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Difference between revisions of "Ninpou: Decoy Upgrade"

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|Type3=
 
|Type3=
 
|PrerequisiteLevel=55
 
|PrerequisiteLevel=55
|PrerequisiteSkill=
+
|PrerequisiteSkill={{IconLink|Ninpou: Decoy}} Lv10
*{{IconLink|Ninpou: Decoy}} Level 10
 
 
|Command=
 
|Command=
 
|Description=
 
|Description=
Increases {{IconLink|Ninpou: Decoy}}'s damage and explosion range.
+
Increases {{IconLink|Ninpou: Decoy}} Atk. and explosion range.
 
+
*{{SkillAttribute|Atk. per Level|+10%}}
 +
*{{SkillAttribute|Explosion Range per Level|+5%}}
 
|Attributes=
 
|Attributes=
*'''Max level:''' 5
 
 
*{{TP per level|2}}
 
*{{TP per level|2}}
*{{SkillAttribute|Bonus Atk. per Level|10%}}
+
*{{SkillAttribute|Master Level|5}}
*{{SkillAttribute|Bonus Explosion Range per Level|5%}}
+
*{{SkillAttribute|Max Level|7}}
 
 
  
 
|Notes=
 
|Notes=
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|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
{| {{SkillTableHeader}}
+
<small>
!Lv
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 +
{|{{SkillTableHeader}}
 +
!Level
 
!Lv Req
 
!Lv Req
!Atk. Increase
+
!Atk.
!Explosion Range Increase
+
!Duration
|-{{SkillRow}}
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 1||55||10%||5%
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }}
| 2||60||20%||10%
+
{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
+
{{!}} <!--Lv Req--> {{#expr: 55+5*({{#var:i}}-1)}}
| 3||65||30%||15%
+
{{!}} <!--Atk.--> +{{#expr: 10*{{#var:i}} round 0}}%
|-{{SkillRow}}
+
{{!}} <!--Explosion Range--> +{{#expr: 5*{{#var:i}} round 0}}%
| 4||70||40%||20%
+
{{!}}-
|-{{MaxSkillRow}}
+
}}
| 5||75||50%||25%
 
 
|}
 
|}
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 06:18, 10 May 2019


Ninpou- Decoy Upgrade.png Ninpou: Decoy Upgrade

No Video
TP Passive Skill
Class:

Kunoichi

Command: None
Prerequisite Level: 55
Prerequisite Skills: Ninpou- Decoy.png Ninpou: Decoy Lv10

Description

Increases Ninpou- Decoy.png Ninpou: Decoy Atk. and explosion range.

  • Atk. per Level: +10%
  • Explosion Range per Level: +5%

Attributes

  • TP per level: 2
  • Master Level: 5
  • Max Level: 7


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Atk. Duration
1 55 +10% +5%
2 60 +20% +10%
3 65 +30% +15%
4 70 +40% +20%
5 75 +50% +25%
6 80 +60% +30%
7 85 +70% +35%

}}