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Difference between revisions of "Dead Man's Grudge"
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{{SkillPage | {{SkillPage | ||
− | |Name= | + | |Name={{PAGENAME}} |
− | |Video= | + | |AltName=Korean: 망자의 원한 |
+ | |Video=bu5Au2yFOKg | ||
|Class=Necromancer | |Class=Necromancer | ||
|Type=Active | |Type=Active | ||
|PrerequisiteLevel=30 | |PrerequisiteLevel=30 | ||
− | + | |Command={{Right}}{{Down}}{{Right}}+{{Z}} | |
− | |Command={{Right}}{{Down}}{{Right}}{{Z}} | + | |Description=Summons the dead to harass and damage enemies. The dead cast a debuff that has a Chance to inflict {{IconLink|Slow Down (Status)}} on enemies and decrease their Jump Strength when hit. <br><br> |
− | |Description=Summons the dead to harass and damage enemies. The dead cast a debuff that has a Chance to Slow enemies and decrease their Jump Strength when hit. | + | '''[Special Function]'''<br> |
+ | - Slows down targets and decreases their Jump strength. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|25}} | *{{SP per level|25}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Cooldown| | + | *{{Cooldown|10 sec.}} |
+ | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
− | *{{SkillAttribute|Duration| | + | *{{SkillAttribute|Duration|5 sec.}} |
− | *{{SkillAttribute| | + | *{{SkillAttribute|Max Hits|13}} |
− | + | *{{SkillAttribute|Slow Duration|5 sec.}} | |
− | |||
− | |||
|Notes= | |Notes= | ||
*Can be improved with {{IconLink|Dead Man's Grudge Upgrade}}. | *Can be improved with {{IconLink|Dead Man's Grudge Upgrade}}. | ||
+ | *For reasons unknown, the Slow values have abnormal growth rates between Lv46-50 and Lv51-60. | ||
|SkillGrowth= | |SkillGrowth= | ||
− | |||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | {| | + | <small> |
− | | | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | !rowspan= | + | {|{{SkillTableHeader}} |
− | !rowspan= | + | !rowspan=2|Level |
− | !rowspan= | + | !rowspan=2|Lv Req |
− | !rowspan= | + | !rowspan=2|MP |
− | !colspan= | + | !rowspan=2|Atk. |
− | + | !colspan=5|Slow Effect | |
− | |- | + | |- |
− | !Chance | + | !Chance||Level||Movement Speed||Attack Speed||Jump Strength |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}} | |
− | | | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|32|336|60}} |
− | + | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|316|2210|60}}% | |
− | + | <!-- Slow Effect --> | |
− | + | {{!}} <!--Chance--> {{#ifexpr: {{#var:i}} <= 45 | {{Calc|{{#var:i}}|37.9|85.3|31|1|1}} | {{#ifexpr: {{#var:i}} <= 50 | {{Calc|{{#var:i}}|101.1|107.4|50|46|1}} | {{Calc|{{#var:i}}|113.9|127.3|60|51|1}} }} }}% | |
− | + | ||
− | + | {{!}} <!--Level--> {{#ifexpr: {{#var:i}} <= 45 | {{Calc|{{#var:i}}|31|91|31}} | {{#ifexpr: {{#var:i}} <= 50 | {{Calc|{{#var:i}}|111|119|50|46}} | {{Calc|{{#var:i}}|127|144|60|51}} }} }} | |
− | + | ||
− | + | {{!}} <!--Movement Speed--> -{{#ifexpr: {{#var:i}} <= 45 | {{Calc|{{#var:i}}|14.8|55.6|31|1|1}} | {{#ifexpr: {{#var:i}} <= 50 | {{Calc|{{#var:i}}|69.2|74.6|50|46|1}} | {{Calc|{{#var:i}}|80.2|91.8|60|51|1}} }} }}% | |
− | + | ||
− | + | {{!}} <!--Attack Speed--> -{{#ifexpr: {{#var:i}} <= 45 | {{Calc|{{#var:i}}|11.8|44.5|31|1|1}} | {{#ifexpr: {{#var:i}} <= 50 | {{Calc|{{#var:i}}|55.4|59.7|50|46|1}} | {{Calc|{{#var:i}}|64.2|73.5|60|51|1}} }} }}% | |
− | + | ||
− | + | {{!}} <!--Jump Strength--> -{{#ifexpr: {{#var:i}} <= 45 | {{Calc|{{#var:i}}|14.8|55.6|31|1|1}} | {{#ifexpr: {{#var:i}} <= 50 | {{Calc|{{#var:i}}|69.2|74.6|50|46|1}} | {{Calc|{{#var:i}}|80.2|91.8|60|51|1}} }} }}% | |
− | + | <!-- --> | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 05:38, 10 March 2021
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 30 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 망자의 원한 |
Description
Summons the dead to harass and damage enemies. The dead cast a debuff that has a Chance to inflict Slow Down (Status) on enemies and decrease their Jump Strength when hit.
[Special Function]
- Slows down targets and decreases their Jump strength.
Attributes
- SP per level: 25
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 10 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Duration: 5 sec.
- Max Hits: 13
- Slow Duration: 5 sec.
Notes
- Can be improved with Dead Man's Grudge Upgrade.
- For reasons unknown, the Slow values have abnormal growth rates between Lv46-50 and Lv51-60.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Atk. | Slow Effect | ||||
---|---|---|---|---|---|---|---|---|
Chance | Level | Movement Speed | Attack Speed | Jump Strength | ||||
1 | 30 | 32 | 316% | 37.9% | 31 | -14.8% | -11.8% | -14.8% |
2 | 32 | 37 | 348% | 39.5% | 33 | -16.2% | -12.9% | -16.2% |
3 | 34 | 42 | 380% | 41.1% | 35 | -17.5% | -14% | -17.5% |
4 | 36 | 47 | 412% | 42.6% | 37 | -18.9% | -15.1% | -18.9% |
5 | 38 | 53 | 444% | 44.2% | 39 | -20.2% | -16.2% | -20.2% |
6 | 40 | 58 | 477% | 45.8% | 41 | -21.6% | -17.3% | -21.6% |
7 | 42 | 63 | 509% | 47.4% | 43 | -23% | -18.3% | -23% |
8 | 44 | 68 | 541% | 49% | 45 | -24.3% | -19.4% | -24.3% |
9 | 46 | 73 | 573% | 50.5% | 47 | -25.7% | -20.5% | -25.7% |
10 | 48 | 78 | 605% | 52.1% | 49 | -27% | -21.6% | -27% |
11 | 50 | 84 | 637% | 53.7% | 51 | -28.4% | -22.7% | -28.4% |
12 | 52 | 89 | 669% | 55.3% | 53 | -29.8% | -23.8% | -29.8% |
13 | 54 | 94 | 701% | 56.9% | 55 | -31.1% | -24.9% | -31.1% |
14 | 56 | 99 | 733% | 58.4% | 57 | -32.5% | -26% | -32.5% |
15 | 58 | 104 | 765% | 60% | 59 | -33.8% | -27.1% | -33.8% |
16 | 60 | 109 | 798% | 61.6% | 61 | -35.2% | -28.2% | -35.2% |
17 | 62 | 114 | 830% | 63.2% | 63 | -36.6% | -29.2% | -36.6% |
18 | 64 | 120 | 862% | 64.8% | 65 | -37.9% | -30.3% | -37.9% |
19 | 66 | 125 | 894% | 66.3% | 67 | -39.3% | -31.4% | -39.3% |
20 | 68 | 130 | 926% | 67.9% | 69 | -40.6% | -32.5% | -40.6% |
21 | 70 | 135 | 958% | 69.5% | 71 | -42% | -33.6% | -42% |
22 | 72 | 140 | 990% | 71.1% | 73 | -43.4% | -34.7% | -43.4% |
23 | 74 | 145 | 1022% | 72.7% | 75 | -44.7% | -35.8% | -44.7% |
24 | 76 | 151 | 1054% | 74.2% | 77 | -46.1% | -36.9% | -46.1% |
25 | 78 | 156 | 1086% | 75.8% | 79 | -47.4% | -38% | -47.4% |
26 | 80 | 161 | 1119% | 77.4% | 81 | -48.8% | -39.1% | -48.8% |
27 | 82 | 166 | 1151% | 79% | 83 | -50.2% | -40.1% | -50.2% |
28 | 84 | 171 | 1183% | 80.6% | 85 | -51.5% | -41.2% | -51.5% |
29 | 86 | 176 | 1215% | 82.1% | 87 | -52.9% | -42.3% | -52.9% |
30 | 88 | 181 | 1247% | 83.7% | 89 | -54.2% | -43.4% | -54.2% |
31 | 90 | 187 | 1279% | 85.3% | 91 | -55.6% | -44.5% | -55.6% |
32 | 92 | 192 | 1311% | 86.9% | 93 | -57% | -45.6% | -57% |
33 | 94 | 197 | 1343% | 88.5% | 95 | -58.3% | -46.7% | -58.3% |
34 | 96 | 202 | 1375% | 90% | 97 | -59.7% | -47.8% | -59.7% |
35 | 98 | 207 | 1407% | 91.6% | 99 | -61% | -48.9% | -61% |
36 | 100 | 212 | 1440% | 93.2% | 101 | -62.4% | -50% | -62.4% |
37 | 102 | 217 | 1472% | 94.8% | 103 | -63.8% | -51% | -63.8% |
38 | 104 | 223 | 1504% | 96.4% | 105 | -65.1% | -52.1% | -65.1% |
39 | 106 | 228 | 1536% | 97.9% | 107 | -66.5% | -53.2% | -66.5% |
40 | 108 | 233 | 1568% | 99.5% | 109 | -67.8% | -54.3% | -67.8% |
41 | 110 | 238 | 1600% | 101.1% | 111 | -69.2% | -55.4% | -69.2% |
42 | 112 | 243 | 1632% | 102.7% | 113 | -70.6% | -56.5% | -70.6% |
43 | 114 | 248 | 1664% | 104.3% | 115 | -71.9% | -57.6% | -71.9% |
44 | 116 | 254 | 1696% | 105.8% | 117 | -73.3% | -58.7% | -73.3% |
45 | 118 | 259 | 1728% | 107.4% | 119 | -74.6% | -59.8% | -74.6% |
46 | 120 | 264 | 1761% | 101.1% | 111 | -69.2% | -55.4% | -69.2% |
47 | 122 | 269 | 1793% | 102.7% | 113 | -70.6% | -56.5% | -70.6% |
48 | 124 | 274 | 1825% | 104.3% | 115 | -71.9% | -57.6% | -71.9% |
49 | 126 | 279 | 1857% | 105.8% | 117 | -73.3% | -58.6% | -73.3% |
50 | 128 | 284 | 1889% | 107.4% | 119 | -74.6% | -59.7% | -74.6% |
51 | 130 | 290 | 1921% | 113.9% | 127 | -80.2% | -64.2% | -80.2% |
52 | 132 | 295 | 1953% | 115.4% | 129 | -81.5% | -65.2% | -81.5% |
53 | 134 | 300 | 1985% | 116.9% | 131 | -82.8% | -66.3% | -82.8% |
54 | 136 | 305 | 2017% | 118.4% | 133 | -84.1% | -67.3% | -84.1% |
55 | 138 | 310 | 2049% | 119.9% | 135 | -85.4% | -68.3% | -85.4% |
56 | 140 | 315 | 2082% | 121.3% | 136 | -86.6% | -69.4% | -86.6% |
57 | 142 | 321 | 2114% | 122.8% | 138 | -87.9% | -70.4% | -87.9% |
58 | 144 | 326 | 2146% | 124.3% | 140 | -89.2% | -71.4% | -89.2% |
59 | 146 | 331 | 2178% | 125.8% | 142 | -90.5% | -72.5% | -90.5% |
60 | 148 | 336 | 2210% | 127.3% | 144 | -91.8% | -73.5% | -91.8% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |