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Difference between revisions of "Air Steiner"

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{{Missing Info}}
 
 
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|NameTab=
+
|AltName=Korean: 에어슈타이너
|NameTab2=
+
|NameTab=Female
 +
|NameTab2=Male
 
|Video=X4AOR-n3a6A
 
|Video=X4AOR-n3a6A
|Video2=zA0a-5U31tM
+
|Video2=us4BWqMLo00
 
|Gender=Both
 
|Gender=Both
 
|Class=Grappler
 
|Class=Grappler
Line 13: Line 12:
 
|Type2=
 
|Type2=
 
|Type3=
 
|Type3=
|PrerequisiteLevel=
+
|PrerequisiteLevel=30
 
|PrerequisiteSkill=
 
|PrerequisiteSkill=
*{{IconLink|Intense Takedown}} Level 1
+
'''Female''': {{IconLink|Intense Takedown}} Lv1<br>
 +
'''Male''': {{IconLink|Seismic Crash}} Lv1
 
|Command={{C}} (In mid-air)
 
|Command={{C}} (In mid-air)
 
|Description=
 
|Description=
[[File: {{PAGENAME}}.png]]
+
Grapples an enemy in the air and smashes it down to the ground. Enemies that can't be grabbed are kicked instead.
Grabs an enemy between your legs while in midair, then forcefully hammers down the enemy to the ground. If the enemy is immune to Grabs, you will jump and kick the enemy.
+
 
 +
Can't be used during {{IconLink|Backstep}} inside the Arena.
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|30}}
 
*{{SP per level|30}}
*{{CastTime|Dungeon=? sec|Arena=? sec}}
+
*{{SkillAttribute|Master Level|50}}
*{{Cooldown|Dungeon=7 sec|Arena=? sec}}
+
*{{SkillAttribute|Max Level|60}}
*{{CubeCost|?}}
+
*{{CastTime|Instant Cast}}
*{{Command Reduction|MP=?%|Cooldown=?%}}
+
*{{Cooldown|7 sec.}}
*{{Cancelable}}
+
*{{SkillAttribute|Cooldown after Failed Grabbing Attempt|1 sec.}}
*{{SkillAttribute|Number of Hits|Dungeon=?|Arena=?|Tower=?}}
 
 
|Notes=
 
|Notes=
*Air kicks a target instead if the target can't be thrown. Similar to [[Air Walk]].
+
*Can be improved with {{IconLink|Air Steiner Upgrade}}.
*Additional 60% damage to enemies that are grabbed in midair
+
*Can adjust your movement when attempting to grab
*Does not apply cooldown if nothing is grabbed.
+
*Air kicks a target instead if the target can't be thrown. Similar to {{IconLink|Air Walk|Female}}.
*After the attack is finished, the player will be briefly put into the air, allowing the use of [[Wild Cannon Spike]] or [[Air Clutch]].
+
*After the attack is finished, the player will be briefly put into the air, allowing the use of {{IconLink|Wild Cannon Spike|Female}} or {{IconLink|Air Clutch}} for Female Grapplers or {{IconLink|Break Down}}, {{IconLink|Wild Cannon Spike|Male}}, or {{IconLink|Sole Bearer: Quaking Tiger}} for Male Grapplers.
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa; float:left; margin-right:0px; margin-left:25px;"
+
<small>
|+ <big>'''Female Grappler'''</big>
+
{{tabs
|-{{Bgblue}}
+
|name=SkillGrowths
!rowspan="1"|Lv
+
|tab1=Female
!rowspan="1"|Lv Req
+
|contents1=
!rowspan="1"|SP
+
<span style="display:none">{{</span>
!rowspan="1"|MP
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
!rowspan="1"|Cast<br>Time
+
{|{{SkillTableHeader}}
!rowspan="1"|Cool<br>Time
+
!rowspan=2|Level
!rowspan="1"|Grabbing Physical<br/> Attack Strength
+
!rowspan=2|Lv Req
!rowspan="1"|Shockwave Physical<br/> Attack Strength
+
!rowspan=2|MP
|-{{SkillRow}}
+
!Grabbed Enemy
| 1||30||rowspan="28"|30|| 50 ||rowspan="28"| - ||rowspan="28"| 7 || 12.45 || 7.47
+
!Surrounding Enemies
|-{{SkillRow}}
+
|-
| 2||32||55||13.72||8.25
+
!Atk.
|-{{SkillRow}}
+
!Shockwave Atk.
| 3||34||60||15||9
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
| 4||36||65||16.31||9.79
+
{{!}}- {{#ifexpr: {{#var:i}} = 36 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
|-{{SkillRow}}
+
{{!}} <!--Level--> {{#var:i}}
| 5||38||70||17.59||10.56
+
{{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|50|250|33}}
| 6||40||75||9.71||5.83
+
{{!}} <!--Grabbed Enemy Atk.--> {{Calc2|{{#var:i}}|100|4553|19616|33}}
|-{{SkillRow}}
+
{{!}} <!--Surrounding Enemy Shockwave Atk.--> {{Calc2|{{#var:i}}|100|2760|11883|33}}
| 7||42||80||10.37||6.22
+
{{!}}-
|-{{SkillRow}}
+
}}
| 8||44||85||11.03||6.62
 
|-{{SkillRow}}
 
| 9||46||90||11.70||7.02
 
|-{{SkillRow}}
 
| 10||48||95||12.36||7.42
 
|-{{SkillRow}}
 
| 11||50||101||13.02||7.81
 
|-{{SkillRow}}
 
| 12||52||106||13.68||8.21
 
|-{{SkillRow}}
 
| 13||54||111||14.34||8.61
 
|-{{SkillRow}}
 
| 14||56||116||15.01||9.00
 
|-{{SkillRow}}
 
| 15||58||121||15.67||9.40
 
|-{{SkillRow}}
 
| 16||60||126||16.33||9.80
 
|-{{SkillRow}}
 
| 17||62||131||16.99||10.20
 
|-{{SkillRow}}
 
| 18||64||136||17.66||10.56
 
|-{{SkillRow}}
 
| 19||66||141||18.32||10.99
 
|-{{SkillRow}}
 
| 20||68||146||18.98||11.39
 
|-{{SkillRow}}
 
| 21||70||152||19.64||11.78
 
|-{{SkillRow}}
 
| 22||72||157||20.30||12.18
 
|-{{SkillRow}}
 
| 23||74||-||-||-
 
|-{{SkillRow}}
 
| 24||76||-||-||-
 
|-{{SkillRow}}
 
| 25||78||-||-||-
 
|-{{SkillRow}}
 
| 26||80||-||-||-
 
|-{{SkillRow}}
 
| 27||82||-||-||-
 
|-{{MaxSkillRow}}
 
| 28||84||-||-||-
 
 
|}
 
|}
 
+
<span style="display:none">}}</span>
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa; float:right; margin-left:0px; margin-right:275px;"
+
|tab2=Male
|+ <big>'''Male Grappler'''</big>
+
|contents2=
|- {{Bgblue}}
+
<span style="display:none">{{</span>
!rowspan="1"|Lv
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
!rowspan="1"|Lv Req
+
{|{{SkillTableHeader}}
!rowspan="1"|SP
+
!Level
!rowspan="1"|MP
+
!Lv Req
!rowspan="1"|Cast<br>Time
+
!MP
!rowspan="1"|Cool<br>Time
+
!Grabbing Atk.
|- {{SkillRow}}
+
!Shockwave Atk.
| 1 || - ||rowspan="4"| - || - ||rowspan="4"| - ||rowspan="4"| -
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|- {{SkillRow}}
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
| 2 || - || -
+
{{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
|- {{SkillRow}}
+
{{!}} <!--Level--> {{#var:i}}
| 3 || - || -
+
{{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}}
|- {{SkillRow}}
+
{{!}} <!--MP--> {{#expr: (47+((237-47)/(33-1))*({{#var:i}}-1))/0.95 round 0}}
| 4 || - || -
+
{{!}} <!--Grabbing Atk.--> {{#expr: 2907+((12347-2907)/(33-1))*({{#var:i}}-1) round 0}}%
 +
{{!}} <!--Shockwave Atk.--> {{#expr: 1721+((7309-1721)/(33-1))*({{#var:i}}-1) round 0}}%
 +
{{!}}-
 +
}}
 
|}
 
|}
 +
<span style="display:none">}}</span>
 +
}}
 +
{{TableNote}}
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 16:19, 15 September 2020


Air Steiner.png Air Steiner

Active Skill
Class:

Male Grappler
Female Grappler

Command: C.png (In mid-air)
Prerequisite Level: 30
Prerequisite Skills: Female: Intense Takedown (Female).png Intense Takedown Lv1
Male: Seismic Crash.png Seismic Crash Lv1
Alternate Names: Korean: 에어슈타이너

Description

Grapples an enemy in the air and smashes it down to the ground. Enemies that can't be grabbed are kicked instead.

Can't be used during Backstep.png Backstep inside the Arena.

Attributes

  • SP per level: 30
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 7 sec.
  • Cooldown after Failed Grabbing Attempt: 1 sec.

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Grabbed Enemy Surrounding Enemies
Atk. Shockwave Atk.
1 30 50
45.53
max-width:200px 100
27.6
max-width:200px 100
2 32 56
50.24
max-width:200px 100
30.45
max-width:200px 100
3 34 63
54.94
max-width:200px 100
33.3
max-width:200px 100
4 36 69
59.65
max-width:200px 100
36.15
max-width:200px 100
5 38 75
64.36
max-width:200px 100
39
max-width:200px 100
6 40 81
69.07
max-width:200px 100
41.85
max-width:200px 100
7 42 88
73.77
max-width:200px 100
44.71
max-width:200px 100
8 44 94
78.48
max-width:200px 100
47.56
max-width:200px 100
9 46 100
83.19
max-width:200px 100
50.41
max-width:200px 100
10 48 106
87.89
max-width:200px 100
53.26
max-width:200px 100
11 50 113
92.6
max-width:200px 100
56.11
max-width:200px 100
12 52 119
97.31
max-width:200px 100
58.96
max-width:200px 100
13 54 125
102.02
max-width:200px 100
61.81
max-width:200px 100
14 56 131
106.72
max-width:200px 100
64.66
max-width:200px 100
15 58 138
111.43
max-width:200px 100
67.51
max-width:200px 100
16 60 144
116.14
max-width:200px 100
70.36
max-width:200px 100
17 62 150
120.85
max-width:200px 100
73.22
max-width:200px 100
18 64 156
125.55
max-width:200px 100
76.07
max-width:200px 100
19 66 163
130.26
max-width:200px 100
78.92
max-width:200px 100
20 68 169
134.97
max-width:200px 100
81.77
max-width:200px 100
21 70 175
139.67
max-width:200px 100
84.62
max-width:200px 100
22 72 181
144.38
max-width:200px 100
87.47
max-width:200px 100
23 74 188
149.09
max-width:200px 100
90.32
max-width:200px 100
24 76 194
153.8
max-width:200px 100
93.17
max-width:200px 100
25 78 200
158.5
max-width:200px 100
96.02
max-width:200px 100
26 80 206
163.21
max-width:200px 100
98.87
max-width:200px 100
27 82 213
167.92
max-width:200px 100
101.72
max-width:200px 100
28 84 219
172.62
max-width:200px 100
104.58
max-width:200px 100
29 86 225
177.33
max-width:200px 100
107.43
max-width:200px 100
30 88 231
182.04
max-width:200px 100
110.28
max-width:200px 100
31 90 238
186.75
max-width:200px 100
113.13
max-width:200px 100
32 92 244
191.45
max-width:200px 100
115.98
max-width:200px 100
33 94 250
196.16
max-width:200px 100
118.83
max-width:200px 100
34 96 256
200.87
max-width:200px 100
121.68
max-width:200px 100
35 98 263
205.57
max-width:200px 100
124.53
max-width:200px 100
36 100 269
210.28
max-width:200px 100
127.38
max-width:200px 100
37 102 275
214.99
max-width:200px 100
130.23
max-width:200px 100
38 104 281
219.7
max-width:200px 100
133.08
max-width:200px 100
39 106 288
224.4
max-width:200px 100
135.94
max-width:200px 100
40 108 294
229.11
max-width:200px 100
138.79
max-width:200px 100
41 110 300
233.82
max-width:200px 100
141.64
max-width:200px 100
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Male Grappler Skills
Active:Air Steiner.png Air Steiner Break Down.png Break Down Fling (Female).png Fling Magnumsault.png Magnumsault Neck Snap.png Neck Snap Overwhelming Grab.png Overwhelming Grab Rolling Spike.png Rolling Spike Shoulder Tackle.png Shoulder Tackle Slam Kick.png Slam Kick Snap Shot.png Snap Shot Wild Cannon Spike (Female).png Wild Cannon Spike
Passive:Gauntlet Mastery.png Gauntlet Mastery Grab Cannon (Female).png Grab Cannon Impact Combination.png Impact Combination Intense Takedown (Female).png Intense Takedown Sliding Grab.png Sliding Grab
Awakening:Counter Strike.png Counter Strike Focused Fury.png Focused Fury Pierce.png Pierce Rhythmic Assault.png Rhythmic Assault
2nd Awakening:Black Tornado.png Black Tornado Sole Bearer- Quaking Tiger.png Sole Bearer: Quaking Tiger Technique- Storm Diver.png Technique: Storm Diver Who's the Strongest?.png Who's the Strongest?
Neo: Awakening:Basaltic Twister.png Basaltic Twister Equanimity.png Equanimity Volcanic Dynamo.png Volcanic Dynamo

Female Grappler Skills
Active:Air Steiner.png Air Steiner Chain Connection.png Chain Connection Cyclone Suplex.png Cyclone Suplex Elbow Shock.png Elbow Shock Fling (Female).png Fling Joint Smash.png Joint Smash Neck Snap.png Neck Snap Overwhelming Grab.png Overwhelming Grab Shoulder Tackle.png Shoulder Tackle Spiral.png Spiral Wild Cannon Spike (Female).png Wild Cannon Spike
Passive:Grab Cannon (Female).png Grab Cannon Grappling Technique.png Grappling Technique Intense Takedown (Female).png Intense Takedown Power Slam.png Power Slam Sliding Grab.png Sliding Grab
Awakening:Air Clutch.png Air Clutch Cyclone Attack.png Cyclone Attack Giant Twister.png Giant Twister Grab Mastery.png Grab Mastery
2nd Awakening:Chain Grab.png Chain Grab Giant Swing.png Giant Swing Hurricane Super Plex.png Hurricane Super Plex Torbellino.png Torbellino Turn Heel.png Turn Heel
Neo: Awakening:Queenly Finale.png Queenly Finale Radiant Wing Driver.png Radiant Wing Driver The Ultimate Stable.png The Ultimate Stable

Male Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Flash Move.png Flash Move Hammer Kick (Female).png Hammer Kick High Kick.png High Kick Knee Kick.png Knee Kick Low Kick.png Low Kick Nen Shot.png Nen Shot Poison Throw.png Poison Throw Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar
Albert Quest:Lightning Leg Strike.png Lightning Leg Strike Neck Snap.png Neck Snap Poison Throw.png Poison Throw Torpedo.png Torpedo

Female Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Explosive Hook.png Explosive Hook Hammer Kick (Female).png Hammer Kick Low Kick.png Low Kick Muse's Uppercut.png Muse's Uppercut Nen Shot.png Nen Shot Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Suplex.png Suplex Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar
Albert Quest:Apply Poison.png Apply Poison Crushing Fist.png Crushing Fist Neck Snap.png Neck Snap Suplex Thunder.png Thunder Suplex

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism