Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "Fling"

From DFO World Wiki
Jump to: navigation, search
m
Line 23: Line 23:
 
|tab2=Male
 
|tab2=Male
 
|contents2=
 
|contents2=
Grabs and forcefully kicks an enemy far away. The kicked enemy inflicts splashed damages on other enemies in its way, then receives damage upon hitting a wall or the ground.
+
Grabs and kicks an enemy.
 +
 
 +
The enemies receive damage when they come in contact with a wall or a ground, and inflicts indirect damage to enemies that collide with them.
 +
 
 +
Enemies receive different amounts of damage from hitting walls and hitting the ground, and damage does not stack, if they hit the ground after hitting walls.
 +
 
 +
After grabbing an enemy, you can use the direction keys to change your kicking direction.
 +
*Up: Kicks the enemy upward.
 +
*Down: Kicks the enemy downward.
 
}}
 
}}
 
|Attributes=
 
|Attributes=
Line 40: Line 48:
 
|contents2=
 
|contents2=
 
*{{SP per level|25}}
 
*{{SP per level|25}}
*{{CastTime|Dungeon=? sec|Arena=? sec}}
+
*{{SkillAttribute|Master Level|50}}
*{{Cooldown|Dungeon=? sec|Arena=? sec}}
+
*{{SkillAttribute|Max Level|60}}
*{{CubeCost|?}}
+
*{{CastTime|Instant Cast}}
*{{Command Reduction|MP=?%|Cooldown=?%}}
+
*{{Cooldown|7 sec.}}
 +
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
*{{SkillAttribute|Number of Hits|Dungeon=?|Arena=?|Tower=?}}
 
 
}}
 
}}
 
|Notes=
 
|Notes=
Line 68: Line 76:
 
**{{down}}: Kicks the enemy straight down into the ground with an Ax Kick. Can leave the enemies ready for [[Snap Shot]].  
 
**{{down}}: Kicks the enemy straight down into the ground with an Ax Kick. Can leave the enemies ready for [[Snap Shot]].  
 
}}
 
}}
 +
 
|SkillGrowth=
 
|SkillGrowth=
 
{{tabs
 
{{tabs
Line 73: Line 82:
 
|tab1=Female
 
|tab1=Female
 
|contents1=
 
|contents1=
<span style="display:none">{{</span>
 
== Grappler (PvE) ==
 
  
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
|-{{Bgblue}}
 
! width="75" rowspan="2"|Lv
 
! width="75" rowspan="2"|Lv Req
 
! width="75" rowspan="2"|SP
 
! width="75" rowspan="2"|MP cost
 
! colspan="7"|Physical Attack
 
|-{{Bgblue}}
 
| width="100"| '''Wall'''|| width="100" | '''Ground'''|| width="100"| '''Splashed Damage'''||width="110"| '''Max Hold Time '''
 
|-{{Bgblue}}
 
|-{{SkillRow}}
 
| 1|| 20 ||rowspan="27"| 25 || 30 || 6.00 || 6.90 || 3.90 || 2.00s
 
|-{{SkillRow}}
 
| 2|| 22 || 34 || 6.62 || 7.61 || 4.30 || 2.10s
 
|-{{SkillRow}}
 
| 3|| 24 || 38 || 7.24 || 8.33 || 4.71 || 2.20s
 
|-{{SkillRow}}
 
| 4|| 26 || 42 || 7.86 || 9.04 || 5.11 || 2.31s
 
|-{{SkillRow}}
 
| 5|| 28 || 47 || 8.48 || 9.76 || 5.51 || 2.41s
 
|-{{SkillRow}}
 
| 6|| 30 || 51 || 9.10 || 10.47 || 5.92 || 2.52s
 
|-{{SkillRow}}
 
| 7|| 32 || 55 || 9.72 || 11.18 || 6.32 || 2.62s
 
|-{{SkillRow}}
 
| 8|| 34 || 60 || 10.34 || 11.90 || 6.72 || 2.72s
 
|-{{SkillRow}}
 
| 9|| 36 || 64 || 10.97 || 12.61 || 7.13 || 2.83s
 
|-{{SkillRow}}
 
| 10|| 38 || 68 || 11.59 || 13.32 || 7.53 || 2.93s
 
|-{{SkillRow}}
 
| 11|| 40 || 72 || 12.21 || 14.04 || 7.93 || 3.03s
 
|-{{SkillRow}}
 
| 12|| 42 || 77 || 12.83 || 14.75 || 8.34 || 3.14s
 
|-{{SkillRow}}
 
| 13|| 44 || 81 || 13.45 || 15.47 || 8.74 || 3.24s
 
|-{{SkillRow}}
 
| 14|| 46 || 85 || 14.07 || 16.18 || 9.14 || 3.35s
 
|-{{SkillRow}}
 
| 15|| 48 || 90 || 14.69 || 16.89 || 9.55 || 3.45s
 
|-{{SkillRow}}
 
| 16|| 50 || 94 || 15.31 || 17.61 || 9.95 || 3.55s
 
|-{{SkillRow}}
 
| 17|| 52 || 98 || 15.93 || 18.32 || 10.36 || 3.66s
 
|-{{SkillRow}}
 
| 18|| 54 || 102 || 16.55 || 19.03 || 10.76 || 3.76s
 
|-{{SkillRow}}
 
| 19|| 56 || 107 || 17.17 || 19.75 || 11.16 || 3.86s
 
|-{{SkillRow}}
 
| 20|| 58 || 111 || 17.79 || 20.46 || 11.57 || 3.97s
 
|-{{SkillRow}}
 
| 21|| 60 || 115 || 18.41 || 21.18 || 11.97 || 4.07s
 
|-{{SkillRow}}
 
| 22|| 62 || 120 || 19.03 || 21.89 || 12.37 || 4.17s
 
|-{{SkillRow}}
 
| 23|| 64 || 124 || 19.66 || 22.60 || 12.78 || 4.28s
 
|-{{SkillRow}}
 
| 24|| 66 || 128 || 20.28 || 23.32 || 13.18 || 4.38s
 
|-{{SkillRow}}
 
| 25|| 68 || 132 || 20.90 || 24.03 || 13.58 || 4.48s
 
|-{{MaxSkillRow}}
 
| 26|| 70 || 137 || 21.52 || 24.74 || 13.99 || 4.59s
 
|-{{SkillRow}}
 
| 27|| 72 || 141 || 22.14 || 25.46 || 14.39 || 4.69s
 
|}
 
<span style="display:none">}}</span>
 
 
|tab2=Male
 
|tab2=Male
 
|contents2=
 
|contents2=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
<small>
|- {{Bgblue}}
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
!rowspan="2"|Lv
+
{|{{SkillTableHeader}}
!rowspan="2"|Lv Req
+
!Level
!rowspan="2"|SP
+
!Lv Req
!rowspan="2"|MP
+
!MP
!colspan="4"|Physical attack
+
!Mid-air Kick/Upper Kick/<br>Slam Down Kick Atk.
|-{{Bgblue}}
+
!Landing Shockwave Atk.
|Kick||Ground||Wall||Contact
+
!Wall Collision Atk.
|-{{SkillRow}}
+
!Indirect Collision Atk.
| 1||20||rowspan="27"|25||30||350%||?||?||?
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
| 2||22||34||386%||?||?||?
+
{{!}}- {{#ifexpr: {{#var:i}} = 41 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
|-{{SkillRow}}
+
{{!}} <!--Level--> {{#var:i}}
| 3||24||38||422%||?||?||?
+
{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}} <!--MP--> {{#expr: (26+((159-26)/(41-1))*({{#var:i}}-1))/0.95 round 0}}
| 4||26||42||459%||?||?||?
+
{{!}} <!--Mid-air Kick/Upper Kick/Slam Down Kick Atk.--> {{#expr: 787+((4042-787)/(41-1))*({{#var:i}}-1) round 0}}%
|-{{SkillRow}}
+
{{!}} <!--Landing Shockwave Atk.--> {{#expr: 906+((4649-906)/(41-1))*({{#var:i}}-1) round 0}}%
| 5||28||47||531%||?||?||?
+
{{!}} <!--Wall Collision Atk.--> {{#expr: 722+((3718-722)/(41-1))*({{#var:i}}-1) round 0}}%
|-{{SkillRow}}
+
{{!}} <!--Indirect Collision Atk.--> {{#expr: 587+((3020-587)/(41-1))*({{#var:i}}-1) round 0}}%
| 6||30||51||567%||?||?||?
+
{{!}}-
|-{{SkillRow}}
+
}}
| 7||32||55||603%||?||?||?
 
|-{{SkillRow}}
 
| 8||34||60||640%||?||?||?
 
|-{{SkillRow}}
 
| 9||36||64||676%||?||?||?
 
|-{{SkillRow}}
 
| 10||38||68||712%||?||?||?
 
|-{{SkillRow}}
 
| 11||40||72||748%||?||?||?
 
|-{{SkillRow}}
 
| 12||42||77||784%||?||?||?
 
|-{{SkillRow}}
 
| 13||44||81||821%||?||?||?
 
|-{{SkillRow}}
 
| 14||46||85||821%||?||?||?
 
|-{{SkillRow}}
 
| 15||48||90||857%||?||?||?
 
|-{{SkillRow}}
 
| 16||50||94||893%||?||?||?
 
|-{{SkillRow}}
 
| 17||52||98||929%||?||?||?
 
|-{{SkillRow}}
 
| 18||54||102||966%||?||?||?
 
|-{{SkillRow}}
 
| 19||56||107||1002%||?||?||?
 
|-{{SkillRow}}
 
| 20||58||111||1038%||?||?||?
 
|-{{SkillRow}}
 
| 21||60||115||1074%||?||?||?
 
|-{{SkillRow}}
 
| 22||62||120||1110%||?||?||?
 
|-{{SkillRow}}
 
| 23||64||124||1147%||?||?||?
 
|-{{SkillRow}}
 
| 24||66||128||1183%||?||?||?
 
|-{{SkillRow}}
 
| 25||68||132||1219%|||?||?||?
 
|-{{SkillRow}}
 
| 26(M)||70||63||1255%||?||?||?
 
|-{{SkillRow}}
 
| 27||72||141||1291%||?||?||?
 
 
|}
 
|}
 +
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}
 
}}
 
}}

Revision as of 15:09, 30 April 2019



Fling (Female).png Fling (Male).png Fling

Active Skill
Class:

Male Grappler
Female Grappler

Command: Upkey.pngRightkey.pngZ.png
Prerequisite Level: None
Prerequisite Skills: None

Description

Grabs and forcefully throws an enemy far away. The thrown enemy inflicts splashed damages on other enemies in its way, then receives damage upon hitting a wall or the ground.

Attributes

  • SP per level: 25
  • Casting Time: 0 sec (0 sec in Arena )
  • Cooldown: 8.5 sec (8.0 sec in Arena )
  • This skill consumes 0 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -2% Cooldown -1% on Command
  • Basic Attack Cancelable Skill
  • Number of Hits: 1~2 (1~2 in Arena, 1~2 in Tower)

Notes

  • After grabbing the opponent, press any directional key and the skill key to decide how to throw an opponent.
    • Rightkey.png or Leftkey.png-Throws target forward or back.
    • Downkey.png or Downkey.png+Leftkey.png- Slams target on the ground.
    • Upkey.png or Upkey.png+Leftkey.png-Throws target in the air.
  • Enemies hit by the target will take damage.
  • Target will take damage when it hits the ground or a wall.
  • Heavy targets won't fly very far.
  • The user can hold onto the target for a while to allow party members to inflict additional damage.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

Male Grappler Skills
Active:Air Steiner.png Air Steiner Break Down.png Break Down Fling (Female).png Fling Magnumsault.png Magnumsault Neck Snap.png Neck Snap Overwhelming Grab.png Overwhelming Grab Rolling Spike.png Rolling Spike Shoulder Tackle.png Shoulder Tackle Slam Kick.png Slam Kick Snap Shot.png Snap Shot Wild Cannon Spike (Female).png Wild Cannon Spike
Passive:Gauntlet Mastery.png Gauntlet Mastery Grab Cannon (Female).png Grab Cannon Impact Combination.png Impact Combination Intense Takedown (Female).png Intense Takedown Sliding Grab.png Sliding Grab
Awakening:Counter Strike.png Counter Strike Focused Fury.png Focused Fury Pierce.png Pierce Rhythmic Assault.png Rhythmic Assault
2nd Awakening:Black Tornado.png Black Tornado Sole Bearer- Quaking Tiger.png Sole Bearer: Quaking Tiger Technique- Storm Diver.png Technique: Storm Diver Who's the Strongest?.png Who's the Strongest?
Neo: Awakening:Basaltic Twister.png Basaltic Twister Equanimity.png Equanimity Volcanic Dynamo.png Volcanic Dynamo

Female Grappler Skills
Active:Air Steiner.png Air Steiner Chain Connection.png Chain Connection Cyclone Suplex.png Cyclone Suplex Elbow Shock.png Elbow Shock Fling (Female).png Fling Joint Smash.png Joint Smash Neck Snap.png Neck Snap Overwhelming Grab.png Overwhelming Grab Shoulder Tackle.png Shoulder Tackle Spiral.png Spiral Wild Cannon Spike (Female).png Wild Cannon Spike
Passive:Grab Cannon (Female).png Grab Cannon Grappling Technique.png Grappling Technique Intense Takedown (Female).png Intense Takedown Power Slam.png Power Slam Sliding Grab.png Sliding Grab
Awakening:Air Clutch.png Air Clutch Cyclone Attack.png Cyclone Attack Giant Twister.png Giant Twister Grab Mastery.png Grab Mastery
2nd Awakening:Chain Grab.png Chain Grab Giant Swing.png Giant Swing Hurricane Super Plex.png Hurricane Super Plex Torbellino.png Torbellino Turn Heel.png Turn Heel
Neo: Awakening:Queenly Finale.png Queenly Finale Radiant Wing Driver.png Radiant Wing Driver The Ultimate Stable.png The Ultimate Stable

Male Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Flash Move.png Flash Move Hammer Kick (Female).png Hammer Kick High Kick.png High Kick Knee Kick.png Knee Kick Low Kick.png Low Kick Nen Shot.png Nen Shot Poison Throw.png Poison Throw Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar
Albert Quest:Lightning Leg Strike.png Lightning Leg Strike Neck Snap.png Neck Snap Poison Throw.png Poison Throw Torpedo.png Torpedo

Female Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Explosive Hook.png Explosive Hook Hammer Kick (Female).png Hammer Kick Low Kick.png Low Kick Muse's Uppercut.png Muse's Uppercut Nen Shot.png Nen Shot Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Suplex.png Suplex Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar
Albert Quest:Apply Poison.png Apply Poison Crushing Fist.png Crushing Fist Neck Snap.png Neck Snap Suplex Thunder.png Thunder Suplex

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism