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Difference between revisions of "Intense Takedown"
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|tab1=Female | |tab1=Female | ||
|contents1= | |contents1= | ||
− | + | The shockwaves created by certain Grappler skills ({{IconLink|Suplex}}, {{IconLink|Fling}}, {{IconLink|Elbow Shock}}, {{IconLink|Air Steiner}}, {{IconLink|Spiral}}, {{IconLink|Cyclone Suplex}}, {{IconLink|Wild Cannon Spike}}, {{IconLink|Giant Twister}}, {{IconLink|Cyclone Attack}}, and {{IconLink|Air Clutch}}) reach a wider area and inflict greater damage. | |
|tab2=Male | |tab2=Male | ||
|contents2= | |contents2= | ||
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|SkillGrowth= | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
{{tabs | {{tabs | ||
|name=SkillGrowths | |name=SkillGrowths | ||
|tab1=Female | |tab1=Female | ||
|contents1= | |contents1= | ||
− | + | <span style="display:none">{{</span> | |
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !Attack Range Ratio | ||
+ | !Grab Indirect Atk. | ||
+ | !Seismic Crash Shockwave Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Attack Range Ratio--> {{Calc|{{#var:i}}|105|150|10}}% | ||
+ | {{!}} <!--Grab Indirect Atk.--> {{#ifexpr: {{#var:i}} < 2 | - | {{Calc|{{#var:i}}|13|65|10|2}} }}% | ||
+ | {{!}} <!--Seismic Crash Shockwave Atk.--> +{{#ifexpr: {{#var:i}} < 2 | - | {{Calc|{{#var:i}}|13|65|10|2}} }}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
|tab2=Male | |tab2=Male | ||
|contents2= | |contents2= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | |||
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
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}} | }} | ||
|} | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | }} | ||
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
</small> | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
− | |||
}} | }} |
Revision as of 16:53, 11 June 2019
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Description
The shockwaves created by certain Grappler skills ( Suplex, Fling, Elbow Shock, Air Steiner, Spiral, Cyclone Suplex, Wild Cannon Spike, Giant Twister, Cyclone Attack, and Air Clutch) reach a wider area and inflict greater damage.
Attributes
- SP per level: 30
- Master Level: 10
- Max Level: 20
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Attack Range Ratio | Grab Indirect Atk. | Seismic Crash Shockwave Atk. |
---|---|---|---|---|
1 | 15 | 105% | -% | +-% |
2 | 18 | 110% | 13% | +13% |
3 | 21 | 115% | 20% | +20% |
4 | 24 | 120% | 26% | +26% |
5 | 27 | 125% | 33% | +33% |
6 | 30 | 130% | 39% | +39% |
7 | 33 | 135% | 46% | +46% |
8 | 36 | 140% | 52% | +52% |
9 | 39 | 145% | 59% | +59% |
10 | 42 | 150% | 65% | +65% |
11 | 45 | 155% | 72% | +72% |
12 | 48 | 160% | 78% | +78% |
13 | 51 | 165% | 85% | +85% |
14 | 54 | 170% | 91% | +91% |
15 | 57 | 175% | 98% | +98% |
16 | 60 | 180% | 104% | +104% |
17 | 63 | 185% | 111% | +111% |
18 | 66 | 190% | 117% | +117% |
19 | 69 | 195% | 124% | +124% |
20 | 72 | 200% | 130% | +130% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |