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Difference between revisions of "Twin Gunblade"

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m (Removed missing info template. This skill cannot be used in arena.)
(Using IconLink and SkillAttribute)
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|Type2=
 
|Type2=
 
|Type3=
 
|Type3=
 +
|Command={{Up}}{{Up}}{{Down}}{{Down}}{{Space}}
 
|PrerequisiteLevel=40
 
|PrerequisiteLevel=40
 
|PrerequisiteSkill=
 
|PrerequisiteSkill=
*{{IconLink|Needle Sobat}} Level 1
+
*{{IconLink|Needle Sobat}} Lv1
|Command={{Up}}{{Up}}{{Down}}{{Down}}{{Space}}
 
 
|Description=
 
|Description=
[[File:{{PAGENAME}}.png]]
+
Temporarily uses [[Twin Gunblade]]. Pressing the skill hotkey again cancels the skill. During the [[Twin Gunblade]] status, certain abilities improve and the Basic/Bloodsport attack effects change. The altered skills can be used in the middle of regular attacks without consuming MP. While the skill is activated, the character's movement speeds and evasion are increased, and super armor is granted on every attack. Other skills except {{IconLink|Bloody Spike}} and {{IconLink|Death Hawk}} cannot be used. Disabled in the Arena.
Temporarily uses Twin Gunblade. Pressing the skill hotkey again cancels the skill. During Twin Gunblade status, certain abilities improve and the Basic/Bloodsport attack effects change. The altered skills can be used in the middle of regular attacks without consuming MP. While the skill is activated, the character's movement speeds and evasion are increased, and super armor is granted on every attack. Other skills except [[Bloody Spike]] and [[Death Hawk]] cannot be used. Disabled in the Arena.
 
  
 
|Attributes=
 
|Attributes=
Line 23: Line 22:
 
*{{CastTime|Instant Cast}}
 
*{{CastTime|Instant Cast}}
 
*{{Cooldown|Dungeon=40 sec}}
 
*{{Cooldown|Dungeon=40 sec}}
 +
*{{SkillAttribute|MP Consumption|200}}
 +
*'''Ability Change:'''
 +
**{{SkillAttribute|Evasion Rate|+20%}}
 +
**{{SkillAttribute|Twin Gunblade Duration|40 sec}}
 +
*'''Rainbow Kick:'''
 +
**{{SkillAttribute|Cooldown|4.5 sec}}
 +
*'''Chain Snatch:'''
 +
**{{SkillAttribute|Cooldown|6 sec}}
 +
*'''Spinning Blade:'''
 +
**{{SkillAttribute|Multi-hit Count|2}}
 +
**{{SkillAttribute|Cooldown|4.4 sec}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
  
 
|Notes=
 
|Notes=
 
*This skill's effect lasts 40 seconds. Character will begin to flash white during the last 10 seconds.
 
*This skill's effect lasts 40 seconds. Character will begin to flash white during the last 10 seconds.
*Each wave attack changes as the following:
+
*Skills are altered as the following:
**Basic Attack: Twin Gun
+
**'''Basic Attack: Twin Gun'''
 
***Pressing {{X}} repeatedly initiates a moving shot combo. The basic attack shots have a significantly larger hitbox, matching to that of [[Multi Headshot]].
 
***Pressing {{X}} repeatedly initiates a moving shot combo. The basic attack shots have a significantly larger hitbox, matching to that of [[Multi Headshot]].
 
***Pressing {{X}} while dashing will perform an overhead matrix cartwheel attack.
 
***Pressing {{X}} while dashing will perform an overhead matrix cartwheel attack.
 
***Pressing {{X}} in midair will perform aerial shots.
 
***Pressing {{X}} in midair will perform aerial shots.
****'''Note:''' [[Aerial Fire]] does not affect the aerial shots.
+
****'''Note:''' {{IconLink|Aerial Fire}} does not affect the aerial shots.
**Z Skill: Blade
+
**'''Z Skill: Blade'''
 
***Pressing {{Z}} repeatedly initiates a close-range blade combo.
 
***Pressing {{Z}} repeatedly initiates a close-range blade combo.
 
***Pressing {{Z}} while dashing will perform a fast slashing attack that knocks down enemies.
 
***Pressing {{Z}} while dashing will perform a fast slashing attack that knocks down enemies.
 
***Pressing {{Z}} in midair will perform a diagonally blade attack towards the ground.
 
***Pressing {{Z}} in midair will perform a diagonally blade attack towards the ground.
 
***This skill has no cooldown.
 
***This skill has no cooldown.
**Rainbow Kick ([[Topspin]]):
+
**'''Rainbow Kick''' ({{IconLink|Topspin}}):
***[[Topspin]] becomes Rainbow Kick, a rising somersault kick. Holding the skill button will allow you to jump higher and launch enemies higher. The character can follow up with aerial attacks afterwards.
+
***{{IconLink|Topspin}} becomes '''Rainbow Kick''', a rising somersault kick. Holding the skill button will allow you to jump higher and launch enemies higher. The character can follow up with aerial attacks afterwards.
**Chain Snatch ([[Spriggan]]):
+
**'''Chain Snatch''' ({{IconLink|Spriggan}}):
***[[Spriggan]] initiates a long-range chain grab attack to the front. Pressing the skill hotkey again will cause the character to grab and pull enemies hit by the blade towards her.
+
***{{IconLink|Spriggan}} becomes '''Chain Snatch'''. '''Chain Snatch''' initiates a long-range chain grab attack to the front. Pressing the skill hotkey again will cause the character to grab and pull enemies hit by the blade towards her.
 
***This skill is able to hit twice via pressing the skill hotkey again. Each hit does the same damage.
 
***This skill is able to hit twice via pressing the skill hotkey again. Each hit does the same damage.
**Spinning Blade ([[Needle Sobat]]):
+
**'''Spinning Blade''' ({{IconLink|Needle Sobat}}):
***[[Needle Sobat]] becomes Spinning Blade. The character throws a spinning blade projectile to attack enemies infront of her. Pierces through enemies, has unlimited X-axis range. Can be thrown diagonally, but to a limited extent -  it's trajectory can be modified slightly by holding the up or down button while throwing it.
+
***{{IconLink|Needle Sobat}} becomes '''Spinning Blade'''. The character throws a spinning blade projectile to attack enemies in front of her. Pierces through enemies, has unlimited X-axis range. Can be thrown diagonally, but to a limited extent -  it's trajectory can be modified slightly by holding the up or down button while throwing it.
 
*All of the above skills do not consume MP; the user may use them as many time as possible before this skill ends.
 
*All of the above skills do not consume MP; the user may use them as many time as possible before this skill ends.
 
*The user stays in super armor while doing any skill above.
 
*The user stays in super armor while doing any skill above.
 
*Pressing the Skill hotkey again will end the skill early.
 
*Pressing the Skill hotkey again will end the skill early.
 
*After the activation, the effect remains effective regardless of room/floor change. Be aware that alternated skills will be under cool time penalty too.
 
*After the activation, the effect remains effective regardless of room/floor change. Be aware that alternated skills will be under cool time penalty too.
*While Twin Gunblade is active, you may only use [[Topspin]], [[Needle Sobat]], [[Spriggan]], [[Death Hawk]], and [[Bloody Spike]].
+
*While [[Twin Gunblade]] is active, you may only use {{IconLink|Topspin}}, {{IconLink|Needle Sobat}}, {{IconLink|Spriggan}}, {{IconLink|Death Hawk}}, and {{IconLink|Bloody Spike}}.
**Although they are not listed, skills such as [[Revenger]], [[Bloody Carnival]], [[Quick Rebound]], and [[Backstep]] can be used as well.
+
**Although they are not listed, skills such as {{IconLink|Revenger}}, {{IconLink|Bloody Carnival}}, {{IconLink|Quick Rebound}}, and {{IconLink|Backstep}} can be used as well.
*All blade based attacks gain bleeding based on the level of [[Veiled Cutter]]
+
*All blade-based attacks gain bleeding based on the level of {{IconLink|Veiled Cutter}}.
  
 
|SkillGrowth=
 
|SkillGrowth=
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!rowspan="2"|Level
 
!rowspan="2"|Level
 
!rowspan="2"|Lv Req
 
!rowspan="2"|Lv Req
!rowspan="2"|MP
+
!rowspan="2"|Movement Speed
!colspan="3"|Ability Change
+
!colspan="5"|Physical Atk.
!colspan="2"|Basic Attack Change
 
!colspan="2"|Rainbow Kick
 
!colspan="2"|Chain Snatch
 
!colspan="3"|Spinning Blade
 
 
|-
 
|-
!Movement Speed||Evasion Rate||Duration
+
!Blade
!Blade Physical Atk.||Twin Gun Physical Atk.
+
!Twin Gun
!Physical Atk.||Cooldown
+
!Rainbow Kick
!Physical Atk.||Cooldown
+
!Chain Snatch
!Physical Atk.||Multi-Hit Count||Cooldown
+
!Spinning Blade
|-{{SkillRow}}
 
|1||40||rowspan="16"|200||+12.5%||rowspan="16"|+20%||rowspan="16"|40 sec.||278%||278%||1416%||rowspan="16"|4.5 sec.||708% + 708%||rowspan="16"|6 sec.||1192%||rowspan="16"|2 Hits||rowspan="16"|4.4 sec.
 
 
|-{{SkillRow}}
 
|-{{SkillRow}}
|2||43||+13.5%||291%||291%||1508%||754% + 754%||1278%
+
|1||40||+12.5%||colspan="2"|278%||1416%||708% + 708%||1192%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
|3||46||+14.5%||305%||305%||1600%||800% + 800%||1364%
+
|2||43||+13.5%||colspan="2"|291%||1508%||754% + 754%||1278%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
|4||49||+15.5%||318%||318%||1691%||846% + 846%||1450%
+
|3||46||+14.5%||colspan="2"|305%||1600%||800% + 800%||1364%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
|5||52||+16.5%||333%||333%||1781%||891% + 891%||1536%
+
|4||49||+15.5%||colspan="2"|318%||1691%||846% + 846%||1450%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
|6||55||+17.5%||346%||346%||1873%||937% + 937%||1621%
+
|5||52||+16.5%||colspan="2"|333%||1781%||891% + 891%||1536%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
|7||58||+18.5%||360%||360%||1965%||983% + 983%||1708%
+
|6||55||+17.5%||colspan="2"|346%||1873%||937% + 937%||1621%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
|8||61||+19.5%||373%||373%||2056%||1028% + 1028%||1795%
+
|7||58||+18.5%||colspan="2"|360%||1965%||983% + 983%||1708%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
|9||64||+20.5%||387%||387%||2146%||1073% + 1073%||1881%
+
|8||61||+19.5%||colspan="2"|373%||2056%||1028% + 1028%||1795%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
|10||67||+21.6%||400%||400%||2237%||1119% + 1119%||1967%
+
|9||64||+20.5%||colspan="2"|387%||2146%||1073% + 1073%||1881%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
|11||70||+22.6%||415%||415%||2327%||1164% + 1164%||2053%
+
|10||67||+21.6%||colspan="2"|400%||2237%||1119% + 1119%||1967%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
|12||73||+23.6%||428%||428%||2420%||1210% + 1210%||2138%
+
|11||70||+22.6%||colspan="2"|415%||2327%||1164% + 1164%||2053%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
|13||76||+24.6%||442%||442%||2512%||1256% + 1256%||2224%
+
|12||73||+23.6%||colspan="2"|428%||2420%||1210% + 1210%||2138%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
|14||79||+25.6%||455%||455%||2603%||1302% + 1302%||2310%
+
|13||76||+24.6%||colspan="2"|442%||2512%||1256% + 1256%||2224%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
|15||82||+26.6%||469%||469%||2693%||1347% + 1347%||2396%
+
|14||79||+25.6%||colspan="2"|455%||2603%||1302% + 1302%||2310%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
|16||85||+27.6%||482%||482%||2785%||1393% + 1393%||2482%
+
|15||82||+26.6%||colspan="2"|469%||2693%||1347% + 1347%||2396%
 +
|-{{MaxSkillRow}}
 +
|16||85||+27.6%||colspan="2"|482%||2785%||1393% + 1393%||2482%
 
|}
 
|}
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 23:30, 8 November 2015


Twin Gunblade.png Twin Gunblade

Active Skill
Class:

Female Ranger

Command: Upkey.pngUpkey.pngDownkey.pngDownkey.pngSpacebar.png
Prerequisite Level: 40
Prerequisite Skills:

Description

Temporarily uses Twin Gunblade. Pressing the skill hotkey again cancels the skill. During the Twin Gunblade status, certain abilities improve and the Basic/Bloodsport attack effects change. The altered skills can be used in the middle of regular attacks without consuming MP. While the skill is activated, the character's movement speeds and evasion are increased, and super armor is granted on every attack. Other skills except Bloody Spike.png Bloody Spike and Death Hawk.png Death Hawk cannot be used. Disabled in the Arena.

Attributes

  • SP per level: 50
  • Casting Time: Instant Cast
  • Cooldown: 40 sec
  • MP Consumption: 200
  • Ability Change:
    • Evasion Rate: +20%
    • Twin Gunblade Duration: 40 sec
  • Rainbow Kick:
    • Cooldown: 4.5 sec
  • Chain Snatch:
    • Cooldown: 6 sec
  • Spinning Blade:
    • Multi-hit Count: 2
    • Cooldown: 4.4 sec
  • MP -4.0% Cooldown -2.0% on Command

Notes

  • This skill's effect lasts 40 seconds. Character will begin to flash white during the last 10 seconds.
  • Skills are altered as the following:
    • Basic Attack: Twin Gun
      • Pressing X.png repeatedly initiates a moving shot combo. The basic attack shots have a significantly larger hitbox, matching to that of Multi Headshot.
      • Pressing X.png while dashing will perform an overhead matrix cartwheel attack.
      • Pressing X.png in midair will perform aerial shots.
    • Z Skill: Blade
      • Pressing Z.png repeatedly initiates a close-range blade combo.
      • Pressing Z.png while dashing will perform a fast slashing attack that knocks down enemies.
      • Pressing Z.png in midair will perform a diagonally blade attack towards the ground.
      • This skill has no cooldown.
    • Rainbow Kick (Topspin Kick.png Topspin):
      • Topspin Kick.png Topspin becomes Rainbow Kick, a rising somersault kick. Holding the skill button will allow you to jump higher and launch enemies higher. The character can follow up with aerial attacks afterwards.
    • Chain Snatch (Spriggan.png Spriggan):
      • Spriggan.png Spriggan becomes Chain Snatch. Chain Snatch initiates a long-range chain grab attack to the front. Pressing the skill hotkey again will cause the character to grab and pull enemies hit by the blade towards her.
      • This skill is able to hit twice via pressing the skill hotkey again. Each hit does the same damage.
    • Spinning Blade (Needle Sobat.png Needle Sobat):
      • Needle Sobat.png Needle Sobat becomes Spinning Blade. The character throws a spinning blade projectile to attack enemies in front of her. Pierces through enemies, has unlimited X-axis range. Can be thrown diagonally, but to a limited extent - it's trajectory can be modified slightly by holding the up or down button while throwing it.
  • All of the above skills do not consume MP; the user may use them as many time as possible before this skill ends.
  • The user stays in super armor while doing any skill above.
  • Pressing the Skill hotkey again will end the skill early.
  • After the activation, the effect remains effective regardless of room/floor change. Be aware that alternated skills will be under cool time penalty too.
  • While Twin Gunblade is active, you may only use Topspin Kick.png Topspin, Needle Sobat.png Needle Sobat, Spriggan.png Spriggan, Death Hawk.png Death Hawk, and Bloody Spike.png Bloody Spike.
  • All blade-based attacks gain bleeding based on the level of Veiled Cut.png Veiled Cutter.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Movement Speed Physical Atk.
Blade Twin Gun Rainbow Kick Chain Snatch Spinning Blade
1 40 +12.5% 278% 1416% 708% + 708% 1192%
2 43 +13.5% 291% 1508% 754% + 754% 1278%
3 46 +14.5% 305% 1600% 800% + 800% 1364%
4 49 +15.5% 318% 1691% 846% + 846% 1450%
5 52 +16.5% 333% 1781% 891% + 891% 1536%
6 55 +17.5% 346% 1873% 937% + 937% 1621%
7 58 +18.5% 360% 1965% 983% + 983% 1708%
8 61 +19.5% 373% 2056% 1028% + 1028% 1795%
9 64 +20.5% 387% 2146% 1073% + 1073% 1881%
10 67 +21.6% 400% 2237% 1119% + 1119% 1967%
11 70 +22.6% 415% 2327% 1164% + 1164% 2053%
12 73 +23.6% 428% 2420% 1210% + 1210% 2138%
13 76 +24.6% 442% 2512% 1256% + 1256% 2224%
14 79 +25.6% 455% 2603% 1302% + 1302% 2310%
15 82 +26.6% 469% 2693% 1347% + 1347% 2396%
16 85 +27.6% 482% 2785% 1393% + 1393% 2482%

}}

Female Ranger Skills
Active:Chain Snatch.png Chain Snatch Death By Revolver.png Death By Revolver Death Hawk.png Death Hawk Gun Dance.png Gun Dance Gun Guard.png Gun Guard Headshot.png Headshot Moving Shot.png Moving Shot Multi Headshot.png Multi Headshot Revenger.png Revenger Sonic Spike.png Sonic Spike Western Fire.png Western Fire
Passive:Fastest Gun.png Fastest Gun Gunblade.png Gunblade Revolver Upgrade.png Revolver Upgrade Stylish.png Stylish
Awakening:Bloody Carnival.png Bloody Carnival Bloody Spike.png Bloody Spike Suppressive Barrage.png Suppressive Barrage Veiled Cut.png Veiled Cut
2nd Awakening:Blood and Chain.png Blood and Chain Chain Divider.png Chain Divider Kill Point.png Kill Point Saw Blade.png Saw Blade
Neo: Awakening:Chain Enlightenment.png Chain Enlightenment Crimson Garden.png Crimson Garden Ruination Area.png Ruination Area

Female Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Marilyn Rose.png Marilyn Rose Needle Sobat.png Needle Sobat RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Spriggan.png Spriggan Steep Slide.png Steep Slide Topspin Kick.png Topspin Kick
Passive:Sub Weapon Crusher.png Sub Weapon Crusher

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism