Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Pistol Carbine"
m |
m |
||
Line 1: | Line 1: | ||
− | |||
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
Line 18: | Line 17: | ||
*{{SkillAttribute|Max Level|40}} | *{{SkillAttribute|Max Level|40}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Cooldown|30 sec | + | *{{Cooldown|30 sec.}} |
− | |||
*{{CubeCost|3}} | *{{CubeCost|3}} | ||
− | *{{Command Reduction|MP=5.0|Cooldown=5.0}} | + | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} |
*{{Cancelable}} | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Number of Hits|17}} | ||
|Notes= | |Notes= | ||
*Cannot be cast without {{IconLink|Overcharge}} active. | *Cannot be cast without {{IconLink|Overcharge}} active. | ||
− | *Female Spitfire has {{IconLink|Super Armor (Status)}} for the whole duration of this skill. | + | *Male/Female Spitfire has {{IconLink|Super Armor (Status)}} for the whole duration of this skill. |
*Can be improved with {{IconLink|Pistol Carbine Upgrade}}, increasing its attack. | *Can be improved with {{IconLink|Pistol Carbine Upgrade}}, increasing its attack. | ||
|SkillGrowth= | |SkillGrowth= | ||
− | <span style="display:none">{{</span> | + | <span style="display:none">{{</span><small> |
{{tabs | {{tabs | ||
|name=Gender | |name=Gender | ||
Line 38: | Line 37: | ||
|tab1=Dungeon | |tab1=Dungeon | ||
|contents1=<span style="display: none;">{{</span> | |contents1=<span style="display: none;">{{</span> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18 | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18}} |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
Line 46: | Line 45: | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
− | |||
{{!}}- {{#ifexpr: {{#var:i}} = 13 | {{MaxSkillRow}} }} | {{!}}- {{#ifexpr: {{#var:i}} = 13 | {{MaxSkillRow}} }} | ||
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|800| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|800|1070|13}} |
− | {{!}} <!--Atk.--> | + | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|1086|2409|13}}% |
{{!}}- | {{!}}- | ||
}} | }} | ||
Line 58: | Line 56: | ||
|tab2=Arena | |tab2=Arena | ||
|contents2=<span style="display: none;">{{</span> | |contents2=<span style="display: none;">{{</span> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18 | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18}} |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
!MP | !MP | ||
− | ! | + | !Atk. |
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
− | |||
{{!}}- {{#ifexpr: {{#var:i}} = 13 | {{MaxSkillRow}} }} | {{!}}- {{#ifexpr: {{#var:i}} = 13 | {{MaxSkillRow}} }} | ||
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|800| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|800|1070|13}} |
− | {{!}} <!--Atk.--> | + | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|1086|2409|13}}% |
{{!}}- | {{!}}- | ||
}} | }} | ||
Line 125: | Line 122: | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} | ||
− | + | {{TableNote}}</small> | |
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 21:55, 4 November 2019
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 70 |
Prerequisite Skills: | Overcharge Lv1 |
Description
Lays down a barrage on a front area with a pistol carbine.
The attribute of the bullets shot follows your current Overcharge element.
Attributes
- SP per level: 70
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 30 sec.
- This skill consumes 3 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
- Number of Hits: 17
Notes
- Cannot be cast without Overcharge active.
- Male/Female Spitfire has Super Armor (Status) for the whole duration of this skill.
- Can be improved with Pistol Carbine Upgrade, increasing its attack.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Atk. |
---|---|---|---|
1 | 70 | 800 | 1086% |
2 | 72 | 823 | 1196% |
3 | 74 | 845 | 1307% |
4 | 76 | 868 | 1417% |
5 | 78 | 890 | 1527% |
6 | 80 | 913 | 1637% |
7 | 82 | 935 | 1748% |
8 | 84 | 958 | 1858% |
9 | 86 | 980 | 1968% |
10 | 88 | 1003 | 2078% |
11 | 90 | 1025 | 2189% |
12 | 92 | 1048 | 2299% |
13 | 94 | 1070 | 2409% |
14 | 96 | 1093 | 2519% |
15 | 98 | 1115 | 2630% |
16 | 100 | 1138 | 2740% |
17 | 102 | 1160 | 2850% |
18 | 104 | 1183 | 2960% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Spitfire TP Skills | |
---|---|
Buster Shot Upgrade C4 Upgrade Cross Fire Upgrade G-61 Gravity Grenade Upgrade High-voltage Bullet Maxwell Upgrade M18 Claymore Upgrade Napalm Upgrade Returning Sniper Upgrade |
Female Spitfire TP Skills | |
---|---|
Buster Shot Upgrade C4 Upgrade Cross Fire Upgrade G-61 Gravity Grenade Upgrade Lock-on Support Upgrade M18 Claymore Upgrade Napalm Upgrade Pistol Carbine Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |