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The Meister's Laboratory
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
The Meister's Laboratory | |
---|---|
Location | Empyrean - Namenlos |
Min. Level | 110 |
Level | 110 |
Monster Level | 140 |
End Boss | GB-1 Herz |
Contents
Overview
The Meister's Laboratory is one of three Advanced Dungeons featured in Dungeon Fighter Online.
Rules & Requirements
- Availability: Meister's Laboratory is opened every day.
- Level Needed: 110.
- Adventurer Fame:
- 26,933 (Normal)
- 31,795 (Expert)
- 34,198 (Master)
- Player Amount: Can be entered solo or with a 4-person party.
- Quest Needed: Accept and clear [Giant's Weaknesses] through Where There's the Truth to gain access to this dungeon.
- Time Limit: 30 Minutes.
- Entry Requirement: 30 Fatigue Points; 1 The Meister's Laboratory Ticket (Normal, Expert or Master)
- Talk to Meister Curio in the lower Namenlos's waiting area to form a Advanced Dungeon Lobby regardless on which channel you're in. Once everything is prepared, speak with him again to begin the mission.
Restrictions
- Puppet-related items from Animator cannot be used.
- While there is no Life Token limitation, your current Skill Cooldowns will not be reset upon reviving.
- Choosing to retreat from Meister's Lab places everyone under a recovery time limit that accumulates from each retreat and cannot re-enter until it reaches zero. Selecting "Abandon Mission" counts as an automatic forefeit and any Admission Tickets depending on the difficulty will not be replenished.
Gameplay & Progression
Phase 1 - Deterrence Operation
When beginning The Meister's Lab, your first task is to battle and neutralize the Gaebolg that's going rampant by riding a EF-MK1 Vehicle during this side-scrolling segment by pressing the Z Key near it, as this consists of 1 driver, and 1 anti-aircraft gunner for 2 Vehicles each on 4-Player parties to manuver around. If playing solo, you'll only be driving while the A.I handles the shooting. Adventurer Fame will also play a factor in the EF-MK1's overall performance in terms of Attack (Gunner) and Defense (Driver) long as they meet the dungeon's difficulty requirements.
In terms of fighting the Gaebolg itself, there are four different parts to shoot at ranging from the Head, Body, Left and Right arms, while using several attacks such as firing Missles, a Flamethrower, and Gaebolg Punch to deal damage towards your EF-MK1. If any of those parts that are attacked drop to 0%, Gaebolg is neutralized, and you'll be transported over to the Meister's Lab shortly.
Phase 2 - Infiltration Operation
Upon entering the Lab, Meister Curio will inform you about which part was destroyed, as this greatly weakens a specific Boss Monster's overall fight (Excluding GB-1 Haps) when encountering them; (Head - Identität, Body - Stark, Left Arm - Energie, Right Arm - Dirigent), though with one of each Arm part destroyed, you can obtain access to the Elevator on either side to make traversing the Lab much easier. Like with Destroyed Castle of the Dead, there is no specific order on which Boss needs to be cleared first as they'll stay in the same location regardless of each dungeon run, as defeating GB-1 Haps ends the current Meister's Lab one you're in.
Security System
Whenever a Boss Monster is defeated, the Lab's security will go off and increases the Monsters' overall attack by 1 level. On either of the Lab's Mid - Upper levels, there are Warning (⚠) signs located where you're able to hack into a computer, with the sequence being very identical to Snow White Tagor's Berserk pattern from Pandemonium War. Upon succesfully hacking, not only does the level go down, normal Monsters get instantly killed, but this can also cause an "Functional Error" effect on Bosses in which, both their Attack is raised at the cost of lowering Defenses depending on that security's level.
Monsters
Mobs
WIP
Bosses
Rewards
- Upon defeating bosses, they'll have a chance to drop:
- 1 - 3 Abyss Batteries & High-efficiency Abyss Batteries
- Level 105 Epic Equipment (Fixed or Custom Options)
- Card Flip rewards will yield upon defeating Abyss Walker:
- 3 - 20 Abyss Batteries & High-efficiency Abyss Batteries
- Flawless Golden Beryls
- Condensed Leiern Cores
- Radiant Harmonious Crystals
- Carbon-14 Crystalloids
- Level 105 Darkened Abyss Fragment Equipment
- Level 105 Legendary Equipment
- Gold Flips will yield:
- 1 The Meister's Laboratory Ticket (Normal, Expert or Master)