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Difference between revisions of "G-18 Freeze Grenade"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | |NameTab= | + | |NameTab=Male |
− | |NameTab2= | + | |NameTab2=Female |
− | |Video= | + | |Video= |
− | |Video2= | + | |Video2=ls_Rt28F5f8 |
|Gender=Both | |Gender=Both | ||
|Class=Spitfire | |Class=Spitfire | ||
− | |||
− | |||
|Type=Active | |Type=Active | ||
− | |||
− | |||
|PrerequisiteLevel=30 | |PrerequisiteLevel=30 | ||
− | |PrerequisiteSkill= | + | |PrerequisiteSkill={{IconLink|G-14 Buster}} Lv1 |
− | |||
|Command={{Up}}{{Right}}{{Right}}{{Z}} | |Command={{Up}}{{Right}}{{Right}}{{Z}} | ||
− | |Description= | + | |Description=Throws a Freeze Grenade at a front area, inflicting damage on multiple enemies within a set range and causing {{IconLink|Freeze (Status)}}.<br>Freeze Grenade has a maximum loading count and loading cooldown. Use with the {{Up}}/{{Down}} keys to adjust your throwing angle. |
− | + | |ElementAttribute=Water | |
− | Throws a | ||
|Attributes= | |Attributes= | ||
*{{SP per level|40}} | *{{SP per level|40}} | ||
− | *{{CastTime| | + | *{{SkillAttribute|Master Level|50}} |
− | *{{Cooldown|Dungeon= | + | *{{SkillAttribute|Max Level|60}} |
+ | *{{CastTime|0.5 sec}} | ||
+ | *{{Cooldown|Dungeon=4 sec|Arena=12 sec}} | ||
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
+ | *'''Male:''' | ||
+ | *'''Female:''' | ||
+ | **{{SkillAttribute|Max Loading Count|Dungeon=3|Arena=1}} | ||
+ | **{{SkillAttribute|Freeze Chance|Dungeon=100%|Arena=see growth chart}} | ||
+ | **{{SkillAttribute|Freeze Duration|Dungeon=4 sec|Arena=see growth chart}} | ||
+ | **{{SkillAttribute|Explosion Range|Dungeon=150px|Arena=see growth chart}} | ||
+ | **{{SkillAttribute|Throwing Cooldown (Ground)|Dungeon=3 sec|Arena=12 sec}} | ||
+ | **{{SkillAttribute|Throwing Cooldown (Air)|Dungeon-0.5 sec|Arena=1 sec}} | ||
+ | |||
|Notes= | |Notes= | ||
− | |||
*Has very high chance of freezing targets. It even easily freezes a boss. | *Has very high chance of freezing targets. It even easily freezes a boss. | ||
*Can be alternatively used as an escape method against horde of monsters. | *Can be alternatively used as an escape method against horde of monsters. | ||
*The success rate of freezing goes up as the freezing level is higher than the target's level, and vice versa. | *The success rate of freezing goes up as the freezing level is higher than the target's level, and vice versa. | ||
+ | *Can be improved with {{IconLink|Grenade Upgrade}}, increasing its attack. | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
{{tabs | {{tabs | ||
− | |name=Skill | + | |name=Gender |
+ | |tab1=Male | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | {{tabs | ||
+ | |name=Skill Growths1 | ||
|tab1=Dungeon | |tab1=Dungeon | ||
|contents1=<span style="display: none;">{{</span> | |contents1=<span style="display: none;">{{</span> | ||
− | {| | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} |
− | + | {|{{SkillTableHeader}} | |
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!Level | !Level | ||
− | + | !Lv Req | |
− | + | !MP | |
− | + | !Atk. | |
− | + | !Freeze Level | |
− | |- | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MasterSkillRow}} }} | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> | |
− | + | {{!}} <!--Atk.--> | |
− | | | + | {{!}} |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
<span style="display: none;">}}</span> | <span style="display: none;">}}</span> | ||
|tab2=Arena | |tab2=Arena | ||
|contents2=<span style="display: none;">{{</span> | |contents2=<span style="display: none;">{{</span> | ||
− | {| | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} |
− | + | {|{{SkillTableHeader}} | |
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!Level | !Level | ||
− | + | !Lv Req | |
− | + | !MP | |
− | + | !Atk. | |
− | + | !Freeze Level | |
− | |- | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MasterSkillRow}} }} | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> | |
− | + | {{!}} <!--Atk.--> | |
− | + | {{!}} | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
<span style="display: none;">}}</span> | <span style="display: none;">}}</span> | ||
}} | }} | ||
+ | <span style="display:none">}}</span> | ||
+ | |tab2=Female | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{tabs | ||
+ | |name=Skill Growths2 | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Atk. | ||
+ | !Freeze Level | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MasterSkillRow}} }} | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|70|360|36}} | ||
+ | {{!}} <!--Atk.--> {{Calc2|{{#var:i}}|1250|23775|108263|36}} | ||
+ | {{!}} <!--FreezeLv--> {{Calc|{{#var:i}}|50|120|36}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Atk. | ||
+ | !Freeze Chance | ||
+ | !Freeze Level | ||
+ | !Freeze Duration | ||
+ | !Explosion Range | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MasterSkillRow}} }} | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|70|360|36}} | ||
+ | {{!}} <!--Atk.--> {{Calc2|{{#var:i}}|1250|726|4036|36}} | ||
+ | {{!}} <!--FreezeCh--> {{Calc|{{#var:i}}|40.9|56|36|1|2}}% | ||
+ | {{!}} <!--FreezeLv--> {{Calc|{{#var:i}}|36|106|36}} | ||
+ | {{!}} <!--FreezeDur--> {{Calc|{{#var:i}}|3|5.07|36|1|2}} sec | ||
+ | {{!}} <!--Explo--> {{Calc|{{#var:i}}|102|148|36}}px | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | <span style="display:none">}}</span> | ||
+ | }} | ||
+ | *<small>''<b>Note: </b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 12:54, 24 October 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 30 |
Prerequisite Skills: | G-14 Buster Lv1 |
Description
Throws a Freeze Grenade at a front area, inflicting damage on multiple enemies within a set range and causing Freeze (Status).
Freeze Grenade has a maximum loading count and loading cooldown. Use with the / keys to adjust your throwing angle.
Attributes
- SP per level: 40
- Master Level: 50
- Max Level: 60
- Casting Time: 0.5 sec
- Cooldown: 4 sec (12 sec in Arena )
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Male:
- Female:
- Max Loading Count: 3 (1 in Arena )
- Freeze Chance: 100% (see growth chart in Arena )
- Freeze Duration: 4 sec (see growth chart in Arena )
- Explosion Range: 150px (see growth chart in Arena )
- Throwing Cooldown (Ground): 3 sec (12 sec in Arena )
- Throwing Cooldown (Air): Dungeon-0.5 sec
- Water Element Attribute
Notes
- Has very high chance of freezing targets. It even easily freezes a boss.
- Can be alternatively used as an escape method against horde of monsters.
- The success rate of freezing goes up as the freezing level is higher than the target's level, and vice versa.
- Can be improved with Grenade Upgrade, increasing its attack.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
- Note: The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Spitfire TP Skills | |
---|---|
Buster Shot Upgrade C4 Upgrade Cross Fire Upgrade G-61 Gravity Grenade Upgrade High-voltage Bullet Maxwell Upgrade M18 Claymore Upgrade Napalm Upgrade Returning Sniper Upgrade |
Female Spitfire TP Skills | |
---|---|
Buster Shot Upgrade C4 Upgrade Cross Fire Upgrade G-61 Gravity Grenade Upgrade Lock-on Support Upgrade M18 Claymore Upgrade Napalm Upgrade Pistol Carbine Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |