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Difference between revisions of "Soul Lure"

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|Class=Necromancer
 
|Class=Necromancer
 
|Type=Active
 
|Type=Active
|PrerequisiteLevel=
+
|PrerequisiteLevel=30
 
|PrerequisiteSkill=
 
|PrerequisiteSkill=
 
|Command={{Left}}{{Right}}{{Right}}{{Z}}
 
|Command={{Left}}{{Right}}{{Right}}{{Z}}
|Description=Throws a nocturnal soul to the ground. When you press the skill hotkey again, an army of ghosts appear to fight your enemies. Ghosts automatically appear after a certain amount of time or when the Necromancer dies. In Arena, ghosts appear immediately when the nocturnal soul touches the ground. The size of the ghosts is larger if the skill is used under the effects of {{IconLink| Black Magic: Souls of the Dead}}
+
|Description=Throws a nocturnal soul to the ground. When you press the skill hotkey again, an army of ghosts appear to fight your enemies.<br>
 +
Ghosts automatically appear after a certain amount of time or when the Necromancer dies.<br>
 +
In Arena, ghosts appear immediately when the nocturnal soul touches the ground.  
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|30}}
 
*{{SP per level|30}}
 +
*{{SkillAttribute|Master Level|50}}
 +
*{{SkillAttribute|Max Level|60}}
 
*{{CastTime|Dungeon=Instant Cast}}
 
*{{CastTime|Dungeon=Instant Cast}}
*{{Cooldown|Dungeon=<font color=red>13.2 sec</font>|Arena=<font color=red>11 sec</font>}}
+
*{{Cooldown|Dungeon=12 sec.}}
 +
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
*{{SkillAttribute|Duration|Dungeon=2.5 sec|Arena=1 sec}}
+
*{{SkillAttribute|Duration|2.5 sec.}}
*{{SkillAttribute|Hit Interval|Dungeon=every 0.2 sec|Arena=every 0.25 sec}}
+
*{{SkillAttribute|Hit Interval|0.2 sec.}}
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
+
*{{SkillAttribute|Auto-cast Atk.|+20%}}
 +
*{{SkillAttribute|Cursed Enemy Atk.|+20%}}
  
 
|Notes=
 
|Notes=
 
*Can be improved with {{IconLink|Soul Lure Upgrade}}.
 
*Can be improved with {{IconLink|Soul Lure Upgrade}}.
 +
*The size of the ghosts is larger if the skill is used under the effects of {{IconLink| Black Magic: Souls of the Dead}}
  
 
|SkillGrowth=
 
|SkillGrowth=
{{MissingInfo|Missing Arena info}}
 
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
<small>
|- {{Bgblue}}
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 +
{|{{SkillTableHeader}}
 
!Level
 
!Level
 
!Lv Req
 
!Lv Req
 
!MP
 
!MP
!Magical Atk.
+
!Atk.
|-{{SkillRow}}
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 1 || 30 || 74 || 68% + {{AbsoluteDamage|Tooltip=744|IndependantAttack=1095}}
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
| 2 || 32 || 85 || 75% + {{AbsoluteDamage|Tooltip=821|IndependantAttack=1095}}
+
{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
+
{{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}}
| 3 || 34 || 95 || 82% + {{AbsoluteDamage|Tooltip=897|IndependantAttack=1095}}
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|65|700|60}}
|-{{SkillRow}}
+
{{!}} <!--Atk.--> {{Calc|{{#var:i}}|262|1828|60}}%
| 4 || 36 || 105 || 89% + {{AbsoluteDamage|Tooltip=974|IndependantAttack=1095}}
+
{{!}}-
|-{{SkillRow}}
+
}}
| 5 || 38 || 116 || 96% + {{AbsoluteDamage|Tooltip=1051|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 6 || 40 || 127 || 102% + {{AbsoluteDamage|Tooltip=1116|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 7 || 42 || 138 || 109% + {{AbsoluteDamage|Tooltip=1193|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 8 || 44 || 148 || 116% + {{AbsoluteDamage|Tooltip=1270|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 9 || 46 || 158 || 123% + {{AbsoluteDamage|Tooltip=1346|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 10 || 48 || 169 || 130% + {{AbsoluteDamage|Tooltip=1423|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 11 || 50 || 180 || 137% + {{AbsoluteDamage|Tooltip=1500|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 12 || 52 || 190 || 144% + {{AbsoluteDamage|Tooltip=1576|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 13 || 54 || 201 || 151% + {{AbsoluteDamage|Tooltip=1653|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 14 || 56 || 211 || 158% + {{AbsoluteDamage|Tooltip=1730|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 15 || 58 || 221 || 165% + {{AbsoluteDamage|Tooltip=1806|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 16 || 60 || 233 || 171% + {{AbsoluteDamage|Tooltip=1872|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 17 || 62 || 243 || 178% + {{AbsoluteDamage|Tooltip=1949|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 18 || 64 || 254 || 185% + {{AbsoluteDamage|Tooltip=2025|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 19 || 66 || 264 || 192% + {{AbsoluteDamage|Tooltip=2102|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 20 || 68 || 274 || 199% + {{AbsoluteDamage|Tooltip=2179|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 21 || 70 || 286 || 206% + {{AbsoluteDamage|Tooltip=2255|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 22 || 72 || 296 || 213% + {{AbsoluteDamage|Tooltip=2332|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 23 || 74 || 307 || 220% + {{AbsoluteDamage|Tooltip=2408|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 24 || 76 || 317 || 227% + {{AbsoluteDamage|Tooltip=2485|IndependantAttack=1095}}
 
|-{{SkillRow}}
 
| 25 || 78 || 327 || 234% + {{AbsoluteDamage|Tooltip=2772|IndependantAttack=1185}}
 
|-{{SkillRow}}
 
| 26 || 80 || 339 || 240% + {{AbsoluteDamage|Tooltip=2844|IndependantAttack=1185}}
 
|-{{SkillRow}}
 
| 27 || 82 || 349 || 247% + {{AbsoluteDamage|Tooltip=3801|IndependantAttack=1539}}
 
|-{{MaxSkillRow}}
 
| 28 || 84 || 359 || 254% + {{AbsoluteDamage|Tooltip=3909|IndependantAttack=1539}}
 
 
|}
 
|}
 +
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 18:16, 9 June 2019


Soul Lure.png Soul Lure

Active Skill
Class:

Necromancer

Command: Leftkey.pngRightkey.pngRightkey.pngZ.png
Prerequisite Level: 30
Prerequisite Skills: None

Description

Throws a nocturnal soul to the ground. When you press the skill hotkey again, an army of ghosts appear to fight your enemies.
Ghosts automatically appear after a certain amount of time or when the Necromancer dies.
In Arena, ghosts appear immediately when the nocturnal soul touches the ground.

Attributes

  • SP per level: 30
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 12 sec.
  • MP -2.0% Cooldown -1.0% on Command
  • Basic Attack Cancelable Skill
  • Duration: 2.5 sec.
  • Hit Interval: 0.2 sec.
  • Auto-cast Atk.: +20%
  • Cursed Enemy Atk.: +20%

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Atk.
1 30 65 262%
2 32 76 289%
3 34 87 315%
4 36 97 342%
5 38 108 368%
6 40 119 395%
7 42 130 421%
8 44 140 448%
9 46 151 474%
10 48 162 501%
11 50 173 527%
12 52 183 554%
13 54 194 581%
14 56 205 607%
15 58 216 634%
16 60 226 660%
17 62 237 687%
18 64 248 713%
19 66 259 740%
20 68 269 766%
21 70 280 793%
22 72 291 819%
23 74 302 846%
24 76 313 872%
25 78 323 899%
26 80 334 926%
27 82 345 952%
28 84 356 979%
29 86 366 1005%
30 88 377 1032%
31 90 388 1058%
32 92 399 1085%
33 94 409 1111%
34 96 420 1138%
35 98 431 1164%
36 100 442 1191%
37 102 452 1218%
38 104 463 1244%
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Necromancer Skills
Active:Black Wave.png Black Wave Black Web.png Black Web Dark Fist.png Dark Fist Dark Nail.png Dark Nail Dark Ritual.png Dark Ritual Dead Man's Grudge.png Dead Man's Grudge Guillotine (Necromancer).png Guillotine (Necromancer) Living Dead.png Living Dead Massacre Dance.png Massacre Dance Nicholas Rapport.png Nicholas Rapport Obedient Ghost.png Obedient Ghost Power Fist (Necromancer).png Power Fist (Necromancer) Soul Lure.png Soul Lure Vallacre's Grasp.png Vallacre's Grasp Vallacre the Slaughterer.png Vallacre the Slaughterer Zombie Rapport.png Zombie Rapport
Passive:Black Magic Tome- Spirit of the Dead.png Black Magic Tome: Spirit of the Dead Ring of Darkness.png Ring of Darkness Vallacre's Pledge.png Vallacre's Pledge Wand Mastery.png Wand Mastery
Awakening:Dead Man's Obsession.png Dead Man's Obsession Fear of the Slaughterer.png Fear of the Slaughterer Hate Pool.png Hate Pool Phantasm Storm.png Phantom Storm
2nd Awakening:Black Arachnea.png Black Arachnea Executioner Slash.png Executioner Slash Unholy Mastery.png Unholy Mastery Vallacre Incarnation.png Vallacre Incarnation
Neo: Awakening:Acheron's Key.png Acheron's Key Cocoon of the Undead.png Cocoon of the Undead Primordial Fear- Moros.png Primordial Fear: Moros

Thief Skills
Active:Ankle Cut (Thief).png Ankle Cut (Thief) Bone Shield.png Bone Shield Curse Spear.png Curse Spear Dark Soul.png Dark Soul Diving Arrow.png Diving Arrow Eraser.png Eraser Flame Cut.png Flame Cut Flying Squirrel.png Flying Squirrel Kunai Throw.png Kunai Throw Rising Cut (Thief).png Rising Cut (Thief) Shadow Cut.png Shadow Cut Shining Cut.png Shining Cut Slicer.png Slicer Transformation- Molting.png Transformation: Molting
Passive:None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism