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Rule Break
Revision as of 00:59, 20 February 2016 by CitricCurrent (talk | contribs)
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Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Togglable Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 75 |
Prerequisite Skills: | None |
Description
By breaking rules, Street Fighter will fight with underhanded tactics.
Attributes
- SP per level: 80
- Decrease the abnormal status resistance of every enemy in the room.
- If
Auto Load is On and you are entering a dungeon or being revived, all Loadable Throw Skills (
Needle Throw,
Poison Throw,
Block Throw and
Net Throw) will be fully charged automatically.
- If toggled on, you can cancel
Venom Mine (Male),
Needle Spin,
Blood Rage Chain,
Dirty Barrel and
Cave-in to
Sand Splash and Loadable Throwing Skills. Cancelling these skills will grant
Super Armor (Status) while the item count for Loadable Throwing Skills will not be consumed.
- Timing the cancels are important in order to avoid canceling to early before an attack goes off, or too late before the attack ends.
- Increase the skill attack damage of
Sand Splash,
Explosive Hook (Male),
Ground Tackle,
Mount (Male),
Venom Mine (Male),
Blood Rage Chain,
Dirty Barrel,
Cursed Quake,
Chain Drive,
Cave-in and
Upgraded Poison Mine: Firelock.
- The skill will also allow
Conversion to affect
Mount (Male),
Raging Vulcan (Male Brawler), and all post 1st Awakening skills.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
TBA
[show]Male Brawler TP Skills |
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[show]Male Fighter TP Skills |
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[show]General TP Skills |
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