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Difference between revisions of "Rhythmic Assault"
m (Cat-a-lot: Moving from Category:M. Grappler Skills to Category:Male Grappler Skills) |
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− | + | {{Missing Info}} | |
+ | {{SkillPage | ||
+ | |Name={{PAGENAME}} | ||
+ | |NameTab= | ||
+ | |NameTab2= | ||
+ | |Video=Zh39AwWxFSU | ||
+ | |Video2= | ||
+ | |Gender=Male | ||
+ | |Class=Grappler | ||
+ | |Class2= | ||
+ | |Type=Active | ||
+ | |Type2=Awakening | ||
+ | |Type3= | ||
+ | |PrerequisiteLevel=48 (Must have Awakened) | ||
− | {{ | + | |PrerequisiteSkill= |
+ | *{{IconLink|(M)Fling}} Level 5 | ||
+ | *{{IconLink|Slam Kick}} Level 5 | ||
− | = | + | |Command={{Up}}{{Up}}{{Down}}{{Down}}{{Z}} |
− | [[File: | + | |Description= |
+ | [[File: {{PAGENAME}}.png]] | ||
Suctions in enemies in range with powerful wind and deals damage with 3 powerful attacks, before launching the enemies upwards and taking to the air, delivering a forceful ax kick and sending the enemies into the ground, creating a large shockwave that does heavy damage to nearby enemies. | Suctions in enemies in range with powerful wind and deals damage with 3 powerful attacks, before launching the enemies upwards and taking to the air, delivering a forceful ax kick and sending the enemies into the ground, creating a large shockwave that does heavy damage to nearby enemies. | ||
− | + | |Attributes= | |
− | + | *{{SP per level|80}} | |
− | + | *{{CastTime|Dungeon=? sec|Arena=? sec}} | |
− | + | *{{Cooldown|Dungeon=120 sec|Arena=? sec}} | |
− | + | *{{CubeCost|5}} | |
− | + | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | |
− | * | + | *{{Cancelable}} |
− | + | *{{SkillAttribute|Number of Hits|Dungeon=?|Arena=?|Tower=?}} | |
− | * | + | |Notes= |
− | * | ||
− | |||
*Invincible during the attack | *Invincible during the attack | ||
*Technically a grab, so it is necessary to be in very close proximity to your targets. | *Technically a grab, so it is necessary to be in very close proximity to your targets. | ||
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**Level 9: Increases the number of attacks at the cost of damage for each individual hit. | **Level 9: Increases the number of attacks at the cost of damage for each individual hit. | ||
− | == | + | |SkillGrowth= |
+ | <span style="display:none">{{</span> | ||
Values from lvl1 through 7 taken from a lvl70 Juggernaut | Values from lvl1 through 7 taken from a lvl70 Juggernaut | ||
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!Nearby Shockwave Attack Strength | !Nearby Shockwave Attack Strength | ||
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |1||48||rowspan="12"|80||900||rowspan="12"|Instant||rowspan="12"|120s||rowspan="12"|3|| | + | |1||48||rowspan="12"|80||900||rowspan="12"|Instant||rowspan="12"|120s||rowspan="12"|3||?||?||?||?||?|| |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 2||50||991|| | + | | 2||50||991||?||?||?||?||?|| |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 3||52||1083|| | + | | 3||52||1083||?||?||?||?||?|| |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 4||54||1175|| | + | | 4||54||1175||?||?||?||?||?|| |
|-{{SkillRow}} | |-{{SkillRow}} | ||
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|-{{SkillRow}} | |-{{SkillRow}} | ||
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|-{{SkillRow}} | |-{{SkillRow}} | ||
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|-{{SkillRow}} | |-{{SkillRow}} | ||
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|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 9||64||1634|| | + | | 9||64||1634||?||?||?||?||?|| |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 10||66||1726|| | + | | 10||66||1726||?||?||?||?||?|| |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 11||68||1818|| | + | | 11||68||1818||?||?||?||?||?|| |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 12||70||1910|| | + | | 12||70||1910||?||?||?||?||?|| |
|} | |} | ||
− | + | <span style="display:none">}}</span> | |
+ | }} |
Revision as of 22:55, 30 August 2015
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 48 (Must have Awakened) |
Prerequisite Skills: |
Description
Suctions in enemies in range with powerful wind and deals damage with 3 powerful attacks, before launching the enemies upwards and taking to the air, delivering a forceful ax kick and sending the enemies into the ground, creating a large shockwave that does heavy damage to nearby enemies.
Attributes
- SP per level: 80
- Casting Time: ? sec (? sec in Arena )
- Cooldown: 120 sec (? sec in Arena )
- This skill consumes 5 Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Number of Hits: ? (? in Arena, ? in Tower)
Notes
- Invincible during the attack
- Technically a grab, so it is necessary to be in very close proximity to your targets.
- When this skill reaches certain skill ranks it gains bonus properties:
- Level 3: Widens the Range of the Grab
- Level 6: Temporarily increases Strength in proportion to the number of enemies grabbed
- Level 9: Increases the number of attacks at the cost of damage for each individual hit.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Values from lvl1 through 7 taken from a lvl70 Juggernaut
Lv | Lv Req | SP | MP | Cast Time |
Cool Time |
Grab and Attack Count | Basic Strike Attack Strength | Launching Attack Strength | Smashing Down Attack Strength | Ground Damage Attack Strength to Enemies who were caught | Nearby Shockwave Attack Strength | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 48 | 80 | 900 | Instant | 120s | 3 | ? | ? | ? | ? | ? | |
2 | 50 | 991 | ? | ? | ? | ? | ? | |||||
3 | 52 | 1083 | ? | ? | ? | ? | ? | |||||
4 | 54 | 1175 | ? | ? | ? | ? | ? | |||||
5 | 56 | 1267 | ? | ? | ? | ? | ? | |||||
6 | 58 | 1359 | ? | ? | ? | ? | ? | |||||
7 | 60 | 1451 | ? | ? | ? | ? | ? | |||||
8 | 62 | 1542 | ? | ? | ? | ? | ? | |||||
9 | 64 | 1634 | ? | ? | ? | ? | ? | |||||
10 | 66 | 1726 | ? | ? | ? | ? | ? | |||||
11 | 68 | 1818 | ? | ? | ? | ? | ? | |||||
12 | 70 | 1910 | ? | ? | ? | ? | ? |
General TP Skills | |
---|---|
Basic Training Upgrade |
"(MusthaveAwakened)" can not be assigned to a declared number type with value 48.