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Difference between revisions of "Mech Drop"

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(Added a trivia section and clarified the description)
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{{FutureContent}}
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{{SkillPage
[[Category: Skills]][[Category:Mechanic Skills]][[Category:Machine]]
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|Name={{PAGENAME}}
{{youtube tn|mgmixncwXZ0}}
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|AltName=Korean: 메카 드롭
 +
|Video=vaFX4hXMNLw
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|Gender=Both
 +
|Class=Mechanic
 +
|Type=Active
 +
|PrerequisiteLevel=40
 +
|Command={{left}}{{down}}{{right}}+{{Z}}
 +
|Description=
 +
{{tabs
 +
|name=GenderDesc
 +
|tab1=Male
 +
|contents1=
 +
Summons a bomber, dropping Red Busters, Steel Smashers, Healing Radars, and Mana Relaxers within range.
 +
The dropped robots have certain portions of your HP and Def. Separate HP and Def. are applied inside the Arena.
 +
|tab2=Female
 +
|contents2=
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Summons a bomber that drops Silver Busters onto a designated location, inflicting Explosion damage.
 +
}}
  
== Description ==
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|Attributes=
 
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*{{SP per level|50}}
[[Image:MechDrop.gif|left]] Calls for aerial support and bombs 20 land runners within area of 500px. The dropped land runners explode immediately, but on rare occasions some will survive the drop and act like normal land runners.
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*{{SkillAttribute|Master Level|50}}
 
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*{{SkillAttribute|Max Level|60}}
 
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*{{CastTime|0.7 sec.}}
==Prerequisite==
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*'''Male''' {{Cooldown|35 sec.}}
*[[Land Runner]] Lv 10+
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*'''Female''' {{Cooldown|40 sec.}}
 
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*{{CubeCost|2}}
 
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*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
== Details ==
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{{tabs
 
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|name=GenderAttr
Command Input:{{left}}{{down}}{{right}} + Z
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|tab1=Male
*<font color="Red">This skill consumes '''1''' clear cube fragment.</font>
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|contents1=
 +
*{{SkillAttribute|Bombing Range|425 px}}
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*{{SkillAttribute|Robot HP|200% of your HP}}
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*{{SkillAttribute|Robot Def.|200% of your Def.}}
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*{{SkillAttribute|Robot Drop Count|20}}
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|tab2=Female
 +
|contents2=
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*{{SkillAttribute|Drop Count|20}}
 +
*{{SkillAttribute|Dropping Intervals|0.1 sec.}}
 +
}}
 +
|Notes=
 
*Takes time from activation to actual attack. Be aware of its timing.
 
*Takes time from activation to actual attack. Be aware of its timing.
*Special [[Land Runner|Land Runners]] have following property:
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*Special [[Land Runner]]s have following property:
:*Red Buster
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:*'''Red/Silver Buster'''
::Explosion inflict fire elemental damage. The fastest land runner with large explosion.
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::The fastest, pinkish/grayish land runner with a larger explosion. Inflicts about 40% more damage than Raid Land Runners.
:*Steel Smasher
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:*'''Steel Smasher'''
::Round-headed land runner with ability to stun a target. Inflicts 3 hits and then explodes.
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::Round-headed land runner with ability to stun a target. Stun level is equal to the robot's level. Inflicts 3 headbutts and then explodes. Headbutts and the explosion deals the same damage as Raid Land Runners, but the headbutts are non-elemental.
:*Mana Elixir(?)
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:*'''Mana Relaxer'''
::Approaches an ally and heals 500 MP. It only has 1 HP.
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::A green [[Land Runner]]. Approaches an ally and heals them. It only has 1 HP.
:*Healing Grader(?)
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:*'''Healing Radar'''
::Approaches an ally and heals 500 HP. It only has 1 HP. Sometimes heals entire party.
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::A green [[Land Runner]]. Approaches an ally and heals them. It only has 1 HP. Sometimes heals entire party.
 +
*Because of its strong visual effects (giant plane shadow and yellow targeting reticles) and slow movement of explosions, players very easily dodge this in PvP almost to the point that it's not even worth trying to use.
 +
*Because Steel Smashers do not self destruct from time, it is possible to break Hell Mode if the skill is used so the Red Busters do not break open the gate. Not advised due to it being a potential bannable offence (abusing game mechanics) as well as the long time it takes to spawn enough Steel Smashers for the tactic to work (30+ minutes).
 +
*Like normal land runners, Healing Radar and Mana Relaxer will not target an ally if they are invisible.
 +
*Can be improved with {{IconLink|Mech Drop Upgrade}}.
  
 
== Trivia ==
 
== Trivia ==
The audio clip that plays with this attack (''"In the pipe, five by five"'') is taken from the game ''Starcraft'', with a very slight audio change.
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*The audio clip that plays with this attack (''"In the pipe, five by five"'') is taken from the game [http://www.youtube.com/watch?v=9yHekZp2yx0 ''Starcraft''], with a very slight audio change.
  
== Mechanic ==
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|SkillGrowth=
 
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<span style="display:none">{{</span>
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
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<small>
|-{{Bgblue}}
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{{tabs
| Lv||Req Lv||SP||MP||Magical Attack
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|name=Gender
|-{{SkillRow}}
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|tab1=Male
| 1||40||rowspan="11"|35||130||200%
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|contents1=<span style="display: none;">{{</span>
|-{{SkillRow}}
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
| 2||42||130||211%
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{|{{SkillTableHeader}}
|-{{SkillRow}}
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!Level
| 3||44||137||221%
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!Lv Req
|-{{SkillRow}}
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!MP
| 4||46||144||232%
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!Robot Explosion Atk.
|-{{SkillRow}}
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!Steel Smasher Header Atk.
| 5||48||150||242%
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
| 6||50||157||253%
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{{!}}- {{#ifexpr: {{#var:i}} = 28 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
|-{{SkillRow}}
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{{!}} <!--Level--> {{#var:i}}
| 7||52||163||263%
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{{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}}
|-{{SkillRow}}
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{{!}} <!--MP--> {{Calc|{{#var:i}}|300|1278|27}}
| 8||54||170||274%
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{{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|718|2613|27}}%
|-{{SkillRow}}
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{{!}} <!--Steel Smasher Header Atk.--> {{Calc|{{#var:i}}|479|1742|27}}%
| 9||56||177||284%
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{{!}}-
|-{{SkillRow}}
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}}
| 10||58||||295%
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|}
|-{{SkillRow}}
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<span style="display: none;">}}</span>
| 11||60||||305%
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|tab2=Female
|-{{SkillRow}}
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|contents2=<span style="display: none;">{{</span>
| 12||rowspan="3"|-||rowspan="3"|-||||315%
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
|-{{SkillRow}}
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{|{{SkillTableHeader}}
| 13||||%
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!Level
|-{{SkillRow}}
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!Lv Req
| 14||||%
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!MP
 +
!Explosion Atk.
 +
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 +
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 +
{{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }}
 +
{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}}
 +
{{!}} <!--MP--> {{Calc|{{#var:i}}|300|2520|60}}
 +
{{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|912|6377|60}}%
 +
{{!}}-
 +
}}
 
|}
 
|}
 +
<span style="display: none;">}}</span>
 +
}}
 +
{{TableNote}}
 +
</small>
 +
<span style="display:none">}}</span>
 +
}}

Latest revision as of 19:50, 12 April 2022


Mech Drop.png Mech Drop

Active Skill
Class:

Male Mechanic
Female Mechanic

Command: Leftkey.pngDownkey.pngRightkey.png+Z.png
Prerequisite Level: 40
Prerequisite Skills: None
Alternate Names: Korean: 메카 드롭

Description

Summons a bomber, dropping Red Busters, Steel Smashers, Healing Radars, and Mana Relaxers within range.

The dropped robots have certain portions of your HP and Def. Separate HP and Def. are applied inside the Arena.

Attributes

  • SP per level: 50
  • Master Level: 50
  • Max Level: 60
  • Casting Time: 0.7 sec.
  • Male Cooldown: 35 sec.
  • Female Cooldown: 40 sec.
  • This skill consumes 2 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -4.0% Cooldown -2.0% on Command
  • Bombing Range: 425 px
  • Robot HP: 200% of your HP
  • Robot Def.: 200% of your Def.
  • Robot Drop Count: 20

Notes

  • Takes time from activation to actual attack. Be aware of its timing.
  • Special Land Runners have following property:
  • Red/Silver Buster
The fastest, pinkish/grayish land runner with a larger explosion. Inflicts about 40% more damage than Raid Land Runners.
  • Steel Smasher
Round-headed land runner with ability to stun a target. Stun level is equal to the robot's level. Inflicts 3 headbutts and then explodes. Headbutts and the explosion deals the same damage as Raid Land Runners, but the headbutts are non-elemental.
  • Mana Relaxer
A green Land Runner. Approaches an ally and heals them. It only has 1 HP.
  • Healing Radar
A green Land Runner. Approaches an ally and heals them. It only has 1 HP. Sometimes heals entire party.
  • Because of its strong visual effects (giant plane shadow and yellow targeting reticles) and slow movement of explosions, players very easily dodge this in PvP almost to the point that it's not even worth trying to use.
  • Because Steel Smashers do not self destruct from time, it is possible to break Hell Mode if the skill is used so the Red Busters do not break open the gate. Not advised due to it being a potential bannable offence (abusing game mechanics) as well as the long time it takes to spawn enough Steel Smashers for the tactic to work (30+ minutes).
  • Like normal land runners, Healing Radar and Mana Relaxer will not target an ally if they are invisible.
  • Can be improved with Mech Drop Upgrade.png Mech Drop Upgrade.

Trivia

  • The audio clip that plays with this attack ("In the pipe, five by five") is taken from the game Starcraft, with a very slight audio change.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Robot Explosion Atk. Steel Smasher Header Atk.
1 40 300 718% 479%
2 42 338 791% 528%
3 44 375 864% 576%
4 46 413 937% 625%
5 48 450 1010% 673%
6 50 488 1082% 722%
7 52 526 1155% 770%
8 54 563 1228% 819%
9 56 601 1301% 868%
10 58 639 1374% 916%
11 60 676 1447% 965%
12 62 714 1520% 1013%
13 64 751 1593% 1062%
14 66 789 1666% 1111%
15 68 827 1738% 1159%
16 70 864 1811% 1208%
17 72 902 1884% 1256%
18 74 939 1957% 1305%
19 76 977 2030% 1353%
20 78 1015 2103% 1402%
21 80 1052 2176% 1451%
22 82 1090 2249% 1499%
23 84 1128 2321% 1548%
24 86 1165 2394% 1596%
25 88 1203 2467% 1645%
26 90 1240 2540% 1693%
27 92 1278 2613% 1742%
28 94 1316 2686% 1791%
29 96 1353 2759% 1839%
30 98 1391 2832% 1888%
31 100 1428 2905% 1936%
32 102 1466 2977% 1985%
33 104 1504 3050% 2033%
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Male Mechanic Skills
Active:Air Combat Mech- Tempester.png Air Combat Mech: Tempester Camouflage.png Camouflage Detonation.png Detonation EX-S Viper.png EX-S Viper G-1 Corona.png G-1 Corona G-2 Rolling Thunder.png G-2 Rolling Thunder G-3 Raptor.png G-3 Raptor Hold & Go.png Hold & Go Mech Drop.png Mech Drop RX-60 Trap Runner.png RX-60 Trap Runner Robotics.png Robotics Sparrow Factory.png Sparrow Factory
Passive:Arc Reactor.png Arc Reactor Firebolt.png Firebolt Robot Engineering.png Robot Engineering Secret Land Runner.png Secret Land Runner Solar Module System.png Solar Module System
Awakening:EZ-10 Time Bomb.png EZ-10 Time Bomb Ex-S Viper Zero.png Ex-S Viper Zero Gaebolg Punch.png Gaebolg Punch Last Fighting Will.png Last Fighting Will
2nd Awakening:HS-1 Friends.png HS-1 Friends Hell March.png Hell March TX-45 A-Team.png TX-45 A-Team TX-80 Dimension Runner.png TX-80 Dimension Runner
Neo: Awakening:GW-16 Waldstein.png GW-16 Waldstein S.O.P.H.I.A.png S.O.P.H.I.A Virtual Rush.png Virtual Rush

Female Mechanic Skills
Active:Air Bomb Mech- Gale Force.png Air Bomb Mech: Gale Force Camouflage.png Camouflage Detonation.png Detonation EX-S Viper.png EX-S Viper G-1 Corona.png G-1 Corona G-2 Rolling Thunder.png G-2 Rolling Thunder G-3 Raptor.png G-3 Raptor G-Magnetic.png G-Magnetic Hold & Go.png Hold & Go Mech Drop.png Mech Drop Robotics.png Robotics Sparrow Factory.png Sparrow Factory
Passive:Backup Land Runner.png Backup Land Runner High Technology.png High Technology Solar Module System.png Solar Module System Transformation.png Transformation
Awakening:Frisbee.png Frisbee G-0 Battleroid.png G-0 Battleroid G-Extension.png G-Extension HS-12 Plasma.png HS-12 Plasma
2nd Awakening:G-Operator.png G-Operator G-SP Falcon.png G-SP Falcon High-mobile Mech- Volt MX.png High-mobile Mech: Volt MX Magnetic Field.png Magnetic Field
Neo: Awakening:G-X Stardust.png G-X Stardust Hyperflare.png Hyperflare Micro-control.png Micro-control

Male Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster Jack Spike.png Jack Spike M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Mach Kick.png Mach Kick Punisher.png Punisher RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Steep Slide.png Steep Slide Windmill.png Windmill
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Fastest Gun.png Fastest Gun Secret Land Runner.png Secret Land Runner Steyr AMR.png Steyr AMR

Female Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Marilyn Rose.png Marilyn Rose Needle Sobat.png Needle Sobat RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Spriggan.png Spriggan Steep Slide.png Steep Slide Topspin Kick.png Topspin Kick
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Backup Land Runner.png Backup Land Runner Fastest Gun.png Fastest Gun Steyr AMR.png Steyr AMR

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism