Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Rear Ambush"
(Changed Description to match in-game, Filled in Page) |
m |
||
Line 1: | Line 1: | ||
− | |||
− | |||
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
Line 13: | Line 11: | ||
|Type2=Awakening | |Type2=Awakening | ||
|Type3= | |Type3= | ||
− | |PrerequisiteLevel= | + | |PrerequisiteLevel=50 |
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
|Command= | |Command= | ||
|Description= | |Description= | ||
− | + | A deadly ambush skill used by the agents of Masquerade. It enables you to attack an enemy by striking his weak spot from behind. | |
− | A deadly ambush skill used by the agents of | + | *Back attacks achieve higher Atk. and Critical Chance. |
− | |||
|Attributes= | |Attributes= | ||
Line 27: | Line 24: | ||
|Notes= | |Notes= | ||
*Level 1 of this skill is obtained automatically upon awakening as a [[Nightmare]]. | *Level 1 of this skill is obtained automatically upon awakening as a [[Nightmare]]. | ||
− | *Note that the Hit Rate in the Option Description tab is actually | + | *Note that the Hit Rate in the Option Description tab is actually increased Back Attack Atk.. |
|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}}<!--Create an array named "maxrow" and fill it with X values-->{{#vardefine:chance|10}}<!--Create variable "chance" that holds the values of sticking chance--> | |
− | |||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
− | !Back | + | !Back Attack<br>Critical Chance |
− | !Back Atk. | + | !Back Attack Atk. |
− | | | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> |
− | |- | + | {{!}}- {{#ifexpr: {{#var:i}} = 16 | {{MaxSkillRow}} }}{{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }}{{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}} | |
− | + | {{!}} <!--Back Attack Critical Chance--> +{{#expr: 1+((16-1)/(16-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Back Attack Atk.--> +{{#expr: 3.9+((34.8-3.9)/(16-1))*({{#var:i}}-1) round 1}}% | |
− | + | {{!}}- | |
− | + | }} | |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |} | ||
− | |||
− | | | ||
− | |||
− | { | ||
− | ! | ||
− | !Lv Req | ||
− | ! | ||
− | !Back | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
− | |||
}} | }} |
Revision as of 23:58, 7 May 2019
Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Description
A deadly ambush skill used by the agents of Masquerade. It enables you to attack an enemy by striking his weak spot from behind.
- Back attacks achieve higher Atk. and Critical Chance.
Attributes
- SP per level: 45
- Master Level: 30
- Max Level: 40
Notes
- Level 1 of this skill is obtained automatically upon awakening as a Nightmare.
- Note that the Hit Rate in the Option Description tab is actually increased Back Attack Atk..
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Back Attack Critical Chance |
Back Attack Atk. |
---|---|---|---|
1 | 48 | +1% | +3.9% |
2 | 51 | +2% | +6% |
3 | 54 | +3% | +8% |
4 | 57 | +4% | +10.1% |
5 | 60 | +5% | +12.1% |
6 | 63 | +6% | +14.2% |
7 | 66 | +7% | +16.3% |
8 | 69 | +8% | +18.3% |
9 | 72 | +9% | +20.4% |
10 | 75 | +10% | +22.4% |
11 | 78 | +11% | +24.5% |
12 | 81 | +12% | +26.6% |
13 | 84 | +13% | +28.6% |
14 | 87 | +14% | +30.7% |
15 | 90 | +15% | +32.7% |
16 | 93 | +16% | +34.8% |
17 | 96 | +17% | +36.9% |
18 | 99 | +18% | +38.9% |
19 | 102 | +19% | +41% |
20 | 105 | +20% | +43% |
21 | 108 | +21% | +45.1% |
22 | 111 | +22% | +47.2% |
23 | 114 | +23% | +49.2% |
24 | 117 | +24% | +51.3% |
25 | 120 | +25% | +53.3% |
26 | 123 | +26% | +55.4% |
27 | 126 | +27% | +57.5% |
28 | 129 | +28% | +59.5% |
29 | 132 | +29% | +61.6% |
30 | 135 | +30% | +63.6% |
31 | 138 | +31% | +65.7% |
32 | 141 | +32% | +67.8% |
33 | 144 | +33% | +69.8% |
34 | 147 | +34% | +71.9% |
35 | 150 | +35% | +73.9% |
36 | 153 | +36% | +76% |
37 | 156 | +37% | +78.1% |
38 | 159 | +38% | +80.1% |
39 | 162 | +39% | +82.2% |
40 | 165 | +40% | +84.2% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |