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Difference between revisions of "Fatal Aim"
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{{SkillPage | {{SkillPage | ||
|Name= {{PAGENAME}} | |Name= {{PAGENAME}} | ||
+ | |AltName=Korean: 급소 지정 | ||
|Gender= Both | |Gender= Both | ||
|Class= Striker | |Class= Striker | ||
|Type= Passive | |Type= Passive | ||
− | |Description= | + | |PrerequisiteLevel=30 |
+ | |Description= Pinpoints the weaknesses of your enemies to increase your Physical Critical Chance, Hit Rate, and the Atk. for Basic attacks, {{IconLink|Hammer Kick}}, {{IconLink|Low Kick}}, {{IconLink|Tornado Kick}}, and other Advanced skills.<br><br> | ||
+ | The Basic/Skill Atk. bonus is disabled inside the Arena. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|15}} | *{{SP per level|15}} | ||
+ | *{{SkillAttribute|Master Level|10}} | ||
+ | *{{SkillAttribute|Max Level|20}} | ||
|Notes= | |Notes= | ||
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− | |||
|SkillGrowth= | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
{{tabs | {{tabs | ||
|name=Gender | |name=Gender | ||
|tab1=Female | |tab1=Female | ||
− | |contents1=<span style="display: none | + | |contents1= |
− | {{ | + | <span style="display:none">{{</span> |
− | | | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | + | {|{{SkillTableHeader}} | |
− | + | !Level | |
− | + | !Lv Req | |
− | + | !Physical Critical Chance | |
− | ! | + | !Hit Rate |
− | ! | + | !Basic/Skill Atk. |
− | ! | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MasterSkillRow}} }} | |
− | | | + | {{!}} <!--Level--> {{#var:i}} |
− | |- | + | {{!}} <!--Lv Req--> {{#expr: 30+3*({{#var:i}}-1)}} |
− | | | + | {{!}} <!--Physical Critical Chance--> +{{Calc|{{#var:i}}|17.6|32|10|1|1}}% |
− | + | {{!}} <!--Hit Rate--> +{{Calc|{{#var:i}}|9.7|17.6|10|1|1}}% | |
− | + | {{!}} <!--Basic/Skill Atk.--> +{{#ifexpr: {{#var:i}} < 10 |{{Calc|{{#var:i}}|2|11|10}}|{{Calc|{{#var:i}}|11|13|11|10}} }}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
− | <span style="display: none | + | <span style="display:none">}}</span> |
+ | |tab2=Male | ||
+ | |contents2= | ||
+ | <span style="display:none">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !Physical Critical Chance | ||
+ | !Hit Rate | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 30+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Physical Critical Chance--> +{{#expr: 8+((26-8)/(10-1))*({{#var:i}}-1) round 1}}% | ||
+ | {{!}} <!--Hit Rate--> +{{#expr: 1.8+((17.6-1.8)/(10-1))*({{#var:i}}-1) round 1}}% | ||
+ | {{!}}- | ||
}} | }} | ||
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|} | |} | ||
− | <span style="display: none | + | <span style="display:none">}}</span> |
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}} | }} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 21:52, 13 September 2020
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 30 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 급소 지정 |
Description
Pinpoints the weaknesses of your enemies to increase your Physical Critical Chance, Hit Rate, and the Atk. for Basic attacks, Hammer Kick, Low Kick, Tornado Kick, and other Advanced skills.
The Basic/Skill Atk. bonus is disabled inside the Arena.
Attributes
- SP per level: 15
- Master Level: 10
- Max Level: 20
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Physical Critical Chance | Hit Rate | Basic/Skill Atk. |
---|---|---|---|---|
1 | 30 | +17.6% | +9.7% | +2% |
2 | 33 | +19.2% | +10.6% | +3% |
3 | 36 | +20.8% | +11.5% | +4% |
4 | 39 | +22.4% | +12.3% | +5% |
5 | 42 | +24% | +13.2% | +6% |
6 | 45 | +25.6% | +14.1% | +7% |
7 | 48 | +27.2% | +15% | +8% |
8 | 51 | +28.8% | +15.8% | +9% |
9 | 54 | +30.4% | +16.7% | +10% |
10 | 57 | +32% | +17.6% | +11% |
11 | 60 | +33.6% | +18.5% | +13% |
12 | 63 | +35.2% | +19.4% | +15% |
13 | 66 | +36.8% | +20.2% | +17% |
14 | 69 | +38.4% | +21.1% | +19% |
15 | 72 | +40% | +22% | +21% |
16 | 75 | +41.6% | +22.9% | +23% |
17 | 78 | +43.2% | +23.7% | +25% |
18 | 81 | +44.8% | +24.6% | +27% |
19 | 84 | +46.4% | +25.5% | +29% |
20 | 87 | +48% | +26.4% | +31% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Striker Skills | |
---|---|
Active: | Bone Crusher Close Kick Dragon Kick Flame Tornado Kick Lightning Dance Mountain Pusher Power Fist Super Armor Torpedo |
Passive: | Equip Boxing Gloves Fatal Aim Muscle Shift Quick Step Raid Punch |
Awakening: | Dual Release Slow Burn Spin Kick Suju Inferno Whirlwind Kick |
2nd Awakening: | Atomic Cannon Fire Release Power Descent Tyrant Strike |
Neo: Awakening: | Infernal Destroyer Limit Break Mortal Assault |
Male Striker TP Skills | |
---|---|
Bone Crusher Upgrade Close Kick Upgrade Dragon Kick Upgrade Flame Tornado Kick Upgrade Lightning Dance Upgrade Mountain Pusher Upgrade Torpedo Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |