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Difference between revisions of "Agile Maneuver"

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(Updated numbers + added Arena values)
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|PrerequisiteSkill={{IconLink|Angle Shot}} Lv1
 
|PrerequisiteSkill={{IconLink|Angle Shot}} Lv1
 
|Command={{right}}{{space}}
 
|Command={{right}}{{space}}
|Description=
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|Description=[Combination]<br>
Combination:<br>
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The Hitman's special maneuver that enables him to quickly move on the battlefield.<br>During this skill, press its key again or {{Z}} (Skill) or {{X}} (Attack) to deliver a lateral slash and shoot your gun to push enemies away.
The Hitman's special maneuver that enables him to quickly move on the battlefield.<br>During this skill, press its key again or Z(Skill) or X (Attack) to deliver a lateral slash and shoot your gun to push enemies away.
 
 
|Attributes=
 
|Attributes=
 
*{{SP per level|20}}
 
*{{SP per level|20}}
 
*{{SkillAttribute|Master Level|50}}
 
*{{SkillAttribute|Master Level|50}}
 
*{{SkillAttribute|Max Level|60}}
 
*{{SkillAttribute|Max Level|60}}
*{{CastTime|Dungeon=Instant Cast}}
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*{{CastTime|Instant Cast}}
*{{Cooldown|Dungeon=5 sec.}}
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*{{Cooldown|5 sec}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 +
 +
|Notes=
 +
*Can be improved with {{IconLink|Agile Maneuver Upgrade}}, increasing its Atk.
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 
<small>
 
<small>
 +
{{tabs
 +
|name=Skill Growths
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|tab1=Dungeon
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|contents1=<span style="display: none;">{{</span>
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
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{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}}
 
{{!}} <!--MP--> {{Calc|{{#var:i}}|21|145|38}}
 
{{!}} <!--MP--> {{Calc|{{#var:i}}|21|145|38}}
{{!}} <!--Agile Maneuver Atk.--> {{Calc|{{#var:i}}|329|1564|38}}%
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{{!}} <!--Agile Maneuver Atk.--> {{Calc|{{#var:i}}|370|1871|41}}%
 +
{{!}}-
 +
}}
 +
|}
 +
<span style="display: none;">}}</span>
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|tab2=Arena
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|contents2=<span style="display: none;">{{</span>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 +
{|{{SkillTableHeader}}
 +
!Level
 +
!Lv Req
 +
!MP
 +
!Agile Maneuver Atk.
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 +
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 +
{{!}}- {{#ifexpr: {{#var:i}} = 36 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
 +
{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}}
 +
{{!}} <!--MP--> {{Calc|{{#var:i}}|21|145|38}}
 +
{{!}} <!--Agile Maneuver Atk.--> {{Calc|{{#var:i}}|27|124|36}}%
 
{{!}}-
 
{{!}}-
 
}}
 
}}
 
|}
 
|}
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
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<span style="display: none;">}}</span>
</small>
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}}
 +
{{TableNote}}</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 16:17, 8 November 2019


Agile Maneuver.png Agile Maneuver

No Video
Active Skill
Class:

Hitman

Command: Rightkey.pngSpacebar.png
Prerequisite Level: 15
Prerequisite Skills: Angle Shot.png Angle Shot Lv1

Description

[Combination]
The Hitman's special maneuver that enables him to quickly move on the battlefield.
During this skill, press its key again or Z.png (Skill) or X.png (Attack) to deliver a lateral slash and shoot your gun to push enemies away.

Attributes

  • SP per level: 20
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 5 sec
  • Basic Attack Cancelable Skill

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Agile Maneuver Atk.
1 15 21 370%
2 17 24 408%
3 19 28 445%
4 21 31 483%
5 23 34 520%
6 25 38 558%
7 27 41 595%
8 29 44 633%
9 31 48 670%
10 33 51 708%
11 35 55 745%
12 37 58 783%
13 39 61 820%
14 41 65 858%
15 43 68 895%
16 45 71 933%
17 47 75 970%
18 49 78 1008%
19 51 81 1045%
20 53 85 1083%
21 55 88 1121%
22 57 91 1158%
23 59 95 1196%
24 61 98 1233%
25 63 101 1271%
26 65 105 1308%
27 67 108 1346%
28 69 111 1383%
29 71 115 1421%
30 73 118 1458%
31 75 122 1496%
32 77 125 1533%
33 79 128 1571%
34 81 132 1608%
35 83 135 1646%
36 85 138 1683%
37 87 142 1721%
38 89 145 1758%
39 91 148 1796%
40 93 152 1833%
41 95 155 1871%
42 97 158 1909%
43 99 162 1946%
44 101 165 1984%
45 103 168 2021%
46 105 172 2059%
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Hitman Skills
Active:Agile Maneuver.png Agile Maneuver Alpha Strike.png Alpha Strike Battle Command.png Battle Command Bill Drill.png Bill Drill Caracole.png Caracole Concentrated Fire (Hitman).png Concentrated Fire (Hitman) Dead Six.png Dead Six Final Strike.png Final Strike Overwatch.png Overwatch Surprise Attack.png Surprise Attack Surprise Cut.png Surprise Cut Sweep.png Sweep
Passive:CQB Specter 5.png CQB Specter 5 Odachi Mastery.png Odachi Mastery Seasoned Specialist.png Seasoned Specialist
Awakening:BG Fire Tool.png BG Fire Tool Blitzkrieg.png Blitzkrieg Helix Dive.png Helix Dive Point Blank.png Point Blank
2nd Awakening:BC Training.png BC Training Dusk Wings.png Dusk Wings Shattering Strike.png Shattering Strike Tactical Offensive.png Tactical Offensive
Neo: Awakening:Call Signal- Covering.png Call Signal: Covering Dusk Tactics.png Dusk Tactics Rising Dusk.png Rising Dusk

Agent Skills
Active:Angle Shot.png Angle Shot Beam Slash.png Beam Slash Black Crescent.png Black Crescent Consecutive Shots.png Consecutive Shots Core Shield.png Core Shield Dead Lift.png Dead Lift G-Bomb.png G-Bomb Mighty Strike.png Mighty Strike Rabbit Punch.png Rabbit Punch Romantic Dash.png Romantic Dash
Passive:None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism