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Difference between revisions of "Zombie Rapport"

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|PrerequisiteSkill={{IconLink|Nicholas Rapport}} Lv2
 
|PrerequisiteSkill={{IconLink|Nicholas Rapport}} Lv2
 
|Command={{Up}}{{Up}}{{Right}}{{Z}}
 
|Command={{Up}}{{Up}}{{Right}}{{Z}}
|Description=Commands {{IconLink|Nicholas}} to summon a group of zombies, who bite enemies and then disappear in a Shadow explosion. Bitten enemies have a Chance to be Cursed. When a Cursed enemy dies, a zombie of the same level as the original is summoned.
+
|Description=Commands {{IconLink|Nicholas}} to summon a Zombie mob, who bite enemies and then disappear in a Shadow explosion. Bitten enemies have a Chance to be Cursed. When a Cursed enemy ides, a Zombie of the same level as the original Zombie is summoned.
 +
*Zombie Bite's cooldown is increased in Arena.
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|25}}
 
*{{SP per level|25}}
 +
*{{SkillAttribute|Master Level|50}}
 +
*{{SkillAttribute|Max Level|60}}
 
*{{CastTime|Dungeon=Instant Cast}}
 
*{{CastTime|Dungeon=Instant Cast}}
*{{Cooldown|Dungeon=8 sec|Arena=6 sec}}
+
*{{Cooldown|Dungeon=8 sec.}}
*'''Zombie:'''
+
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
**{{SkillAttribute|Duration|Dungeon=20 sec|Arena=8 sec}}
+
*{{SkillAttribute|Zombie Level|Scales with Character Level}}
**{{SkillAttribute|Max Bites|3}}
+
*{{SkillAttribute|Zombie Duration|20 sec.}}
*'''Curse:'''
+
*{{SkillAttribute|Zombie Max Bites|3}}
**{{SkillAttribute|Duration|5 sec}}
+
*{{SkillAttribute|Curse Duration|5 sec.}}
**{{SkillAttribute|Damage Interval|every 1 sec}}
+
*{{SkillAttribute|Curse Damage Interval|0.8 sec.}}
 
*{{SkillAttribute|Max Zombie Summon Count|5}}
 
*{{SkillAttribute|Max Zombie Summon Count|5}}
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
+
*'''Arena:'''
 +
**{{SkillAttribute|Zombie Bite Atk. Cooldown|- sec.}}
  
 
|Notes=
 
|Notes=
Line 27: Line 31:
  
 
|SkillGrowth=
 
|SkillGrowth=
{{MissingInfo|Missing Arena info}}
 
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
<small>
|-{{Bgblue}}
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:hp|1646,1900,2176,2476,2802,3155,3534,3942,4379,4846,5345,5876,6440,7039,7673,8342,9049,9796,10580,11405,12271,13180,14131,15127,16168,17255,18389,19572,20803,22085,23418,24803,26240,27733,29281,30884,32545,34264,36041,37879,39779,41740,43764,45852,48005,50224,52511,54865,57288,59782,50867,52016,53165,54315,55464,56613,57762,58911,60060,61209}}
!rowspan="2"|Level
+
{{#arraydefine:catk|17,17,20,20,20,23,23,23,28,28,33,33,33,37,37,40,40,40,45,45,45,48,48,53,53,53,56,56,63,63,63,65,65,65,68,68,73,73,73,79,79,81,81,81,84,84,84,88,88,96,96,96,99,99,99,101,101,104,104,107}}
!rowspan="2"|Lv Req
+
{|{{SkillTableHeader}}
!rowspan="2"|MP
+
!rowspan=2|Level
!colspan="4"|Zombie
+
!rowspan=2|Lv Req
!colspan="2"|Curse
+
!rowspan=2|MP
!rowspan="2"|Explosion Magic<br/>Attack
+
!colspan=4|Zombie
|-{{Bgblue}}
+
!colspan=2|Curse Effect
!Level
+
|-
!HP
+
!HP||Bite Atk.||Finish Bite Atk.||Explosion Atk.
!Bite Attack
+
!Chance||Atk.
!Finish Bite<br/>Attack
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
!Chance
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
!Attack
+
{{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
|-{{SkillRow}}
+
{{!}} <!--Level--> {{#var:i}}
| 1 || 20 || 32 || 22 || 1646
+
{{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}}
| {{AbsoluteDamage|Tooltip=303|IndependantAttack=1085}}
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|32|343|60}}
| {{AbsoluteDamage|Tooltip=558|IndependantAttack=1085}} || 10.0%
+
<!-- Zombie -->
| rowspan="2" | {{AbsoluteDamage|Tooltip=65|IndependantAttack=1085}}
+
{{!}} <!--HP--> {{#arrayindex:hp| {{#expr: {{#var:i}}-1 }} }}
| 194% + {{AbsoluteDamage|Tooltip=65|IndependantAttack=1085}}
+
{{!}} <!--Bite Atk.--> {{Calc|{{#var:i}}|57|376|60}}%
|-{{SkillRow}}
+
{{!}} <!--Finish Bite Atk. --> {{Calc|{{#var:i}}|106|754|60}}%
| 2 || 22 || 36 || 24 || 1900
+
{{!}} <!--Explosion Atk. --> {{Calc|{{#var:i}}|403|2808|60}}%
| {{AbsoluteDamage|Tooltip=325|IndependantAttack=1085}}  
+
<!-- -->
| {{AbsoluteDamage|Tooltip=640|IndependantAttack=1085}} || 10.4%
+
<!-- Curse Effect -->
|| 216% + {{AbsoluteDamage|Tooltip=65|IndependantAttack=1085}}
+
{{!}} <!--Chance--> {{Calc|{{#var:i}}|10|33.6|60|1|1}}%
|-{{SkillRow}}
+
{{!}} <!--Atk.--> {{#arrayindex:catk| {{#expr: {{#var:i}}-1 }} }}%
| 3 || 24 || 41 || 26 || 2176
+
<!-- -->
| {{AbsoluteDamage|Tooltip=368|IndependantAttack=1085}}  
+
{{!}}-
| {{AbsoluteDamage|Tooltip=705|IndependantAttack=1085}} || 10.8%
+
}}
| rowspan="3" | {{AbsoluteDamage|Tooltip=75|IndependantAttack=1085}}  
 
|| 216% + {{AbsoluteDamage|Tooltip=75|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 4 || 26 || 45 || 28 || 2476
 
| {{AbsoluteDamage|Tooltip=379|IndependantAttack=1085}}  
 
| {{AbsoluteDamage|Tooltip=770|IndependantAttack=1085}} || 11.2%
 
|| 254% + {{AbsoluteDamage|Tooltip=75|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 5 || 28 || 50 || 30 || 2802
 
| {{AbsoluteDamage|Tooltip=401|IndependantAttack=1085}}
 
| {{AbsoluteDamage|Tooltip=835|IndependantAttack=1085}} || 11.6%
 
|| 276% + {{AbsoluteDamage|Tooltip=75|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 6 || 30 || 54 || 32 || 3155
 
| {{AbsoluteDamage|Tooltip=444|IndependantAttack=1085}}  
 
| {{AbsoluteDamage|Tooltip=889|IndependantAttack=1085}} || 12.0%
 
| rowspan="3" | {{AbsoluteDamage|Tooltip=86|IndependantAttack=1085}}
 
|| 295% + {{AbsoluteDamage|Tooltip=86|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 7 || 32 || 59 || 34 || 3534
 
| {{AbsoluteDamage|Tooltip=466|IndependantAttack=1085}}  
 
| {{AbsoluteDamage|Tooltip=954|IndependantAttack=1085}} || 12.4%
 
|| 318% + {{AbsoluteDamage|Tooltip=86|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 8 || 34 || 63 || 36 || 3942
 
| {{AbsoluteDamage|Tooltip=499|IndependantAttack=1085}}
 
| {{AbsoluteDamage|Tooltip=998|IndependantAttack=1085}} || 12.8%
 
|| 336% + {{AbsoluteDamage|Tooltip=86|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 9 || 36 || 68 || 38 || 4379
 
| {{AbsoluteDamage|Tooltip=531|IndependantAttack=1085}}  
 
| {{AbsoluteDamage|Tooltip=1063|IndependantAttack=1085}} || 13.2%
 
| rowspan="2" | {{AbsoluteDamage|Tooltip=108|IndependantAttack=1085}}
 
|| 358% + {{AbsoluteDamage|Tooltip=108|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 10 || 38 || 72 || 40 || 4846
 
| {{AbsoluteDamage|Tooltip=564|IndependantAttack=1085}}  
 
| {{AbsoluteDamage|Tooltip=1117|IndependantAttack=1085}} || 13.6%
 
|| 379% + {{AbsoluteDamage|Tooltip=108|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 11 || 40 || 77 || 42 || 5345
 
| {{AbsoluteDamage|Tooltip=596|IndependantAttack=1085}}
 
| {{AbsoluteDamage|Tooltip=1182|IndependantAttack=1085}} || 14.0%
 
| rowspan="3" | {{AbsoluteDamage|Tooltip=130|IndependantAttack=1085}}
 
|| 396% + {{AbsoluteDamage|Tooltip=130|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 12 || 42 || 81 || 44 || 5876
 
| {{AbsoluteDamage|Tooltip=629|IndependantAttack=1085}}  
 
| {{AbsoluteDamage|Tooltip=1247|IndependantAttack=1085}} || 14.4%
 
|| 418% + {{AbsoluteDamage|Tooltip=130|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 13 || 44 || 86 || 46 || 6440
 
| {{AbsoluteDamage|Tooltip=651|IndependantAttack=1085}}
 
| {{AbsoluteDamage|Tooltip=1312|IndependantAttack=1085}} || 14.8%
 
|| 437% + {{AbsoluteDamage|Tooltip=130|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 14 || 46 || 90 || 48 || 7039
 
| {{AbsoluteDamage|Tooltip=694|IndependantAttack=1085}}  
 
| {{AbsoluteDamage|Tooltip=1377|IndependantAttack=1085}} || 15.2%
 
| rowspan="2" | {{AbsoluteDamage|Tooltip=141|IndependantAttack=1085}}
 
|| 458% + {{AbsoluteDamage|Tooltip=141|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 15 || 48 || 95 || 50 || 7673
 
| {{AbsoluteDamage|Tooltip=716|IndependantAttack=1085}}
 
| {{AbsoluteDamage|Tooltip=1421|IndependantAttack=1085}} || 15.6%
 
|| 476% + {{AbsoluteDamage|Tooltip=141|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 16 || 50 || 99 || 52 || 8342
 
| {{AbsoluteDamage|Tooltip=759|IndependantAttack=1085}}
 
| {{AbsoluteDamage|Tooltip=1486|IndependantAttack=1085}} || 16.0%
 
| rowspan="3" | {{AbsoluteDamage|Tooltip=151|IndependantAttack=1085}}
 
|| 499% + {{AbsoluteDamage|Tooltip=151|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 17 || 52 || 104 || 54 || 9049
 
| {{AbsoluteDamage|Tooltip=781|IndependantAttack=1085}}
 
| {{AbsoluteDamage|Tooltip=1551|IndependantAttack=1085}} || 16.4%
 
|| 518% + {{AbsoluteDamage|Tooltip=151|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 18 || 54 || 108 || 56 || 9796
 
| {{AbsoluteDamage|Tooltip=792|IndependantAttack=1085}}
 
| {{AbsoluteDamage|Tooltip=1616|IndependantAttack=1085}} || 16.8%
 
|| 539% + {{AbsoluteDamage|Tooltip=151|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 19 || 56 || 113 || 58 || 10580
 
| {{AbsoluteDamage|Tooltip=835|IndependantAttack=1085}}
 
| {{AbsoluteDamage|Tooltip=1670|IndependantAttack=1085}} || 17.2%
 
| rowspan="3" | {{AbsoluteDamage|Tooltip=173|IndependantAttack=1085}}
 
|| 559% + {{AbsoluteDamage|Tooltip=173|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 20 || 58 || 117 || 60 || 11405
 
| {{AbsoluteDamage|Tooltip=857|IndependantAttack=1085}}
 
| {{AbsoluteDamage|Tooltip=1735|IndependantAttack=1085}} || 17.6%
 
|| 577% + {{AbsoluteDamage|Tooltip=173|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 21 || 60 || 122 || 62 || 12271
 
| {{AbsoluteDamage|Tooltip=889|IndependantAttack=1085}}  
 
| {{AbsoluteDamage|Tooltip=1801|IndependantAttack=1085}} || 18.0%
 
|| 599% + {{AbsoluteDamage|Tooltip=173|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 22 || 62 || 126 || 64 || 13180
 
| {{AbsoluteDamage|Tooltip=922|IndependantAttack=1085}}
 
| {{AbsoluteDamage|Tooltip=1844|IndependantAttack=1085}} || 18.4%
 
| rowspan="2" | {{AbsoluteDamage|Tooltip=184|IndependantAttack=1085}}
 
|| 619% + {{AbsoluteDamage|Tooltip=184|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 23 || 64 || 131 || 66 || 14131
 
| {{AbsoluteDamage|Tooltip=954|IndependantAttack=1085}}
 
| {{AbsoluteDamage|Tooltip=1898|IndependantAttack=1085}} || 18.8%
 
|| 640% + {{AbsoluteDamage|Tooltip=184|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 24 || 66 || 135 || 68 || 15127
 
| {{AbsoluteDamage|Tooltip=987|IndependantAttack=1085}}
 
| {{AbsoluteDamage|Tooltip=1963|IndependantAttack=1085}} || 19.2%
 
| rowspan="3" | {{AbsoluteDamage|Tooltip=206|IndependantAttack=1085}}
 
|| 661% + {{AbsoluteDamage|Tooltip=206|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 25 || 68 || 140 || 70 || 16168
 
| {{AbsoluteDamage|Tooltip=1019|IndependantAttack=1085}}
 
| {{AbsoluteDamage|Tooltip=2028|IndependantAttack=1085}} || 19.6%
 
|| 679% + {{AbsoluteDamage|Tooltip=206|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 26 || 70 || 144 || 72 || 17255
 
| {{AbsoluteDamage|Tooltip=1041|IndependantAttack=1085}}  
 
| {{AbsoluteDamage|Tooltip=2094|IndependantAttack=1085}} || 20.0%
 
|| 700% + {{AbsoluteDamage|Tooltip=206|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 27 || 72 || 149 || 74 || 18389
 
| {{AbsoluteDamage|Tooltip=1085|IndependantAttack=1085}}
 
| {{AbsoluteDamage|Tooltip=2159|IndependantAttack=1085}} || 20.4%
 
| rowspan="2" | {{AbsoluteDamage|Tooltip=217|IndependantAttack=1085}}
 
|| 720% + {{AbsoluteDamage|Tooltip=217|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 28 || 74 || 153 || 76 || 19572
 
| {{AbsoluteDamage|Tooltip=1106|IndependantAttack=1085}}
 
| {{AbsoluteDamage|Tooltip=2213|IndependantAttack=1085}} || 20.8%
 
|| 740% + {{AbsoluteDamage|Tooltip=217|IndependantAttack=1085}}
 
|-{{SkillRow}}
 
| 29 || 76 || 158 || 78 || 20803
 
| {{AbsoluteDamage|Tooltip=1256|IndependantAttack=1185}}  
 
| {{AbsoluteDamage|Tooltip=2476|IndependantAttack=1185}} || 21.2%
 
| rowspan="3" | {{AbsoluteDamage|Tooltip=260|IndependantAttack=1185}}
 
|| 761% + {{AbsoluteDamage|Tooltip=260|IndependantAttack=1185}}
 
|-{{SkillRow}}
 
| 30 || 78 || 162 || 80 || 22085
 
| {{AbsoluteDamage|Tooltip=1279|IndependantAttack=1185}}
 
| {{AbsoluteDamage|Tooltip=2547|IndependantAttack=1185}} || 21.6%
 
|| 780% + {{AbsoluteDamage|Tooltip=260|IndependantAttack=1185}}
 
|-{{SkillRow}}
 
| 31 || 80 || 167 || 82 || 23418
 
| {{AbsoluteDamage|Tooltip=1303|IndependantAttack=1185}}
 
| {{AbsoluteDamage|Tooltip=2618|IndependantAttack=1185}} || 22.0%
 
|| 800% + {{AbsoluteDamage|Tooltip=260|IndependantAttack=1185}}
 
|-{{SkillRow}}
 
| 32 || 82 || 171 || 84 || 24803
 
| {{AbsoluteDamage|Tooltip=1754|IndependantAttack=1539}}
 
| {{AbsoluteDamage|Tooltip=3478|IndependantAttack=1539}} || 22.4%
 
| rowspan="2" | {{AbsoluteDamage|Tooltip=353|IndependantAttack=1539}}
 
|| 821% + {{AbsoluteDamage|Tooltip=353|IndependantAttack=1539}}
 
|-{{MaxSkillRow}}
 
| 33 || 84 || 176 || 86 || 26240
 
| {{AbsoluteDamage|Tooltip=1769|IndependantAttack=1539}}
 
| {{AbsoluteDamage|Tooltip=3570|IndependantAttack=1539}} || 22.8%
 
|| 842% + {{AbsoluteDamage|Tooltip=353|IndependantAttack=1539}}
 
 
|}
 
|}
 +
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 20:30, 9 June 2019


Zombie Rapport.png Zombie Rapport

Active Skill
Class:

Necromancer

Command: Upkey.pngUpkey.pngRightkey.pngZ.png
Prerequisite Level: 20
Prerequisite Skills: Nicholas Rapport.png Nicholas Rapport Lv2

Description

Commands Nicholas Rapport.png Nicholas to summon a Zombie mob, who bite enemies and then disappear in a Shadow explosion. Bitten enemies have a Chance to be Cursed. When a Cursed enemy ides, a Zombie of the same level as the original Zombie is summoned.

  • Zombie Bite's cooldown is increased in Arena.

Attributes

  • SP per level: 25
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 8 sec.
  • MP -2.0% Cooldown -1.0% on Command
  • Zombie Level: Scales with Character Level
  • Zombie Duration: 20 sec.
  • Zombie Max Bites: 3
  • Curse Duration: 5 sec.
  • Curse Damage Interval: 0.8 sec.
  • Max Zombie Summon Count: 5
  • Arena:
    • Zombie Bite Atk. Cooldown: - sec.

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{


Level Lv Req MP Zombie Curse Effect
HP Bite Atk. Finish Bite Atk. Explosion Atk. Chance Atk.
1 20 32 1646 57% 106% 403% 10% 17%
2 22 37 1900 62% 117% 444% 10.4% 17%
3 24 43 2176 68% 128% 485% 10.8% 20%
4 26 48 2476 73% 139% 525% 11.2% 20%
5 28 53 2802 79% 150% 566% 11.6% 20%
6 30 58 3155 84% 161% 607% 12% 23%
7 32 64 3534 89% 172% 648% 12.4% 23%
8 34 69 3942 95% 183% 688% 12.8% 23%
9 36 74 4379 100% 194% 729% 13.2% 28%
10 38 79 4846 106% 205% 770% 13.6% 28%
11 40 85 5345 111% 216% 811% 14% 33%
12 42 90 5876 116% 227% 851% 14.4% 33%
13 44 95 6440 122% 238% 892% 14.8% 33%
14 46 101 7039 127% 249% 933% 15.2% 37%
15 48 106 7673 133% 260% 974% 15.6% 37%
16 50 111 8342 138% 271% 1014% 16% 40%
17 52 116 9049 144% 282% 1055% 16.4% 40%
18 54 122 9796 149% 293% 1096% 16.8% 40%
19 56 127 10580 154% 304% 1137% 17.2% 45%
20 58 132 11405 160% 315% 1177% 17.6% 45%
21 60 137 12271 165% 326% 1218% 18% 45%
22 62 143 13180 171% 337% 1259% 18.4% 48%
23 64 148 14131 176% 348% 1300% 18.8% 48%
24 66 153 15127 181% 359% 1341% 19.2% 53%
25 68 159 16168 187% 370% 1381% 19.6% 53%
26 70 164 17255 192% 381% 1422% 20% 53%
27 72 169 18389 198% 392% 1463% 20.4% 56%
28 74 174 19572 203% 403% 1504% 20.8% 56%
29 76 180 20803 208% 414% 1544% 21.2% 63%
30 78 185 22085 214% 425% 1585% 21.6% 63%
31 80 190 23418 219% 435% 1626% 22% 63%
32 82 195 24803 225% 446% 1667% 22.4% 65%
33 84 201 26240 230% 457% 1707% 22.8% 65%
34 86 206 27733 235% 468% 1748% 23.2% 65%
35 88 211 29281 241% 479% 1789% 23.6% 68%
36 90 216 30884 246% 490% 1830% 24% 68%
37 92 222 32545 252% 501% 1870% 24.4% 73%
38 94 227 34264 257% 512% 1911% 24.8% 73%
39 96 232 36041 262% 523% 1952% 25.2% 73%
40 98 238 37879 268% 534% 1993% 25.6% 79%
41 100 243 39779 273% 545% 2034% 26% 79%
42 102 248 41740 279% 556% 2074% 26.4% 81%
43 104 253 43764 284% 567% 2115% 26.8% 81%
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Necromancer Skills
Active:Black Wave.png Black Wave Black Web.png Black Web Dark Fist.png Dark Fist Dark Nail.png Dark Nail Dark Ritual.png Dark Ritual Dead Man's Grudge.png Dead Man's Grudge Guillotine (Necromancer).png Guillotine (Necromancer) Living Dead.png Living Dead Massacre Dance.png Massacre Dance Nicholas Rapport.png Nicholas Rapport Obedient Ghost.png Obedient Ghost Power Fist (Necromancer).png Power Fist (Necromancer) Soul Lure.png Soul Lure Vallacre's Grasp.png Vallacre's Grasp Vallacre the Slaughterer.png Vallacre the Slaughterer Zombie Rapport.png Zombie Rapport
Passive:Black Magic Tome- Spirit of the Dead.png Black Magic Tome: Spirit of the Dead Ring of Darkness.png Ring of Darkness Vallacre's Pledge.png Vallacre's Pledge Wand Mastery.png Wand Mastery
Awakening:Dead Man's Obsession.png Dead Man's Obsession Fear of the Slaughterer.png Fear of the Slaughterer Hate Pool.png Hate Pool Phantasm Storm.png Phantom Storm
2nd Awakening:Black Arachnea.png Black Arachnea Executioner Slash.png Executioner Slash Unholy Mastery.png Unholy Mastery Vallacre Incarnation.png Vallacre Incarnation
Neo: Awakening:Acheron's Key.png Acheron's Key Cocoon of the Undead.png Cocoon of the Undead Primordial Fear- Moros.png Primordial Fear: Moros

Thief Skills
Active:Ankle Cut (Thief).png Ankle Cut (Thief) Bone Shield.png Bone Shield Curse Spear.png Curse Spear Dark Soul.png Dark Soul Diving Arrow.png Diving Arrow Eraser.png Eraser Flame Cut.png Flame Cut Flying Squirrel.png Flying Squirrel Kunai Throw.png Kunai Throw Rising Cut (Thief).png Rising Cut (Thief) Shadow Cut.png Shadow Cut Shining Cut.png Shining Cut Slicer.png Slicer Transformation- Molting.png Transformation: Molting
Passive:None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism