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Difference between revisions of "Spirit Fists"
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[[Image:FistEnergySurge.png|left]]The [[Monk]] learns this ability automatically upon job change. Spirit Fists adds an additional energy surge around the [[Monk]]'s uppercut, [[Second Uppercut]], and dash attack, extending his hit box for the purpose of attacking enemies. | [[Image:FistEnergySurge.png|left]]The [[Monk]] learns this ability automatically upon job change. Spirit Fists adds an additional energy surge around the [[Monk]]'s uppercut, [[Second Uppercut]], and dash attack, extending his hit box for the purpose of attacking enemies. | ||
+ | {{NavSkillsMonk|open|closed}} |
Revision as of 16:01, 11 March 2015
Description
The Monk learns this ability automatically upon job change. Spirit Fists adds an additional energy surge around the Monk's uppercut, Second Uppercut, and dash attack, extending his hit box for the purpose of attacking enemies.
Monk Skills | ||||||||
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Passive: Spirit Fists • Combat Mastery • Technical Mastery • Quick Parry • Double Shadow Active: Will Driver • Sway • Ducking Dash • Ducking Straight Punch • Ducking Body Blow • Ducking Uppercut • Divine Crush • Sidewind • Exquisite Combo • Sacred Counter • Chopping Hammer • Machine Gun Jab • Shadow Clone • Twister of Judgment • Heavenly Combo • Hurricane 'n' Roll Awakening: Dry Out • Demolition Punch • Gatling Punch • Big Bang Punch 2nd Awakening: Divine Judgement • Fatal Strikes • Nuclear Punch • The Wrath of God |
Monk TP Skills | |||||
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