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Difference between revisions of "Soul Lure"
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|Notes= | |Notes= | ||
− | *Can be improved with {{IconLink|Soul | + | *Can be improved with {{IconLink|Soul Homing Upgrade}}. |
*The size of the ghosts is larger if the skill is used under the effects of {{IconLink| Black Magic: Souls of the Dead}} | *The size of the ghosts is larger if the skill is used under the effects of {{IconLink| Black Magic: Souls of the Dead}} | ||
Revision as of 18:17, 9 June 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 30 |
Prerequisite Skills: | None |
Description
Throws a nocturnal soul to the ground. When you press the skill hotkey again, an army of ghosts appear to fight your enemies.
Ghosts automatically appear after a certain amount of time or when the Necromancer dies.
In Arena, ghosts appear immediately when the nocturnal soul touches the ground.
Attributes
- SP per level: 30
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 12 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Duration: 2.5 sec.
- Hit Interval: 0.2 sec.
- Auto-cast Atk.: +20%
- Cursed Enemy Atk.: +20%
Notes
- Can be improved with Soul Homing Upgrade.
- The size of the ghosts is larger if the skill is used under the effects of Black Magic: Souls of the Dead
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Atk. |
---|---|---|---|
1 | 30 | 65 | 262% |
2 | 32 | 76 | 289% |
3 | 34 | 87 | 315% |
4 | 36 | 97 | 342% |
5 | 38 | 108 | 368% |
6 | 40 | 119 | 395% |
7 | 42 | 130 | 421% |
8 | 44 | 140 | 448% |
9 | 46 | 151 | 474% |
10 | 48 | 162 | 501% |
11 | 50 | 173 | 527% |
12 | 52 | 183 | 554% |
13 | 54 | 194 | 581% |
14 | 56 | 205 | 607% |
15 | 58 | 216 | 634% |
16 | 60 | 226 | 660% |
17 | 62 | 237 | 687% |
18 | 64 | 248 | 713% |
19 | 66 | 259 | 740% |
20 | 68 | 269 | 766% |
21 | 70 | 280 | 793% |
22 | 72 | 291 | 819% |
23 | 74 | 302 | 846% |
24 | 76 | 313 | 872% |
25 | 78 | 323 | 899% |
26 | 80 | 334 | 926% |
27 | 82 | 345 | 952% |
28 | 84 | 356 | 979% |
29 | 86 | 366 | 1005% |
30 | 88 | 377 | 1032% |
31 | 90 | 388 | 1058% |
32 | 92 | 399 | 1085% |
33 | 94 | 409 | 1111% |
34 | 96 | 420 | 1138% |
35 | 98 | 431 | 1164% |
36 | 100 | 442 | 1191% |
37 | 102 | 452 | 1218% |
38 | 104 | 463 | 1244% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |