Description
Summons
Bremen, who lowers the abnormal status resistance and magical defense of all nearby enemies.
Casting
Bremen while
Bremen is already summoned will dismiss the existing
Bremen and create another.
Attributes
- SP per level: 25
- Casting Time: 0.4 sec
- Cooldown: 10 sec (20 sec in Arena )
- Soul Benders inflict DoT damage on enemies in the summoned area:
- Attack Cooldown: 1 sec (3 sec in Arena )
Notes
- Efficient skill to use to deal heavy magical damage on targets.
- Due to high number of skills relying on magical damage, strongly recommended for Soul Bender.
- Should there be multiple
Bremen summoned to the field, only the high leveled
Bremen's effect remains intact.
- Deals damage over time when
Unshackle is toggled on.
- Can be improved with
Hazy-Eyed Bremen Upgrade.
- Can be obtained by other Slayer subclasses via a special quest from Albert Bernstein.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
{{
Level
|
Lv Req
|
MP
|
Duration
|
Abnormal Status Tolerance
|
Magic Defense
|
Magical Atk.
|
1 |
15 |
40 |
20.0 sec |
-4 |
-900 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.47 max-width:200px 100
|
2 |
18 |
52 |
20.5 sec |
-8 |
-1459 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.57 max-width:200px 100
|
3 |
21 |
64 |
21.0 sec |
-12 |
-2069 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.67 max-width:200px 100
|
4 |
24 |
76 |
21.5 sec |
-16 |
-2730 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.77 max-width:200px 100
|
5 |
27 |
89 |
22.0 sec |
-20 |
-3443 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.86 max-width:200px 100
|
6 |
30 |
101 |
22.5 sec |
-24 |
-4206 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.97 max-width:200px 100
|
7 |
33 |
113 |
23.0 sec |
-28 |
-5021 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 1.07 max-width:200px 100
|
8 |
36 |
126 |
23.5 sec |
-32 |
-5887 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 1.16 max-width:200px 100
|
9 |
39 |
138 |
24.0 sec |
-36 |
-6804 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 1.27 max-width:200px 100
|
10 |
42 |
150 |
24.5 sec |
-40 |
-7772 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 1.36 max-width:200px 100
|
11 |
45 |
163 |
25.0 sec |
-44 |
-8791 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 1.47 max-width:200px 100
|
12 |
48 |
175 |
25.5 sec |
-48 |
-9862 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 1.56 max-width:200px 100
|
13 |
51 |
187 |
26.0 sec |
-52 |
-10984 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 1.67 max-width:200px 100
|
14 |
54 |
200 |
26.5 sec |
-56 |
-12157 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 1.76 max-width:200px 100
|
15 |
57 |
212 |
27.0 sec |
-60 |
-13181 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 1.86 max-width:200px 100
|
16 |
60 |
224 |
27.5 sec |
-64 |
-14656 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 1.96 max-width:200px 100
|
17 |
63 |
237 |
28.0 sec |
-68 |
-15982 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 2.06 max-width:200px 100
|
18 |
66 |
249 |
28.5 sec |
-72 |
-17359 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 2.16 max-width:200px 100
|
19 |
69 |
261 |
29.0 sec |
-76 |
-18788 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 2.26 max-width:200px 100
|
20 (M) |
72 |
274 |
29.5 sec |
-80 |
-20268 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 2.36 max-width:200px 100
|
21 |
75 |
286 |
30.0 sec |
-84 |
-21799 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 2.46 max-width:200px 100
|
22 |
78 |
298 |
30.5 sec |
-88 |
-23381 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 2.56 max-width:200px 100
|
}}
{{
Level
|
Lv Req
|
MP
|
Duration
|
Abnormal Status Tolerance
|
Magic Defense
|
Magical Atk.
|
1 |
15 |
40 |
20 sec |
-30 |
-500 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.04 max-width:200px 100
|
2 |
18 |
52 |
-34 |
-605 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.05 max-width:200px 100
|
3 |
21 |
64 |
-36 |
-718 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.05 max-width:200px 100
|
4 |
24 |
76 |
-40 |
-839 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.06 max-width:200px 100
|
5 |
27 |
89 |
-44 |
-968 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.07 max-width:200px 100
|
6 |
30 |
101 |
-48 |
-1105 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.08 max-width:200px 100
|
7 |
33 |
113 |
-50 |
-1250 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.09 max-width:200px 100
|
8 |
36 |
126 |
-54 |
-1403 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.09 max-width:200px 100
|
9 |
39 |
138 |
-58 |
-1563 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.1 max-width:200px 100
|
10 |
42 |
150 |
-62 |
-1732 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.11 max-width:200px 100
|
11 |
45 |
163 |
-64 |
-1908 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.12 max-width:200px 100
|
12 |
48 |
175 |
-68 |
-2092 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.12 max-width:200px 100
|
13 |
51 |
187 |
-72 |
-2284 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.13 max-width:200px 100
|
14 |
54 |
200 |
-76 |
-2484 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.14 max-width:200px 100
|
15 |
57 |
212 |
-78 |
-2692 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.15 max-width:200px 100
|
16 |
60 |
224 |
-82 |
-2908 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.16 max-width:200px 100
|
17 |
63 |
237 |
-86 |
-3132 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.16 max-width:200px 100
|
18 |
66 |
249 |
-90 |
-3363 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.17 max-width:200px 100
|
19 |
69 |
261 |
-92 |
-3603 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.18 max-width:200px 100
|
20 (M) |
72 |
274 |
-96 |
-3850 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.19 max-width:200px 100
|
21 |
75 |
286 |
-100 |
-4105 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.19 max-width:200px 100
|
22 |
78 |
298 |
-102 |
-4368 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 0.2 max-width:200px 100
|
}}