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Difference between revisions of "Ghost 7: Furious Blache"
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Revision as of 22:39, 13 June 2017
Seria says: "Nothing should be as mysterious as I am!"
Skill Levels 1 to 5 and 8+ outdated as of Season 2. |
Awakening Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Description
Summons Furious Blache.
Blache's swamp expands with time, and when it reaches its full size, Blache appears and attacks enemies
Blache generates a shock wave as it appears, inflicting Shadow Damage. It inflicts Shadow damage again as it closes its mouth.
The more ghosts you have summoned (up to 3), the greater Blache's damage.
- Blache-enhancing Ghosts: Bremen, Saya, Rhasa, Keiga, and Kalla.
- Ghosts, when eaten by Blache, have their cooldown immediately reset.
[Level Property]
Level 3: Blache increases Intelligence as it appears.
Level 6: The swamp inflicts continous Magic damage.
Level 9: Max ghost count +1 (Up to 4 ghosts can enhance Blache's Atk.)
Attributes
- SP per level: 0
- Master Level: 30
- Max Level: 40
- Casting Time: 0.5 sec
- Cooldown: 140 sec (Beginning Cooldown: 600 sec in Arena)
- This skill consumes 5 Clear Cube Fragments.
- Enemy Movement Speed/Hit Rate-reducing Range: 465 px
- Blache Intelligence Bonus: 140
- Intelligence Boost Duration: 15 sec
- Swamp Magical Atk: 3406%
- MP -4.0% Cooldown -2.0% on Command
Notes
- The level of this skill scales with the current level of the character.
- The heaviest damage is inflicted on the target(s) standing on where Blache's head strikes first.
- Be aware of the swamp sprite covering the ground (more notably, the feet), which makes it difficult to identify any imposed effect.
- Blache will knock the enemies down when showing up, causing the targets to get invincibility frames during the most crucial part. To get good damage, make sure the target is standing up, grabbed, or in the air.
Ghost Bonuses
- Each ghost summoned after the awakening is used (but before Blache strikes) increases the power of Blache. The bonuses are as follows:
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Shockwave Magical Atk. |
Enemy-swallowing Magical Atk. |
Penalty on Targets | |
---|---|---|---|---|---|---|
Movement Speed |
Hit Rate | |||||
1 | 50 | ?? | ??% | ?? - ??% | -51.0% | -8.8% |
2 | 55 | ?? | ??% | ?? - ??% | -53.6% | -11.0% |
3 | 60 | ?? | ??% | ?? - ??% | -64.0% | -20.0% |
4 | 65 | ?? | ??% | ?? - ??% | -66.6% | -21.5% |
5 | 70 | ?? | ??% | ?? - ??% | -69.2% | -23.6% |
6 | 75 | 1169 | 4568% | 6166 - 41108% | -71.7% | -25.7% |
7 | 80 | 1283 | 5058% | 6828 - 45523% | -74.3% | -27.8% |
8 | 85 | ?? | ??% | ?? - ??% | -76.9% | -29.9% |
9 | 90 | ?? | ??% | ?? - ??% | -79.5% | -32.0% |
General TP Skills | |
---|---|
Basic Training Upgrade |