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Difference between revisions of "Sidewind"
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* Level 4 [[Combination Mastery]] grants an additional hit that pulls the enemy towards you. | * Level 4 [[Combination Mastery]] grants an additional hit that pulls the enemy towards you. | ||
+ | {{NavSkillsMonk|open|closed}} |
Revision as of 16:01, 11 March 2015
Description
The Monk does a standing straight jab that has a far reach.
Prerequisite
Details
- Command Input:
- Level 4 Battle Aura Mastery increases the attack range of Side Wind.
- Level 4 Combination Mastery grants an additional hit that pulls the enemy towards you.
Monk Skills | ||||||||
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Passive: Spirit Fists • Combat Mastery • Technical Mastery • Quick Parry • Double Shadow Active: Will Driver • Sway • Ducking Dash • Ducking Straight Punch • Ducking Body Blow • Ducking Uppercut • Divine Crush • Sidewind • Exquisite Combo • Sacred Counter • Chopping Hammer • Machine Gun Jab • Shadow Clone • Twister of Judgment • Heavenly Combo • Hurricane 'n' Roll Awakening: Dry Out • Demolition Punch • Gatling Punch • Big Bang Punch 2nd Awakening: Divine Judgement • Fatal Strikes • Nuclear Punch • The Wrath of God |
Monk TP Skills | |||||
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