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Difference between revisions of "Lock-on Support"
(Created page with "{{Missing Info}} {{SkillPage |Name={{PAGENAME}} |NameTab= |NameTab2= |Video= |Video2= |Gender=Both |Class=Spitfire |Class2= |Type=Active |Type2= |Type3= |PrerequisiteLevel=45...") |
(Added info+female values) |
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Line 1: | Line 1: | ||
− | {{Missing Info}} | + | {{Missing Info|Unknown male values.}} |
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | |||
− | |||
|Video= | |Video= | ||
|Video2= | |Video2= | ||
Line 10: | Line 8: | ||
|Class2= | |Class2= | ||
|Type=Active | |Type=Active | ||
− | |||
− | |||
|PrerequisiteLevel=45 | |PrerequisiteLevel=45 | ||
− | |PrerequisiteSkill= | + | |PrerequisiteSkill={{IconLink|G-14 Buster}} Lv1 |
− | |Command= | + | |Command={{Up}}{{Down}}{{Down}}{{Z}} |
− | |Description= | + | |Description=Throws a laser signal grenade at a target within a set range, marking it for support fire. The target is attacked a set number of times and becomes susceptible to {{IconLink|Stun (Status)}}. |
|Attributes= | |Attributes= | ||
*{{SP per level|60}} | *{{SP per level|60}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Command Reduction|MP=2.0| | + | *{{Cooldown|45 sec}} |
+ | *{{SkillAttribute|Hit Count|5}} | ||
+ | *{{SkillAttribute|Stun Chance|Dungeon=100%|Arena=-%}} | ||
+ | *{{SkillAttribute|Stun Level|Dungeon=See growth chart|Arena=-}} | ||
+ | *{{SkillAttribute|Stun Duration|Dungeon=1 sec|Arena=- sec}} | ||
+ | *{{CubeCost|2}} | ||
+ | *{{Command Reduction|MP=4.0|Cooldown=2.0}} | ||
+ | *{{Cancelable}} | ||
+ | |||
+ | |Notes= | ||
+ | *Inside the Arena, this skill cannot cast {{IconLink|Super Armor (Status)}} and searches a narrower area. | ||
+ | |||
+ | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | {{tabs | ||
+ | |name=Gender | ||
+ | |tab1=Male | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | {{tabs | ||
+ | |name=Skill Growths1 | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | {| {{SkillTableHeader}} | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29}} | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Atk. | ||
+ | !Stun Level | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 29 | {{MasterSkillRow}} }} | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 45+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> | ||
+ | {{!}} <!--Atk.--> | ||
+ | {{!}} <!--StunLv--> | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {| {{SkillTableHeader}} | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29}} | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Atk. | ||
+ | !Stun Level | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 29 | {{MasterSkillRow}} }} | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 45+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> | ||
+ | {{!}} <!--Atk.--> | ||
+ | {{!}} <!--StunLv--> | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | <span style="display:none">}}</span> | ||
+ | |tab2=Female | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{tabs | ||
+ | |name=Skill Growths2 | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29}} | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Atk. | ||
+ | !Stun Level | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 28 | {{MasterSkillRow}} }} | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 45+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|400|1754|28}} | ||
+ | {{!}} <!--Atk.--> {{Calc2|{{#var:i}}|5782|40506|151522|28}} | ||
+ | {{!}} <!--StunLv--> {{#expr: 46+2*({{#var:i}}-1)}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {| {{SkillTableHeader}} | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29}} | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 28 | {{MasterSkillRow}} }} | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 45+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|400|1754|28}} | ||
+ | {{!}} <!--Atk.--> {{Calc2|{{#var:i}}|5782|657|2513|28}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | <span style="display:none">}}</span> | ||
+ | }} | ||
+ | *<small>''<b>Note: </b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''</small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 15:49, 20 October 2019
![]() |
Seria says: "Nothing should be as mysterious as I am!"
Unknown male values. |
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() |
Prerequisite Level: | 45 |
Prerequisite Skills: | ![]() |
Description
Throws a laser signal grenade at a target within a set range, marking it for support fire. The target is attacked a set number of times and becomes susceptible to Stun (Status).
Attributes
- SP per level: 60
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 45 sec
- Hit Count: 5
- Stun Chance: 100% (-% in Arena )
- Stun Level: See growth chart (- in Arena )
- Stun Duration: 1 sec (- sec in Arena )
- This skill consumes 2
Clear Cube Fragments.
- MP -4.0 Cooldown -2.0 on Command
- Basic Attack Cancelable Skill
Notes
- Inside the Arena, this skill cannot cast
Super Armor (Status) and searches a narrower area.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
- Note: The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |