appear below the HUD, showing the amount of charges.
- The 4th basic attack orb, Rapid Fire, and all Elemental Bomber skills (sans Elemental Cannon and Convergence Cannon) each charge a stack of Elemental Force if they hit an enemy or object.
- Convergence Cannon fully charges Elemental Force if it hits regardless of how many stacks were present beforehand.
- If the attacks hit the target but "miss" due to accuracy rate, it still charges Elemental Force
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Elemental Cannon Atk. per Elemental Force |
---|---|---|
1 | 20 | +7% |
2 | 25 | +8% |
3 | 30 | +10% |
4 | 35 | +11% |
5 | 40 | +13% |
6 | 45 | +14% |
7 | 50 | +15% |
8 | 55 | +17% |
9 | 60 | +18% |
10 | 65 | +20% |
11 | 70 | +21% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Mage Skills | |
---|---|
Active: | Dimension: Accident Flame Shield Ghost Flame Ice Sword Lilliac Rapid Fire Teleport Trap Strike Water Cannon Wind Strike |
Passive: | Immortality The Abyss |
Male Mage TP Skills | |
---|---|
Flame Shield Upgrade Ghost Flame Upgrade Ice Sword Upgrade Trap Strike Upgrade Water Cannon Upgrade Wind Strike Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |