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Difference between revisions of "Alpha Strike Upgrade"

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{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|NameTab=
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|AltName=Korean: 알파 스트라이크 강화
|NameTab2=
 
|Video=
 
|Video2=
 
|Gender=
 
 
|Class=Hitman
 
|Class=Hitman
|Class2=
 
 
|Type=Passive
 
|Type=Passive
 
|Type2=TP
 
|Type2=TP
|Type3=
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|PrerequisiteLevel=55
|Command=
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|PrerequisiteSkill={{IconLink|Alpha Strike}} Lv1
|PrerequisiteLevel=65
 
|PrerequisiteSkill=
 
{{IconLink|Alpha Strike}} Lv10
 
 
|Description=
 
|Description=
Increases [[Alpha Strike]] Atk.
+
Increases {{IconLink|Alpha Strike}} Atk.
 
+
*{{SkillAttribute|Atk. per Level|+10%}}
 
|Attributes=
 
|Attributes=
 +
*{{TP per level|2}}
 
*{{SkillAttribute|Master Level|5}}
 
*{{SkillAttribute|Master Level|5}}
 
*{{SkillAttribute|Max Level|7}}
 
*{{SkillAttribute|Max Level|7}}
*{{TP per level|2}}
 
*{{SkillAttribute|Atk. per Level|+10%}}
 
  
 
|Notes=
 
|Notes=
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|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
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<small>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
 
!Lv Req
 
!Lv Req
!Atk. Increase
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!Atk.
|-{{SkillRow}}
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 1|| 65 || +10%
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
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{{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }}
| 2|| 70 || +20%
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{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
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{{!}} <!--Lv Req--> {{#expr: 55+5*({{#var:i}}-1)}}
| 3|| 75 || +30%
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{{!}} <!--Atk.--> +{{#expr: 10*{{#var:i}} round 0}}%
|-{{SkillRow}}
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{{!}}-
| 4|| 80 || +40%
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}}
|-{{MaxSkillRow}}
 
| 5 (M)|| 85 || +50%
 
 
|}
 
|}
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</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 08:54, 12 April 2021


Alpha Strike Upgrade.png Alpha Strike Upgrade

No Video
TP Passive Skill
Class:

Hitman

Command: None
Prerequisite Level: 55
Prerequisite Skills: Alpha Strike.png Alpha Strike Lv1
Alternate Names: Korean: 알파 스트라이크 강화

Description

Increases Alpha Strike.png Alpha Strike Atk.

  • Atk. per Level: +10%

Attributes

  • TP per level: 2
  • Master Level: 5
  • Max Level: 7


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Atk.
1 55 +10%
2 60 +20%
3 65 +30%
4 70 +40%
5 75 +50%
6 80 +60%
7 85 +70%

}}

Hitman TP Skills
Agile Maneuver Upgrade.png Agile Maneuver Upgrade Alpha Strike Upgrade.png Alpha Strike Upgrade Bill Drill Upgrade.png Bill Drill Upgrade Caracole Upgrade.png Caracole Upgrade Concentrated Fire Upgrade.png Concentrated Fire Upgrade Dead Six Upgrade.png Dead Six Upgrade Final Strike Upgrade.png Final Strike Upgrade Helix Dive Upgrade.png Helix Dive Upgrade Overwatch Upgrade.png Overwatch Upgrade Point Blank Upgrade.png Point Blank Upgrade Surprise Attack Upgrade.png Surprise Attack Upgrade Surprise Cut Upgrade.png Surprise Cut Upgrade Sweep Upgrade.png Sweep Upgrade

Agent TP Skills
Angle Shot Upgrade.png Angle Shot Upgrade Beam Slash Upgrade.png Beam Slash Upgrade Black Crescent Upgrade.png Black Crescent Upgrade Core Shield Upgrade.png Core Shield Upgrade Dead Lift Upgrade.png Dead Lift Upgrade G-Bomb Upgrade.png G-Bomb Upgrade Mighty Strike Upgrade.png Mighty Strike Upgrade Rabbit Punch Upgrade.png Rabbit Punch Upgrade

General TP Skills
Basic Training Upgrade.png Basic Training Upgrade