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Difference between revisions of "Hazy-Eyed Bremen"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 몽롱한 눈의 브레멘 | ||
|Video=Y703SmLv2Fc | |Video=Y703SmLv2Fc | ||
|Class=Soul Bender | |Class=Soul Bender | ||
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Summons Bremen, who lowers the abnormal status resistance and intensifies Physical/Magical damage on enemies.<br> | Summons Bremen, who lowers the abnormal status resistance and intensifies Physical/Magical damage on enemies.<br> | ||
This skill's effects remain for a while even if the targets go out of range.<br> | This skill's effects remain for a while even if the targets go out of range.<br> | ||
− | Summoning Bremen, while another persists, moves the older version to your current location, renewing its duration. | + | Summoning Bremen, while another persists, moves the older version to your current location, renewing its duration.<p> |
− | |||
{{IconLink|Phantom Mastery}} Effects:<br> | {{IconLink|Phantom Mastery}} Effects:<br> | ||
− | Replaces summoning effect, changing into a Passive skill that intensifies damage on enemies and decreases their Abnormal Status Tolerances. | + | Replaces summoning effect, changing into a Passive skill that intensifies damage on enemies and decreases their Abnormal Status Tolerances.<br><br> |
+ | '''[Special Function]'''<br> | ||
+ | - Removes the existing Bremen recast while it exists.<p> | ||
+ | [Phantom Mastery Effect]<br> | ||
+ | - Summon feature deleted<br> | ||
+ | - Intensifies damage and decreases Abnormal Status on hit. | ||
|Attributes= | |Attributes= | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{ | + | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}} | ||
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− | + | {{TableNote}} | |
</small> | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 16:03, 24 January 2021
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() |
Prerequisite Level: | 15 |
Prerequisite Skills: | ![]() |
Alternate Names: | Korean: 몽롱한 눈의 브레멘 |
Description
Summons Bremen, who lowers the abnormal status resistance and intensifies Physical/Magical damage on enemies.
This skill's effects remain for a while even if the targets go out of range.
Summoning Bremen, while another persists, moves the older version to your current location, renewing its duration.
Phantom Mastery Effects:
Replaces summoning effect, changing into a Passive skill that intensifies damage on enemies and decreases their Abnormal Status Tolerances.
[Special Function]
- Removes the existing Bremen recast while it exists.
[Phantom Mastery Effect]
- Summon feature deleted
- Intensifies damage and decreases Abnormal Status on hit.
Attributes
- SP per level: 50
- Master Level: 1
- Max Level: 11
- Casting Time: 0.4 sec
- Cooldown: 6 sec.
- Basic Attack Cancelable Skill
- Out-of-Range Enemy Effect Duration: 10 sec.
- Damage Intensification Duration: 10 sec.
- Party Synergy:
- Damage Intensification: +34%
- (Up to 1 Party Synergy effect can be applied at the same time to your entire party except for you.)
- Damage Intensification: +34%
Notes
- Efficient skill to use to deal heavy magical damage on targets.
- Due to high number of skills relying on magical damage, strongly recommended for Soul Bender.
- Should there be multiple
Bremen summoned to the field, only the high leveled
Bremen's effect remains intact.
- Can be improved with
Hazy-Eyed Bremen Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Duration | Abnormal Status Tolerances |
Damage Intensification |
---|---|---|---|---|---|
1 | 15 | 40 | 29.5 sec. | -80 | +24% |
2 | 18 | 100 | 30 sec. | -84 | +25% |
3 | 21 | 161 | 30.5 sec. | -88 | +26% |
4 | 24 | 221 | 31 sec. | -92 | +27% |
5 | 27 | 281 | 31.5 sec. | -96 | +28% |
6 | 30 | 342 | 32 sec. | -100 | +29% |
7 | 33 | 402 | 32.5 sec. | -104 | +30% |
8 | 36 | 462 | 33 sec. | -108 | +31% |
9 | 39 | 523 | 33.5 sec. | -112 | +32% |
10 | 42 | 583 | 34 sec. | -116 | +33% |
11 | 45 | 643 | 34.5 sec. | -120 | +34% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[show]Soul Bender TP Skills |
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[show]Male Slayer TP Skills |
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[show]General TP Skills |
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