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Difference between revisions of "Phantom Storm"

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(Updated Skill Level 5)
m (Updated to match Korean Skill API)
Line 11: Line 11:
 
Brands enemies near {{IconLink|Vallacre}}. Branded enemies are pulled into a twister, attacked by the Army of the Dead, and then exploded.<br>
 
Brands enemies near {{IconLink|Vallacre}}. Branded enemies are pulled into a twister, attacked by the Army of the Dead, and then exploded.<br>
 
Requires {{IconLink|Vallacre}}.
 
Requires {{IconLink|Vallacre}}.
 +
 +
This skill creates the following additional effects, depending on its level.
 
*Level 3: Widens the branding area and increases the pulling strength.
 
*Level 3: Widens the branding area and increases the pulling strength.
 
*Level 6: Temporarily increases the {{IconLink|Nicholas Rapport}} level.
 
*Level 6: Temporarily increases the {{IconLink|Nicholas Rapport}} level.
Line 17: Line 19:
 
|Attributes=
 
|Attributes=
 
*{{SP per level|0}}
 
*{{SP per level|0}}
*{{CastTime|Dungeon=1 sec}}
+
*{{SkillAttribute|Master Level|30}}
*{{Cooldown|Dungeon=120 sec (Beginning Cooldown: 600 sec in Arena)}}
+
*{{SkillAttribute|Max Level|40}}
 +
*{{CastTime|Dungeon=1 sec.}}
 +
*{{Cooldown|Dungeon=145 sec.}}
 
*{{CubeCost|5}}
 
*{{CubeCost|5}}
 +
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 +
*{{SkillAttribute|Brand Range|400 px}}
 
*'''Twister:'''
 
*'''Twister:'''
**{{SkillAttribute|Attack Duration|3 sec}}
+
**{{SkillAttribute|Attack Duration|2 sec.}}
**{{SkillAttribute|Hit Interval|every 0.3 sec}}
+
**{{SkillAttribute|Hit Interval|every 0.3 sec.}}
 
*'''Dead Army:'''
 
*'''Dead Army:'''
**{{SkillAttribute|Attack Duration|4 sec}}
+
**{{SkillAttribute|Attack Duration|2.5 sec.}}
**{{SkillAttribute|Hit Interval|every 0.2 sec}}
+
**{{SkillAttribute|Hit Interval|every 0.2 sec.}}
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
+
*'''Level 6:'''
 +
**{{SkillAttribute|Nicholas Rapport Level|+5}}
 +
**{{SkillAttribute|Nicholas Rapport Duration|+100 sec.}}
 +
*'''Level 9:'''
 +
**{{SkillAttribute|Vallacre the Slaughterer Possession Level|+4}}
  
 
|Notes=
 
|Notes=
Line 35: Line 45:
  
 
|SkillGrowth=
 
|SkillGrowth=
{{MissingInfo|Data values may be outdated. (Level 2, 3, 5 confirmed updated)}}
+
<span style="display:none">{{</span>
{{tabs
+
<small>
|name=Skill Growths
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
|tab1=Dungeon
 
|contents1=<span style="display: none;">{{</span>
 
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
!rowspan="2"|Level
+
!Level
!rowspan="2"|Lv Req
+
!Lv Req
!rowspan="2"|MP
+
!MP
!rowspan="2"|Brand Radius
+
!Twister Atk.
!colspan="3"|Magical Atk.
+
!Dead Army Atk.
!colspan="2"|{{IconLink|Nicholas Rapport}}
+
!Finishing Explosion Atk.
!colspan="2"|{{IconLink|Vallacre the Slaughterer}}<br>Possession
+
!Vallacre the Slaughterer<br>Possession Duration
|-
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
!Twister
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
!Dead Army
+
{{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
!Finishing Explosion
+
{{!}} <!--Level--> {{#var:i}}
!Level Bonus
+
{{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}}
!Bonus Duration
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|881|7403|40}}
!Level Bonus
+
{{!}} <!--Twister Atk.--> {{Calc|{{#var:i}}|506|5083|40}}%
!Bonus Duration
+
{{!}} <!--Dead Army Atk.--> {{Calc|{{#var:i}}|1754|17627|40}}%
|-{{SkillRow}}
+
{{!}} <!--Finishing Explosion Atk.--> {{Calc|{{#var:i}}|11416|114661|40}}%
| 1 || 50 || ?? || rowspan="9"|800 px || ??% || ??% || ??% || rowspan="5"|+0 || rowspan="5"|0 sec || rowspan="8"|+0 || rowspan="8"|0 sec
+
{{!}} <!--Vallacre the Slaughterer Possession Duration--> +{{#ifexpr: {{#var:i}} < 9 | - | {{Calc|{{#var:i}}|40|660|40|9}} }} sec.
|-{{SkillRow}}  
+
{{!}}-
| 2 || 55 || 1048 || 281% || 843% || 8415%
+
}}
|-{{SkillRow}}
 
| 3 || 60 || 1215 || 335% || 1003% || 10010%
 
|-{{SkillRow}}
 
| 4 || 65 || ?? || ??% || ??% || ??%
 
|-{{SkillRow}}
 
| 5 || 70 || 1549 || 439% || 1320% || 13204%
 
|-{{SkillRow}}
 
| 6 || 75 || 1546 || 404% || 1211% || 12114% || +4 || rowspan="4"|+10 sec
 
|-{{SkillRow}}
 
| 7 || 80 || 1679 || 448% || 1342% || 13421% || +4
 
|-{{MaxSkillRow}}
 
| 8 || 85 || 1812 || 490% || 1472% || 14726% || +5
 
|-{{SkillRow}}
 
| 9 || 90 || 1945 || 535% || 1603% || 16036% || +5 || +4 || +12.5 sec
 
|}
 
<span style="display:none">}}</span>
 
|tab2=Arena
 
|contents2=<span style="display: none;">{{</span>
 
{|{{SkillTableHeader}}
 
!rowspan="2"|Level
 
!rowspan="2"|Lv Req
 
!rowspan="2"|MP
 
!rowspan="2"|Brand Radius
 
!colspan="3"|Magical Atk.
 
!colspan="2"|{{IconLink|Nicholas Rapport}}
 
!colspan="2"|{{IconLink|Vallacre the Slaughterer}}<br>Possession
 
|-
 
!Twister
 
!Dead Army
 
!Finishing Explosion
 
!Level Bonus
 
!Bonus Duration
 
!Level Bonus
 
!Bonus Duration
 
|-{{SkillRow}}
 
| 1 || 50 || ?? || rowspan="2"|320 px || 10% || 29% || 2363% || rowspan="5"|+0 || rowspan="5"|0 sec || rowspan="8"|+0 || rowspan="8"|0 sec
 
|-{{SkillRow}}  
 
| 2 || 55 || 1048 || rowspan="2"|11% || 32% || 2585%
 
|-{{SkillRow}}
 
| 3 || 60 || 1215 || rowspan="7" | 400 px || 34% || 2806%
 
|-{{SkillRow}}
 
| 4 || 65 || ?? || ??% || ??% || ??%
 
|-{{SkillRow}}
 
| 5 || 70 || 1549 || 13% || 40% || 3249%
 
|-{{SkillRow}}
 
| 6 || 75 || 1546 || ??% || ??% || ??% || +?? || rowspan="4"|+?? sec
 
|-{{SkillRow}}
 
| 7 || 80 || 1679 || ??% || ??% || ??% || +??
 
|-{{MaxSkillRow}}
 
| 8 || 85 || 1812 || ??% || ??% || ??% || +??
 
|-{{SkillRow}}
 
| 9 || 90 || 1945 || ??% || ??% || ??% || +?? || +??|| +?? sec
 
 
|}
 
|}
 +
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
}}
 
 
}}
 
}}

Revision as of 19:59, 2 June 2019


Phantasm Storm.png Phantom Storm

Awakening Active Skill
Class:

Necromancer

Command: Upkey.pngUpkey.pngDownkey.pngDownkey.pngZ.png
Prerequisite Level: 50
Prerequisite Skills: None

Description

Brands enemies near Vallacre the Slaughterer.png Vallacre. Branded enemies are pulled into a twister, attacked by the Army of the Dead, and then exploded.
Requires Vallacre the Slaughterer.png Vallacre.

This skill creates the following additional effects, depending on its level.

  • Level 3: Widens the branding area and increases the pulling strength.
  • Level 6: Temporarily increases the Nicholas Rapport.png Nicholas Rapport level.
  • Level 9: Temporarily increases the Vallacre the Slaughterer.png Vallacre the Slaughterer Possession level.

Attributes

  • SP per level: 0
  • Master Level: 30
  • Max Level: 40
  • Casting Time: 1 sec.
  • Cooldown: 145 sec.
  • This skill consumes 5 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -4.0% Cooldown -2.0% on Command
  • Brand Range: 400 px
  • Twister:
    • Attack Duration: 2 sec.
    • Hit Interval: every 0.3 sec.
  • Dead Army:
    • Attack Duration: 2.5 sec.
    • Hit Interval: every 0.2 sec.
  • Level 6:
    • Nicholas Rapport Level: +5
    • Nicholas Rapport Duration: +100 sec.
  • Level 9:
    • Vallacre the Slaughterer Possession Level: +4

Notes

  • The skill levels up for free every 5 levels beginning at level 50, after awakening.
  • Requires Vallacre the Slaughterer.png Vallacre the Slaughterer to be summoned.
  • Puts the Defiler in Super Armor (Status).png Super Armor (Status) during the setup of the attack.
  • When Vallacre begins pulling in enemies, you are free to move and attack on your own, but you are unable to use Vallacre the Slaughterer.png Vallacre the Slaughterer and his associated skills until Phantom Storm ends.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Twister Atk. Dead Army Atk. Finishing Explosion Atk. Vallacre the Slaughterer
Possession Duration
1 50 881 506% 1754% 11416% +- sec.
2 55 1048 623% 2161% 14063% +- sec.
3 60 1215 741% 2568% 16711% +- sec.
4 65 1383 858% 2975% 19358% +- sec.
5 70 1550 975% 3382% 22005% +- sec.
6 75 1717 1093% 3789% 24653% +- sec.
7 80 1884 1210% 4196% 27300% +- sec.
8 85 2052 1328% 4603% 29947% +- sec.
9 90 2219 1445% 5010% 32594% +40 sec.
10 95 2386 1562% 5417% 35242% +60 sec.
11 100 2553 1680% 5824% 37889% +80 sec.
12 105 2721 1797% 6231% 40536% +100 sec.
13 110 2888 1914% 6638% 43184% +120 sec.
14 115 3055 2032% 7045% 45831% +140 sec.
15 120 3222 2149% 7452% 48478% +160 sec.
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Necromancer Skills
Active:Black Wave.png Black Wave Black Web.png Black Web Dark Fist.png Dark Fist Dark Nail.png Dark Nail Dark Ritual.png Dark Ritual Dead Man's Grudge.png Dead Man's Grudge Guillotine (Necromancer).png Guillotine (Necromancer) Living Dead.png Living Dead Massacre Dance.png Massacre Dance Nicholas Rapport.png Nicholas Rapport Obedient Ghost.png Obedient Ghost Power Fist (Necromancer).png Power Fist (Necromancer) Soul Lure.png Soul Lure Vallacre's Grasp.png Vallacre's Grasp Vallacre the Slaughterer.png Vallacre the Slaughterer Zombie Rapport.png Zombie Rapport
Passive:Black Magic Tome- Spirit of the Dead.png Black Magic Tome: Spirit of the Dead Ring of Darkness.png Ring of Darkness Vallacre's Pledge.png Vallacre's Pledge Wand Mastery.png Wand Mastery
Awakening:Dead Man's Obsession.png Dead Man's Obsession Fear of the Slaughterer.png Fear of the Slaughterer Hate Pool.png Hate Pool Phantasm Storm.png Phantom Storm
2nd Awakening:Black Arachnea.png Black Arachnea Executioner Slash.png Executioner Slash Unholy Mastery.png Unholy Mastery Vallacre Incarnation.png Vallacre Incarnation
Neo: Awakening:Acheron's Key.png Acheron's Key Cocoon of the Undead.png Cocoon of the Undead Primordial Fear- Moros.png Primordial Fear: Moros

Thief Skills
Active:Ankle Cut (Thief).png Ankle Cut (Thief) Bone Shield.png Bone Shield Curse Spear.png Curse Spear Dark Soul.png Dark Soul Diving Arrow.png Diving Arrow Eraser.png Eraser Flame Cut.png Flame Cut Flying Squirrel.png Flying Squirrel Kunai Throw.png Kunai Throw Rising Cut (Thief).png Rising Cut (Thief) Shadow Cut.png Shadow Cut Shining Cut.png Shining Cut Slicer.png Slicer Transformation- Molting.png Transformation: Molting
Passive:None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism