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Difference between revisions of "Phantom Storm"
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{{SkillPage | {{SkillPage | ||
− | |Name= | + | |Name={{PAGENAME}} |
+ | |AltName=Korean: 팬텀스트롬 | ||
|Video=baDEN1y-1Ks | |Video=baDEN1y-1Ks | ||
|Class=Necromancer | |Class=Necromancer | ||
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|Type2=Awakening | |Type2=Awakening | ||
|PrerequisiteLevel=50 | |PrerequisiteLevel=50 | ||
− | + | |Command={{Up}}{{Up}}{{Down}}{{Down}}+{{Z}} | |
− | |Command={{Up}}{{Up}}{{Down}}{{Down}}{{Z}} | ||
|Description= | |Description= | ||
Brands enemies near {{IconLink|Vallacre}}. Branded enemies are pulled into a twister, attacked by the Army of the Dead, and then exploded.<br> | Brands enemies near {{IconLink|Vallacre}}. Branded enemies are pulled into a twister, attacked by the Army of the Dead, and then exploded.<br> | ||
Requires {{IconLink|Vallacre}}. | Requires {{IconLink|Vallacre}}. | ||
+ | |||
+ | This skill creates the following additional effects, depending on its level. | ||
*Level 3: Widens the branding area and increases the pulling strength. | *Level 3: Widens the branding area and increases the pulling strength. | ||
*Level 6: Temporarily increases the {{IconLink|Nicholas Rapport}} level. | *Level 6: Temporarily increases the {{IconLink|Nicholas Rapport}} level. | ||
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|Attributes= | |Attributes= | ||
*{{SP per level|0}} | *{{SP per level|0}} | ||
− | *{{CastTime|Dungeon=1 sec}} | + | *{{SkillAttribute|Master Level|30}} |
− | *{{Cooldown|Dungeon= | + | *{{SkillAttribute|Max Level|40}} |
+ | *{{CastTime|Dungeon=1 sec.}} | ||
+ | *{{Cooldown|Dungeon=145 sec.}} | ||
*{{CubeCost|5}} | *{{CubeCost|5}} | ||
+ | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
+ | *{{SkillAttribute|Brand Range|400 px}} | ||
*'''Twister:''' | *'''Twister:''' | ||
− | **{{SkillAttribute|Attack Duration| | + | **{{SkillAttribute|Attack Duration|2 sec.}} |
− | **{{SkillAttribute|Hit Interval|every 0.3 sec}} | + | **{{SkillAttribute|Hit Interval|every 0.3 sec.}} |
*'''Dead Army:''' | *'''Dead Army:''' | ||
− | **{{SkillAttribute|Attack Duration| | + | **{{SkillAttribute|Attack Duration|2.5 sec.}} |
− | **{{SkillAttribute|Hit Interval|every 0.2 sec}} | + | **{{SkillAttribute|Hit Interval|every 0.2 sec.}} |
− | *{{ | + | *'''Level 6:''' |
+ | **{{SkillAttribute|Nicholas Rapport Level|+5}} | ||
+ | **{{SkillAttribute|Nicholas Rapport Duration|+100 sec.}} | ||
+ | *'''Level 9:''' | ||
+ | **{{SkillAttribute|Vallacre the Slaughterer Possession Level|+4}} | ||
|Notes= | |Notes= | ||
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|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | |||
− | |||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !MP |
− | ! | + | !Twister Atk. |
− | ! | + | !Dead Army Atk. |
− | ! | + | !Finishing Explosion Atk. |
− | ! | + | !Vallacre the Slaughterer<br>Possession Duration |
− | |- | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|881|7403|40}} | |
− | + | {{!}} <!--Twister Atk.--> {{Calc|{{#var:i}}|566|5688|40}}% | |
− | + | {{!}} <!--Dead Army Atk.--> {{Calc|{{#var:i}}|1963|19726|40}}% | |
− | + | {{!}} <!--Finishing Explosion Atk.--> {{Calc|{{#var:i}}|12776|128320|40}}% | |
− | + | {{!}} <!--Vallacre the Slaughterer Possession Duration--> +{{#ifexpr: {{#var:i}} < 9 | - | {{Calc|{{#var:i}}|40|660|40|9}} }} sec. | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
+ | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
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}} | }} |
Latest revision as of 03:22, 10 March 2021
Awakening Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 팬텀스트롬 |
Description
Brands enemies near Vallacre. Branded enemies are pulled into a twister, attacked by the Army of the Dead, and then exploded.
Requires Vallacre.
This skill creates the following additional effects, depending on its level.
- Level 3: Widens the branding area and increases the pulling strength.
- Level 6: Temporarily increases the Nicholas Rapport level.
- Level 9: Temporarily increases the Vallacre the Slaughterer Possession level.
Attributes
- SP per level: 0
- Master Level: 30
- Max Level: 40
- Casting Time: 1 sec.
- Cooldown: 145 sec.
- This skill consumes 5 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Brand Range: 400 px
- Twister:
- Attack Duration: 2 sec.
- Hit Interval: every 0.3 sec.
- Dead Army:
- Attack Duration: 2.5 sec.
- Hit Interval: every 0.2 sec.
- Level 6:
- Nicholas Rapport Level: +5
- Nicholas Rapport Duration: +100 sec.
- Level 9:
- Vallacre the Slaughterer Possession Level: +4
Notes
- The skill levels up for free every 5 levels beginning at level 50, after awakening.
- Requires Vallacre the Slaughterer to be summoned.
- Puts the Defiler in Super Armor (Status) during the setup of the attack.
- When Vallacre begins pulling in enemies, you are free to move and attack on your own, but you are unable to use Vallacre the Slaughterer and his associated skills until Phantom Storm ends.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Twister Atk. | Dead Army Atk. | Finishing Explosion Atk. | Vallacre the Slaughterer Possession Duration |
---|---|---|---|---|---|---|
1 | 50 | 881 | 566% | 1963% | 12776% | +- sec. |
2 | 55 | 1048 | 697% | 2418% | 15739% | +- sec. |
3 | 60 | 1215 | 829% | 2874% | 18701% | +- sec. |
4 | 65 | 1383 | 960% | 3329% | 21664% | +- sec. |
5 | 70 | 1550 | 1091% | 3785% | 24627% | +- sec. |
6 | 75 | 1717 | 1223% | 4240% | 27589% | +- sec. |
7 | 80 | 1884 | 1354% | 4696% | 30552% | +- sec. |
8 | 85 | 2052 | 1485% | 5151% | 33515% | +- sec. |
9 | 90 | 2219 | 1617% | 5607% | 36477% | +40 sec. |
10 | 95 | 2386 | 1748% | 6062% | 39440% | +60 sec. |
11 | 100 | 2553 | 1879% | 6518% | 42403% | +80 sec. |
12 | 105 | 2721 | 2011% | 6973% | 45365% | +100 sec. |
13 | 110 | 2888 | 2142% | 7429% | 48328% | +120 sec. |
14 | 115 | 3055 | 2273% | 7884% | 51291% | +140 sec. |
15 | 120 | 3222 | 2405% | 8339% | 54253% | +160 sec. |
16 | 125 | 3389 | 2536% | 8795% | 57216% | +180 sec. |
17 | 130 | 3557 | 2667% | 9250% | 60179% | +200 sec. |
18 | 135 | 3724 | 2799% | 9706% | 63141% | +220 sec. |
19 | 140 | 3891 | 2930% | 10161% | 66104% | +240 sec. |
20 | 145 | 4058 | 3061% | 10617% | 69067% | +260 sec. |
21 | 150 | 4226 | 3193% | 11072% | 72029% | +280 sec. |
22 | 155 | 4393 | 3324% | 11528% | 74992% | +300 sec. |
23 | 160 | 4560 | 3455% | 11983% | 77955% | +320 sec. |
24 | 165 | 4727 | 3587% | 12439% | 80917% | +340 sec. |
25 | 170 | 4895 | 3718% | 12894% | 83880% | +360 sec. |
26 | 175 | 5062 | 3849% | 13350% | 86843% | +380 sec. |
27 | 180 | 5229 | 3981% | 13805% | 89805% | +400 sec. |
28 | 185 | 5396 | 4112% | 14260% | 92768% | +420 sec. |
29 | 190 | 5563 | 4243% | 14716% | 95731% | +440 sec. |
30 | 195 | 5731 | 4375% | 15171% | 98693% | +460 sec. |
31 | 200 | 5898 | 4506% | 15627% | 101656% | +480 sec. |
32 | 205 | 6065 | 4637% | 16082% | 104619% | +500 sec. |
33 | 210 | 6232 | 4769% | 16538% | 107581% | +520 sec. |
34 | 215 | 6400 | 4900% | 16993% | 110544% | +540 sec. |
35 | 220 | 6567 | 5031% | 17449% | 113507% | +560 sec. |
36 | 225 | 6734 | 5163% | 17904% | 116469% | +580 sec. |
37 | 230 | 6901 | 5294% | 18360% | 119432% | +600 sec. |
38 | 235 | 7069 | 5425% | 18815% | 122395% | +620 sec. |
39 | 240 | 7236 | 5557% | 19271% | 125357% | +640 sec. |
40 | 245 | 7403 | 5688% | 19726% | 128320% | +660 sec. |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |