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Difference between revisions of "Descent of Sieg"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | | | + | |AltName=Korean: 지그 강림 |
− | | | + | |Video=Vrkaq-9k6CQ |
|Class=Soul Bender | |Class=Soul Bender | ||
− | |||
|Type=Active | |Type=Active | ||
|Type2=2nd Awakening | |Type2=2nd Awakening | ||
− | | | + | |ElementAttribute=Shadow |
|PrerequisiteLevel=85 | |PrerequisiteLevel=85 | ||
− | + | |Command={{Down}}{{Up}}{{Right}}{{Right}}+{{Z}} | |
− | |Command={{Down}}{{Up}}{{Right}}{{Right}}{{Z}} | + | |Description=Calls forth the First Soul Bender Sieg, who sends your enemies to Hell.<br> |
− | |Description=Calls forth | + | The wangliang that appears along with Siege attacks and {{IconLink|Curse (Status)}} surrounding enemies while pulling them to the center of the pentacle.<br> |
− | <br>''' | + | When Sieg breaks free from the hands of the dead, he Immobilizes surrounding enemies, attacks them, and opens a rift to Hell, summoning more hands of the dead. When he is dragged back into the ground by the hands of the dead, he casts the Encroach effect that instantly kills enemies with less than a set amount of HP.<br><br> |
− | + | '''[Special Function]'''<br> | |
− | + | - Encroaches upon and instantly kills enemies whose HP is below a certain amount. | |
− | |||
− | |||
− | |||
− | |||
|Attributes= | |Attributes= | ||
− | *{{SP per level| | + | *{{SP per level|200, then 100 afterwards}} |
+ | *{{SkillAttribute|Master Level|30}} | ||
+ | *{{SkillAttribute|Max Level|40}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Cooldown| | + | *{{Cooldown|180 sec.}} |
*{{CubeCost|10}} | *{{CubeCost|10}} | ||
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
− | + | *'''{{IconLink|Curse (Status)}} Effect: | |
− | + | **{{SkillAttribute|Chance|100%}} | |
− | * | + | *'''Encroach HP Requirement''' |
− | + | **'''Normal''': 30% | |
− | ** | + | **'''Named:''' 10% |
− | + | **'''Hell:''' 10% | |
− | * | + | **'''APC:''' 20% |
− | ** | + | **'''Boss monsters cannot be killed instantly.''' |
− | ** | ||
− | |||
− | |||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | {| {{SkillTableHeader}} | + | <small> |
− | !rowspan=" | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | !rowspan=" | + | {|{{SkillTableHeader}} |
− | !rowspan=" | + | !rowspan="2"|Level |
− | !rowspan=" | + | !rowspan="2"|Lv Req |
− | !rowspan=" | + | !rowspan="2"|MP |
− | ! | + | !rowspan="2"|Wangliang Atk. |
− | + | !rowspan="2"|Released Sieg Atk. | |
− | ! | + | !rowspan="2"|Hell Rift-opening Atk. |
− | + | !rowspan="2"|Finishing Atk. | |
− | + | !colspan="3"|{{IconLink|Curse (Status)}} | |
− | ! | ||
|- | |- | ||
− | ! | + | !Level||Duration||Stat Reduction Count |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | ! | + | {{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
− | |- | + | {{!}} <!--Level--> {{#var:i}} |
− | ! | + | {{!}} <!--Lv Req--> {{#expr: 85+5*({{#var:i}}-1)}} |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|2500|5000|40}} | |
− | + | {{!}} <!--Wangliang Atk.--> {{Calc|{{#var:i}}|659|6626|40}}% | |
− | + | {{!}} <!--Released Sieg Atk.--> {{Calc|{{#var:i}}|13195|132526|40}}% | |
− | + | {{!}} <!--Hell Rift-opening Atk.--> {{Calc|{{#var:i}}|16494|165658|40}}% | |
− | + | {{!}} <!--Finishing Atk.--> {{Calc|{{#var:i}}|26390|265053|40}}% | |
− | + | <!-- --> | |
− | + | <!--Curse Effect--> | |
− | + | {{!}} <!--Level--> {{Calc|{{#var:i}}|87|165|40}} | |
− | + | {{!}} <!--Duration--> {{Calc|{{#var:i}}|3|23|40}} sec. | |
− | | | + | {{!}} <!--Stat Reduction Count--> -{{Calc|{{#var:i}}|50|440|40}} |
− | + | <!-- --> | |
− | || | + | {{!}}- |
− | + | }} | |
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
− | |||
− | || | ||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 21:23, 23 April 2021
2nd Awakening Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 85 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 지그 강림 |
Description
Calls forth the First Soul Bender Sieg, who sends your enemies to Hell.
The wangliang that appears along with Siege attacks and Curse (Status) surrounding enemies while pulling them to the center of the pentacle.
When Sieg breaks free from the hands of the dead, he Immobilizes surrounding enemies, attacks them, and opens a rift to Hell, summoning more hands of the dead. When he is dragged back into the ground by the hands of the dead, he casts the Encroach effect that instantly kills enemies with less than a set amount of HP.
[Special Function]
- Encroaches upon and instantly kills enemies whose HP is below a certain amount.
Attributes
- SP per level: 200, then 100 afterwards
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 180 sec.
- This skill consumes 10 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
- Curse (Status) Effect:
- Chance: 100%
- Encroach HP Requirement
- Normal: 30%
- Named: 10%
- Hell: 10%
- APC: 20%
- Boss monsters cannot be killed instantly.
- Shadow Element Attribute
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Wangliang Atk. | Released Sieg Atk. | Hell Rift-opening Atk. | Finishing Atk. | Curse (Status) | ||
---|---|---|---|---|---|---|---|---|---|
Level | Duration | Stat Reduction Count | |||||||
1 | 85 | 2500 | 659% | 13195% | 16494% | 26390% | 87 | 3 sec. | -50 |
2 | 90 | 2564 | 812% | 16255% | 20319% | 32510% | 89 | 4 sec. | -60 |
3 | 95 | 2628 | 965% | 19315% | 24143% | 38629% | 91 | 4 sec. | -70 |
4 | 100 | 2692 | 1118% | 22374% | 27968% | 44749% | 93 | 5 sec. | -80 |
5 | 105 | 2756 | 1271% | 25434% | 31793% | 50868% | 95 | 5 sec. | -90 |
6 | 110 | 2821 | 1424% | 28494% | 35618% | 56988% | 97 | 6 sec. | -100 |
7 | 115 | 2885 | 1577% | 31554% | 39442% | 63107% | 99 | 6 sec. | -110 |
8 | 120 | 2949 | 1730% | 34613% | 43267% | 69227% | 101 | 7 sec. | -120 |
9 | 125 | 3013 | 1883% | 37673% | 47092% | 75347% | 103 | 7 sec. | -130 |
10 | 130 | 3077 | 2036% | 40733% | 50916% | 81466% | 105 | 8 sec. | -140 |
11 | 135 | 3141 | 2189% | 43793% | 54741% | 87586% | 107 | 8 sec. | -150 |
12 | 140 | 3205 | 2342% | 46852% | 58566% | 93705% | 109 | 9 sec. | -160 |
13 | 145 | 3269 | 2495% | 49912% | 62391% | 99825% | 111 | 9 sec. | -170 |
14 | 150 | 3333 | 2648% | 52972% | 66215% | 105944% | 113 | 10 sec. | -180 |
15 | 155 | 3397 | 2801% | 56032% | 70040% | 112064% | 115 | 10 sec. | -190 |
16 | 160 | 3462 | 2954% | 59092% | 73865% | 118183% | 117 | 11 sec. | -200 |
17 | 165 | 3526 | 3107% | 62151% | 77689% | 124303% | 119 | 11 sec. | -210 |
18 | 170 | 3590 | 3260% | 65211% | 81514% | 130423% | 121 | 12 sec. | -220 |
19 | 175 | 3654 | 3413% | 68271% | 85339% | 136542% | 123 | 12 sec. | -230 |
20 | 180 | 3718 | 3566% | 71331% | 89164% | 142662% | 125 | 13 sec. | -240 |
21 | 185 | 3782 | 3719% | 74390% | 92988% | 148781% | 127 | 13 sec. | -250 |
22 | 190 | 3846 | 3872% | 77450% | 96813% | 154901% | 129 | 14 sec. | -260 |
23 | 195 | 3910 | 4025% | 80510% | 100638% | 161020% | 131 | 14 sec. | -270 |
24 | 200 | 3974 | 4178% | 83570% | 104463% | 167140% | 133 | 15 sec. | -280 |
25 | 205 | 4038 | 4331% | 86629% | 108287% | 173260% | 135 | 15 sec. | -290 |
26 | 210 | 4103 | 4484% | 89689% | 112112% | 179379% | 137 | 16 sec. | -300 |
27 | 215 | 4167 | 4637% | 92749% | 115937% | 185499% | 139 | 16 sec. | -310 |
28 | 220 | 4231 | 4790% | 95809% | 119761% | 191618% | 141 | 17 sec. | -320 |
29 | 225 | 4295 | 4943% | 98869% | 123586% | 197738% | 143 | 17 sec. | -330 |
30 | 230 | 4359 | 5096% | 101928% | 127411% | 203857% | 145 | 18 sec. | -340 |
31 | 235 | 4423 | 5249% | 104988% | 131236% | 209977% | 147 | 18 sec. | -350 |
32 | 240 | 4487 | 5402% | 108048% | 135060% | 216096% | 149 | 19 sec. | -360 |
33 | 245 | 4551 | 5555% | 111108% | 138885% | 222216% | 151 | 19 sec. | -370 |
34 | 250 | 4615 | 5708% | 114167% | 142710% | 228336% | 153 | 20 sec. | -380 |
35 | 255 | 4679 | 5861% | 117227% | 146534% | 234455% | 155 | 20 sec. | -390 |
36 | 260 | 4744 | 6014% | 120287% | 150359% | 240575% | 157 | 21 sec. | -400 |
37 | 265 | 4808 | 6167% | 123347% | 154184% | 246694% | 159 | 21 sec. | -410 |
38 | 270 | 4872 | 6320% | 126406% | 158009% | 252814% | 161 | 22 sec. | -420 |
39 | 275 | 4936 | 6473% | 129466% | 161833% | 258933% | 163 | 22 sec. | -430 |
40 | 280 | 5000 | 6626% | 132526% | 165658% | 265053% | 165 | 23 sec. | -440 |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |