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Difference between revisions of "Napalm"

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{{Missing Info|Skill data may be outdated.}}
 
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|Video=GSSBqF8hEUE
+
|Video=
 
|Video2=
 
|Video2=
 
|Gender=Both
 
|Gender=Both
 
|Class=Spitfire
 
|Class=Spitfire
|Class2=
 
 
|Type=Active
 
|Type=Active
 
|PrerequisiteLevel=40
 
|PrerequisiteLevel=40
 
|PrerequisiteSkill={{IconLink|Overcharge}} Lv1
 
|PrerequisiteSkill={{IconLink|Overcharge}} Lv1
 
|Command={{Left}}{{Down}}{{Right}}{{Z}}
 
|Command={{Left}}{{Down}}{{Right}}{{Z}}
|Description=Shoots Napalm at the ground, causing an explosion and creating elemental tiles, damaging enemies multiple times.<br>The current {{IconLink|Overcharge}} element is applied to the explosion and elemental tiles.
+
|Description=Shoots Napalm at the ground, causing an explosion and creating elemental tiles, damaging enemies multiple times.<br>
 +
The current {{IconLink|Overcharge}} element is applied to the explosion and elemental tiles.<br>
 +
{{IconLink|Super Armor (Status)}} is disabled inside the Arena.
  
 
|Attributes=
 
|Attributes=
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*{{SkillAttribute|Max Level|60}}
 
*{{SkillAttribute|Max Level|60}}
 
*{{CastTime|Instant Cast}}
 
*{{CastTime|Instant Cast}}
*{{Cooldown|20 sec}}
+
*{{Cooldown|20 sec.}}
*{{SkillAttribute|Tile Duration|Dungeon=3 sec|Arena=4.8 sec}}
 
*{{SkillAttribute|Tile Multi-hit Interval|Dungeon=0.2 sec|Arena=1 sec}}
 
 
*{{CubeCost|1}}
 
*{{CubeCost|1}}
 
*{{Command Reduction|MP=4.0|Cooldown=2.0}}
 
*{{Command Reduction|MP=4.0|Cooldown=2.0}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 +
*{{SkillAttribute|Tile Duration|Dungeon=3 sec.|Arena=4.8 sec.}}
 +
*{{SkillAttribute|Tile Multi-hit Interval|Dungeon=0.2 sec.|Arena=1 sec.}}
  
 
|Notes=
 
|Notes=
 
*Cannot be cast without {{IconLink|Overcharge}} active.
 
*Cannot be cast without {{IconLink|Overcharge}} active.
*Female Spitfire has {{IconLink|Super Armor (Status)}} during the firing part of the skill.
+
*Spitfire has {{IconLink|Super Armor (Status)}} during the firing part of the skill.
 
*The firing process is significantly faster if cast in midair.
 
*The firing process is significantly faster if cast in midair.
 
**This also means casting Napalm in midair gives fewer Super Armor frames than casting on the ground.
 
**This also means casting Napalm in midair gives fewer Super Armor frames than casting on the ground.
  
 
|SkillGrowth=
 
|SkillGrowth=
<span style="display:none">{{</span>
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<span style="display:none">{{</span><small>
 
{{tabs
 
{{tabs
 
|name=Gender
 
|name=Gender
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|tab1=Dungeon
 
|tab1=Dungeon
 
|contents1=<span style="display: none;">{{</span>
 
|contents1=<span style="display: none;">{{</span>
{| {{SkillTableHeader}}
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}}
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{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
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!MP
 
!MP
 
!Explosion Atk.
 
!Explosion Atk.
 +
!Tile Atk.
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
{{!}}- {{#ifexpr: {{#var:i}} = 31 | {{MasterSkillRow}} }}
 
 
{{!}}- {{#ifexpr: {{#var:i}} = 28 | {{MaxSkillRow}} }}
 
{{!}}- {{#ifexpr: {{#var:i}} = 28 | {{MaxSkillRow}} }}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}}
{{!}} <!--MP-->
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|200|937|28}}
{{!}} <!--Atk.-->
+
{{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|8730|32642|28}}%
 +
{{!}} <!--Tile Atk.--> {{Calc|{{#var:i}}|46|170|28}}%
 
{{!}}-
 
{{!}}-
 
}}
 
}}
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|tab2=Arena
 
|tab2=Arena
 
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|contents2=<span style="display: none;">{{</span>
{| {{SkillTableHeader}}
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{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
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!MP
 
!MP
 
!Explosion Atk.
 
!Explosion Atk.
 +
!Tile Atk.
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
{{!}}- {{#ifexpr: {{#var:i}} = 31 | {{MasterSkillRow}} }}
 
 
{{!}}- {{#ifexpr: {{#var:i}} = 28 | {{MaxSkillRow}} }}
 
{{!}}- {{#ifexpr: {{#var:i}} = 28 | {{MaxSkillRow}} }}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}}
{{!}} <!--MP-->
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|200|937|28}}
{{!}} <!--Atk.-->
+
{{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|345|1290|28}}%
 +
{{!}} <!--Tile Atk.--> {{Calc|{{#var:i}}|19|73|28}}%
 
{{!}}-
 
{{!}}-
 
}}
 
}}
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{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}}
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
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<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}
*<small>''<b>Note: </b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''</small>
+
{{TableNote}}</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 15:58, 5 November 2019


Napalm.png Napalm

No Video
Active Skill
Class:

Male Spitfire
Female Spitfire

Command: Leftkey.pngDownkey.pngRightkey.pngZ.png
Prerequisite Level: 40
Prerequisite Skills: Overcharge.png Overcharge Lv1

Description

Shoots Napalm at the ground, causing an explosion and creating elemental tiles, damaging enemies multiple times.
The current Overcharge.png Overcharge element is applied to the explosion and elemental tiles.
Super Armor (Status).png Super Armor (Status) is disabled inside the Arena.

Attributes

  • SP per level: 50
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 20 sec.
  • This skill consumes 1 Clear Cube Fragment.png Clear Cube Fragment.
  • MP -4.0 Cooldown -2.0 on Command
  • Basic Attack Cancelable Skill
  • Tile Duration: 3 sec. (4.8 sec. in Arena )
  • Tile Multi-hit Interval: 0.2 sec. (1 sec. in Arena )

Notes

  • Cannot be cast without Overcharge.png Overcharge active.
  • Spitfire has Super Armor (Status).png Super Armor (Status) during the firing part of the skill.
  • The firing process is significantly faster if cast in midair.
    • This also means casting Napalm in midair gives fewer Super Armor frames than casting on the ground.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

{{

Level Lv Req MP Explosion Atk. Tile Atk.
1 40 200 8730% 46%
2 42 227 9616% 51%
3 44 255 10501% 55%
4 46 282 11387% 60%
5 48 309 12273% 64%
6 50 336 13158% 69%
7 52 364 14044% 74%
8 54 391 14929% 78%
9 56 418 15815% 83%
10 58 446 16701% 87%
11 60 473 17586% 92%
12 62 500 18472% 97%
13 64 528 19358% 101%
14 66 555 20243% 106%
15 68 582 21129% 110%
16 70 609 22014% 115%
17 72 637 22900% 119%
18 74 664 23786% 124%
19 76 691 24671% 129%
20 78 719 25557% 133%
21 80 746 26443% 138%
22 82 773 27328% 142%
23 84 801 28214% 147%
24 86 828 29099% 152%
25 88 855 29985% 156%
26 90 882 30871% 161%
27 92 910 31756% 165%
28 94 937 32642% 170%
29 96 964 33528% 175%
30 98 992 34413% 179%
31 100 1019 35299% 184%
32 102 1046 36185% 188%
33 104 1073 37070% 193%
}}
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Male Spitfire Skills
Active:Burst Bomb.png Burst Bomb Buster Shot.png Buster Shot Flying C4.png C4 Cross Fire.png Cross Fire Elemental Bullet.png Elemental Bullet G-18 Freeze Grenade.png G-18 Freeze Grenade G-35L Flash Bang.png G-35L Flash Bang M18 Claymore.png M18 Claymore Napalm.png Napalm Overcharge.png Overcharge Piercing Bullet.png Piercing Bullet Returning Sniper.png Returning Sniper
Passive:Booster Bullet.png Booster Bullet Firearm Mastery.png Firearm Mastery Grenade Mastery.png Grenade Mastery Magazine Drum.png Magazine Drum
Awakening:Dual Flicker.png Dual Flicker G-61 Gravity Grenade.png G-61 Gravity Grenade High-voltage Bullet Maxwell.png High-voltage Bullet Maxwell Special Forces 'Black Roses'.png Special Forces 'Black Roses'
2nd Awakening:Danger Close.png Danger Close G-38ARG Reactive Grenade.png G-38ARG Reactive Grenade Super Nova.png Supernova War Hero.png War Hero
Neo: Awakening:Allegiant.png Allegiant Eternal Busters.png Eternal Busters Wasteland Storm.png Wasteland Storm

Female Spitfire Skills
Active:Burst Bomb.png Burst Bomb Buster Shot.png Buster Shot Flying C4.png C4 Cross Fire.png Cross Fire Elemental Bullet.png Elemental Bullet G-18 Freeze Grenade.png G-18 Freeze Grenade G-35L Flash Bang.png G-35L Flash Bang Lock-on Support.png Lock-on Support M18 Claymore.png M18 Claymore Napalm.png Napalm Overcharge.png Overcharge Piercing Bullet.png Piercing Bullet
Passive:Booster Bullet.png Booster Bullet Firearm Mastery.png Firearm Mastery Grenade Mastery.png Grenade Mastery Nitro Motor.png Nitro Motor
Awakening:Arsenal Reinforcement.png Arsenal Reinforcement EMP Storm.png EMP Storm G-61 Gravity Grenade.png G-61 Gravity Grenade Pistol Carbine.png Pistol Carbine
2nd Awakening:Certification Key.png Certification Key D-Day.png D-Day G-96 Thermobaric Grenade.png G-96 Thermobaric Grenade Open Fire.png Open Fire
Neo: Awakening:Definite Solution.png Definite Solution Nitro Motor 02X.png Nitro Motor 02X Standby Ready.png Standby Ready

Male Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster Jack Spike.png Jack Spike M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Mach Kick.png Mach Kick Punisher.png Punisher RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Steep Slide.png Steep Slide Windmill.png Windmill
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Fastest Gun.png Fastest Gun Secret Land Runner.png Secret Land Runner Steyr AMR.png Steyr AMR

Female Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Marilyn Rose.png Marilyn Rose Needle Sobat.png Needle Sobat RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Spriggan.png Spriggan Steep Slide.png Steep Slide Topspin Kick.png Topspin Kick
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Backup Land Runner.png Backup Land Runner Fastest Gun.png Fastest Gun Steyr AMR.png Steyr AMR

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism