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Difference between revisions of "FM-92 SW Stinger"

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{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|NameTab=
+
|AltName=Korean: FM-92 스팅어 SW
|NameTab2=
 
 
|Video=KjW9mdSrgEk
 
|Video=KjW9mdSrgEk
|Video2=
 
 
|Gender=Male
 
|Gender=Male
 
|Class=Launcher
 
|Class=Launcher
|Class2=
 
 
|Type=Active
 
|Type=Active
 
|Type2=Awakening
 
|Type2=Awakening
|Type3=
 
 
|PrerequisiteLevel=70
 
|PrerequisiteLevel=70
|PrerequisiteSkill=
+
|PrerequisiteSkill={{IconLink|FM-92 Stinger}} Lv1
*{{IconLink|FM-92 Stinger}} Level 3
+
|Command={{Right}}{{Left}}{{Up}}{{Right}}+{{Z}}
|Command={{Right}}{{Left}}{{Up}}{{Right}}{{Z}}
 
  
|Description=Shoots a Stinger up into the air after targeting an enemy. The Lancer breaks multiple bombs, causing Fire Physical damage to the target. The Stinger automatically breaks into many smaller bombs after a certain period or upon releasing the skill hotkey.<br>The bombs form small flaming areas that create a chance of Burning nearby enemies.
+
|Description=Shoots a Stinger up into the air after targeting an enemy. The Lancer breaks multiple bombs, causing Fire Physical damage to the target. The Stinger automatically breaks into many smaller bombs after a certain period or upon releasing the skill hotkey.<br>
 +
The bombs form small flaming areas that create a chance of Burning enemies in their ranges.<br><br>
 +
'''[Special Function]'''<br>
 +
- Hold down the skill key to increase range.
  
 
|Attributes=
 
|Attributes=
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*{{CastTime|Instant Cast}}
 
*{{CastTime|Instant Cast}}
 
*{{Cooldown|50 sec.}}
 
*{{Cooldown|50 sec.}}
*{{CubeCost|3}}
+
*{{CubeCost|2}}
 
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}}
 
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 
+
*{{SkillAttribute|Bomb Count|4}}
|Notes=
+
*{{SkillAttribute|Min Fight Duration|0.2 sec.}}
*Burn Damage scales with your Abnormal Status Damage (which in turn, scales with your level).
+
*{{SkillAttribute|Max Flight Duration|0.6 sec.}}
** These values are based on a Lv.90 character.
 
 
 
|SkillGrowth=
 
*{{SkillAttribute|Level|n}}
 
*{{SkillAttribute|Lv Req|70+2(n-1)}}
 
*{{SkillAttribute|MP|800+22.5(n-1)}}
 
*{{SkillAttribute|Physical Atk.|5691%+577.333(n-1)%}}
 
*{{SkillAttribute|Bomb Count|Dungeon=4}}
 
*{{SkillAttribute|Min Fight Duration|Dungeon=0.2 sec.}}
 
*{{SkillAttribute|Max Flight Duration|Dungeon=0.6 sec.}}
 
 
*'''Flaming Area:'''
 
*'''Flaming Area:'''
 
**{{SkillAttribute|Duration|3 sec.}}
 
**{{SkillAttribute|Duration|3 sec.}}
 
**{{SkillAttribute|Multi-hit Interval|1 sec.}}
 
**{{SkillAttribute|Multi-hit Interval|1 sec.}}
**{{SkillAttribute|Atk.|666%+67.667(n-1)%}}
 
 
*'''{{IconLink|Burn (Status)}} Effect''':
 
*'''{{IconLink|Burn (Status)}} Effect''':
 
**{{SkillAttribute|Chance|60%}}
 
**{{SkillAttribute|Chance|60%}}
**{{SkillAttribute|Level|72+2(n-1)}}
 
 
**{{SkillAttribute|Duration|8 sec.}}
 
**{{SkillAttribute|Duration|8 sec.}}
**{{SkillAttribute|Atk.|189+61.25(n-1)}}
+
|Notes=
 +
*Burn Damage scales with your Abnormal Status Damage (which in turn, scales with your Physical Atk.).
 +
*Can be improved with {{IconLink|FM-92 Stinger SW Upgrade}}.
 +
 
 +
|SkillGrowth=
 +
<span style="display:none">{{</span>
 +
<small>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 +
{|{{SkillTableHeader}}
 +
!Level
 +
!Lv Req
 +
!MP
 +
!Explosion Atk.
 +
!Flaming Area Atk.
 +
!Burn Atk.
 +
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 +
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 +
{{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }}
 +
{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}}
 +
{{!}} <!--MP--> {{Calc|{{#var:i}}|800|1680|40}}
 +
{{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|5910|29294|40}}%
 +
{{!}} <!--Flaming Area Atk.--> {{Calc|{{#var:i}}|692|3430|40}}%
 +
{{!}} <!--Burn Atk.--> {{Calc|{{#var:i}}|28|138|40}}%
 +
{{!}}-
 +
}}
 +
|}
 +
{{TableNote}}
 +
</small>
 +
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 22:19, 4 January 2021


FM-92 SW Stinger.png FM-92 SW Stinger

Awakening Active Skill
Class:

Male Launcher

Command: Rightkey.pngLeftkey.pngUpkey.pngRightkey.png+Z.png
Prerequisite Level: 70
Prerequisite Skills: FM-92 Stinger.png FM-92 Stinger Lv1
Alternate Names: Korean: FM-92 스팅어 SW

Description

Shoots a Stinger up into the air after targeting an enemy. The Lancer breaks multiple bombs, causing Fire Physical damage to the target. The Stinger automatically breaks into many smaller bombs after a certain period or upon releasing the skill hotkey.
The bombs form small flaming areas that create a chance of Burning enemies in their ranges.

[Special Function]
- Hold down the skill key to increase range.

Attributes

  • SP per level: 70
  • Master Level: 30
  • Max Level: 40
  • Casting Time: Instant Cast
  • Cooldown: 50 sec.
  • This skill consumes 2 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -5.0% Cooldown -5.0% on Command
  • Basic Attack Cancelable Skill
  • Bomb Count: 4
  • Min Fight Duration: 0.2 sec.
  • Max Flight Duration: 0.6 sec.
  • Flaming Area:
    • Duration: 3 sec.
    • Multi-hit Interval: 1 sec.
  • Burn (Status).png Burn (Status) Effect:
    • Chance: 60%
    • Duration: 8 sec.

Notes

  • Burn Damage scales with your Abnormal Status Damage (which in turn, scales with your Physical Atk.).
  • Can be improved with FM-92 Stinger SW Upgrade.png FM-92 Stinger SW Upgrade.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Explosion Atk. Flaming Area Atk. Burn Atk.
1 70 800 5910% 692% 28%
2 72 823 6510% 762% 31%
3 74 845 7109% 832% 34%
4 76 868 7709% 903% 36%
5 78 890 8308% 973% 39%
6 80 913 8908% 1043% 42%
7 82 935 9508% 1113% 45%
8 84 958 10107% 1183% 48%
9 86 981 10707% 1254% 51%
10 88 1003 11306% 1324% 53%
11 90 1026 11906% 1394% 56%
12 92 1048 12505% 1464% 59%
13 94 1071 13105% 1534% 62%
14 96 1093 13705% 1605% 65%
15 98 1116 14304% 1675% 67%
16 100 1138 14904% 1745% 70%
17 102 1161 15503% 1815% 73%
18 104 1184 16103% 1885% 76%
19 106 1206 16703% 1956% 79%
20 108 1229 17302% 2026% 82%
21 110 1251 17902% 2096% 84%
22 112 1274 18501% 2166% 87%
23 114 1296 19101% 2237% 90%
24 116 1319 19701% 2307% 93%
25 118 1342 20300% 2377% 96%
26 120 1364 20900% 2447% 99%
27 122 1387 21499% 2517% 101%
28 124 1409 22099% 2588% 104%
29 126 1432 22699% 2658% 107%
30 128 1454 23298% 2728% 110%
31 130 1477 23898% 2798% 113%
32 132 1499 24497% 2868% 115%
33 134 1522 25097% 2939% 118%
34 136 1545 25696% 3009% 121%
35 138 1567 26296% 3079% 124%
36 140 1590 26896% 3149% 127%
37 142 1612 27495% 3219% 130%
38 144 1635 28095% 3290% 132%
39 146 1657 28694% 3360% 135%
40 148 1680 29294% 3430% 138%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Male Launcher Skills
Active:Cannon Ball.png Cannon Ball Eagle Eye.png Eagle Eye FM-31 Grenade Launcher.png FM-31 Grenade Launcher FM-92 Stinger.png FM-92 Stinger Flame Pillar.png Flame Pillar Laser Rifle.png Laser Rifle Quantum Bomb.png Quantum Bomb Steyr AMR.png Steyr AMR X-1 Extruder.png X-1 Extruder
Passive:Charge Laser Rifle.png Charge Laser Rifle Dual Triggers.png Dual Triggers Heavy Firearm Mastery.png Heavy Firearm Mastery Heavy Firearm Technique.png Heavy Firearm Technique Overboost Pack.png Overboost Pack
Awakening:FM-92 SW Stinger.png FM-92 SW Stinger Plasma Booster.png Plasma Booster Satellite Beam.png Satellite Beam Spectral Search Eye.png Spectral Search Eye
2nd Awakening:Buster Beam.png Buster Beam Heavy Firearm Enhancement.png Heavy Firearm Enhancement MSC-7.png MSC-7 Seismic Wave.png Seismic Wave
Neo: Awakening:Interlock Satellite.png Interlock Satellite MLDRS-95.png MLDRS-95 Orbital Disaster.png Orbital Disaster

Male Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster Jack Spike.png Jack Spike M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Mach Kick.png Mach Kick Punisher.png Punisher RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Steep Slide.png Steep Slide Windmill.png Windmill
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Fastest Gun.png Fastest Gun Secret Land Runner.png Secret Land Runner Steyr AMR.png Steyr AMR

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism