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Difference between revisions of "Rapid Fire"

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{{SkillPage
 
{{SkillPage
|Name=Concentrated Fury
+
|Name={{PAGENAME}}
|Video=biAe7DhLtm0
+
|Video=nh3qBI2Dt2Q
 +
|AltName=Korean: 연속발사
 
|Gender=Male
 
|Gender=Male
 
|Class=Mage
 
|Class=Mage
 
|Type=Active
 
|Type=Active
 
|PrerequisiteLevel=5
 
|PrerequisiteLevel=5
|Command={{Down}}{{Right}}{{Z}}
+
|Command={{Down}}{{Right}}+{{Z}}
|Description=Creates a flurry of Magic Orbs to launch at enemies. The default Orb is neutral, but if {{IconLink|Elemental Shift}} has been used, Orbs of the selected Attribute will be created.
+
|Description=Shoots a flurry of magic orbs. Shoots Neutral orbs by default, and with {{IconLink|Elemental Shift}}, it shoots magic orbs of the recently selected attribute and achieves enhanced Atk. This skill's Atk. is identical to that of your {{IconLink|Elemental Shift}} skill.<br>
 +
[[Elemental Bomber]]s can use this skill with a shorter cooldown.<br><br>
 +
'''[Special Function]'''<br>
 +
- Repeatedly hit the key to increase firing speed.
 +
 
 +
[For Elemental Bombers]<br>
 +
- Fires magic balls of the same element as Elemental Shift.<br>
 +
- Follows Elemental Shift magic orb Atk.<br>
 +
- Additionally decreases cooldown.
 +
 
 
|Attributes=
 
|Attributes=
 
*{{SP per level|15}}
 
*{{SP per level|15}}
 +
*{{SkillAttribute|Master Level|1}}
 +
*{{SkillAttribute|Max Level|11}}
 
*{{CastTime|Instant Cast}}
 
*{{CastTime|Instant Cast}}
*{{Cooldown|Dungeon=3 sec.|Arena=5 sec.}}
+
*{{Cooldown|3 sec.}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 +
*{{SkillAttribute|Creating Orbs|5}}
 +
*{{SkillAttribute|Elemental Bomber Cooldown|-1 sec.}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 
|Notes=
 
|Notes=
*Concentrated Fury's Magic Orbs each deal slightly more damage than your basic attack.
+
*Rapid Fire's Magic Orbs each deal slightly more damage than your basic attack.
*This skill is one of your most important skills as an [[Elemental Bomber]] when used in conjunction with your buffs.
+
*This skill is one of your most important skills as an Elemental Bomber when used in conjunction with your buffs.
**Concentrated Fury procs buffs given by [[Elemental Shift]].
+
**Rapid Fire procs buffs given by {{IconLink|Elemental Shift}}.
*Inflicts neutral-attribute magic damage.
 
**Attribute can be changed to [[fire]], [[water]], [[light]], or [[shadow]] for a temporary duration through the use of [[Elemental Shift]].
 
 
*Can be converted to physical damage through {{IconLink|Conversion}}.  
 
*Can be converted to physical damage through {{IconLink|Conversion}}.  
*The [[Male Mage]] and [[Glacial Master]] cannot level this skill past Lv. 10.
+
*This skill can be used in the air and during {{IconLink|Backstep}}.
*Pressing the skill key while firing will allow you to shoot faster. This skill can be used in the air and during Backstep.
 
 
**When used in the air it can be fired diagonally (no input), straight forward {{Left}} or {{Right}}, and straight down {{Down}} by pressing the directional button desired before the skill is used. Pressing the Jump key while firing will stop use of the skill.
 
**When used in the air it can be fired diagonally (no input), straight forward {{Left}} or {{Right}}, and straight down {{Down}} by pressing the directional button desired before the skill is used. Pressing the Jump key while firing will stop use of the skill.
**Concentrated Fury can be used as a replacement to the normal attack combo, and proves to be useful as an aerial attack due to its ability to shoot diagonally, straight forward, or straight down.
+
**Rapid Fire can be used as a replacement to the normal attack combo, and proves to be useful as an aerial attack due to its ability to shoot diagonally, straight forward, or straight down.
*Can be improved with {{IconLink|Concentrated Fury Upgrade}}
+
*Rapid Fire is also affected by [[Dimension Walker]]'s {{IconLink|Hypersense}}, changing the orb's appearance as well as inflicting Independent Damage instead of Percentage.
 +
 
 
|SkillGrowth=
 
|SkillGrowth=
{{tabs
+
<span style="display:none">{{</span>
|name=Skill Growths
+
<small>
|tab1=PvE
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
|contents1=<span style="display: none;">{{</span>
 
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
 
!Lv Req
 
!Lv Req
 
!MP
 
!MP
!Multi-Hit Bonus Attack Strength
+
!Orb Atk.
!Number of Orbs
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
| 1||5||22||+18%||rowspan="41"|5 Orbs
+
{{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }}
|-{{SkillRow}}
+
{{!}} <!--Level--> {{#var:i}}
| 2||7||24||+20%
+
{{!}} <!--Lv Req--> {{#expr: 5+2*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|22|183|11}}
| 3||9||26||+22%
+
{{!}} <!--Orb Atk.--> +{{Calc|{{#var:i}}|10|30|11}}%
|-{{SkillRow}}
+
{{!}}-
| 4||11||29||+25%
+
}}
|-{{SkillRow}}
 
| 5||13||31||+27%
 
|-{{SkillRow}}
 
| 6||15||33||+29%
 
|-{{SkillRow}}
 
| 7||17||36||+32%
 
|-{{SkillRow}}
 
| 8||19||38||+34%
 
|-{{SkillRow}}
 
| 9||21||40||+36%
 
|-{{SkillRow}}
 
| 10||23||43||+38%
 
|-{{SkillRow}}
 
| 11||25||45||+41%
 
|-{{SkillRow}}
 
| 12||27||47||+43%
 
|-{{SkillRow}}
 
| 13||29||50||+45%
 
|-{{SkillRow}}
 
| 14||31||52||+47%
 
|-{{SkillRow}}
 
| 15||33||54||+50%
 
|-{{SkillRow}}
 
| 16||35||57||+52%
 
|-{{SkillRow}}
 
| 17||37||59||+54%
 
|-{{SkillRow}}
 
| 18||39||61||+56%
 
|-{{SkillRow}}
 
| 19||41||64||+59%
 
|-{{SkillRow}}
 
| 20||43||66||+61%
 
|-{{SkillRow}}
 
| 21||45||68||+63%
 
|-{{SkillRow}}
 
| 22||47||71||+66%
 
|-{{SkillRow}}
 
| 23||49||73||+68%
 
|-{{SkillRow}}
 
| 24||51||75||+70%
 
|-{{SkillRow}}
 
| 25||53||78||+72%
 
|-{{SkillRow}}
 
| 26||55||80||+75%
 
|-{{SkillRow}}
 
| 27||57||82||+77%
 
|-{{SkillRow}}
 
| 28||59||85||+79%
 
|-{{SkillRow}}
 
| 29||61||87||+81%
 
|-{{SkillRow}}
 
| 30||63||89||+84%
 
|-{{SkillRow}}
 
| 31||65||92||+86%
 
|-{{SkillRow}}
 
| 32||67||94||+88%
 
|-{{SkillRow}}
 
| 33||69||96||+90%
 
|-{{SkillRow}}
 
| 34||71||99||+93%
 
|-{{SkillRow}}
 
| 35||73||101||+95%
 
|-{{SkillRow}}
 
| 36||75||103||+97%
 
|-{{SkillRow}}
 
| 37||77||106||+99%
 
|-{{SkillRow}}
 
| 38||79||108||+102%
 
|-{{SkillRow}}
 
| 39||81||110||+104%
 
|-{{SkillRow}}
 
| 40||83||113||+106%
 
|-{{SkillRow}}
 
| 41||85||115||+108%
 
 
|}
 
|}
<span style="display: none;">}}</span>
+
{{TableNote}}
|tab2=PvP
+
</small>
|contents2=<span style="display: none;">{{</span>
+
<span style="display:none">}}</span>
{|{{SkillTableHeader}}
 
!Level
 
!Lv Req
 
!MP
 
!Multi-Hit Bonus Attack Strength
 
!Number of Orbs
 
|-{{SkillRow}}
 
| 1||5||22||+0%||rowspan="14"|5 Orbs
 
|-{{SkillRow}}
 
| 2||7||24||+0%
 
|-{{SkillRow}}
 
| 3||9||26||+1%
 
|-{{SkillRow}}
 
| 4||11||29||+1%
 
|-{{SkillRow}}
 
| 5||13||31||+1%
 
|-{{SkillRow}}
 
| 6||15||33||+1%
 
|-{{SkillRow}}
 
| 7||17||36||+1%
 
|-{{SkillRow}}
 
| 8||19||38||+2%
 
|-{{SkillRow}}
 
| 9||21||40||+2%
 
|-{{SkillRow}}
 
| 10||23||43||+2%
 
|-{{SkillRow}}
 
| 11||25||45||+2%
 
|-{{SkillRow}}
 
| 12||27||47||+2%
 
|-{{SkillRow}}
 
| 13||29||50||+3%
 
|-{{SkillRow}}
 
| 14||31||52||+3%
 
|-{{SkillRow}}
 
| 15||33||54||+3%||rowspan="16"|6 Orbs
 
|-{{SkillRow}}
 
| 16||35||57||+3%
 
|-{{SkillRow}}
 
| 17||37||59||+3%
 
|-{{SkillRow}}
 
| 18||39||61||+4%
 
|-{{SkillRow}}
 
| 19||41||64||+4%
 
|-{{SkillRow}}
 
| 20||43||66||+4%
 
|-{{SkillRow}}
 
| 21||45||68||+4%
 
|-{{SkillRow}}
 
| 22||47||71||+4%
 
|-{{SkillRow}}
 
| 23||49||73||+5%
 
|-{{SkillRow}}
 
| 24||51||75||+5%
 
|-{{SkillRow}}
 
| 25||53||78||+5%
 
|-{{SkillRow}}
 
| 26||55||80||+5%
 
|-{{SkillRow}}
 
| 27||57||82||+5%
 
|-{{SkillRow}}
 
| 28||59||85||+6%
 
|-{{SkillRow}}
 
| 29||61||87||+6%
 
|-{{SkillRow}}
 
| 30||63||89||+6%
 
|-{{SkillRow}}
 
| 31||65||92||+6%||rowspan="11"|7 Orbs
 
|-{{SkillRow}}
 
| 32||67||94||+6%
 
|-{{SkillRow}}
 
| 33||69||96||+7%
 
|-{{SkillRow}}
 
| 34||71||99||+7%
 
|-{{SkillRow}}
 
| 35||73||101||+7%
 
|-{{SkillRow}}
 
| 36||75||103||+7%
 
|-{{SkillRow}}
 
| 37||77||106||+7%
 
|-{{SkillRow}}
 
| 38||79||108||+8%
 
|-{{SkillRow}}
 
| 39||81||110||+8%
 
|-{{SkillRow}}
 
| 40||83||113||+8%
 
|-{{SkillRow}}
 
| 41||85||115||+8%
 
|}
 
<span style="display: none;">}}</span>
 
}}
 
 
}}
 
}}

Latest revision as of 13:50, 19 April 2021


Rapid Fire.png Rapid Fire

Active Skill
Class:

Male Mage

Command: Downkey.pngRightkey.png+Z.png
Prerequisite Level: 5
Prerequisite Skills: None
Alternate Names: Korean: 연속발사

Description

Shoots a flurry of magic orbs. Shoots Neutral orbs by default, and with Elemental Shift (Elemental Bomber).png Elemental Shift, it shoots magic orbs of the recently selected attribute and achieves enhanced Atk. This skill's Atk. is identical to that of your Elemental Shift (Elemental Bomber).png Elemental Shift skill.
Elemental Bombers can use this skill with a shorter cooldown.

[Special Function]
- Repeatedly hit the key to increase firing speed.

[For Elemental Bombers]
- Fires magic balls of the same element as Elemental Shift.
- Follows Elemental Shift magic orb Atk.
- Additionally decreases cooldown.

Attributes

  • SP per level: 15
  • Master Level: 1
  • Max Level: 11
  • Casting Time: Instant Cast
  • Cooldown: 3 sec.
  • MP -4.0% Cooldown -2.0% on Command
  • Creating Orbs: 5
  • Elemental Bomber Cooldown: -1 sec.
  • Basic Attack Cancelable Skill

Notes

  • Rapid Fire's Magic Orbs each deal slightly more damage than your basic attack.
  • This skill is one of your most important skills as an Elemental Bomber when used in conjunction with your buffs.
  • Can be converted to physical damage through Conversion.png Conversion.
  • This skill can be used in the air and during Backstep.png Backstep.
    • When used in the air it can be fired diagonally (no input), straight forward Leftkey.png or Rightkey.png, and straight down Downkey.png by pressing the directional button desired before the skill is used. Pressing the Jump key while firing will stop use of the skill.
    • Rapid Fire can be used as a replacement to the normal attack combo, and proves to be useful as an aerial attack due to its ability to shoot diagonally, straight forward, or straight down.
  • Rapid Fire is also affected by Dimension Walker's Hypersense.png Hypersense, changing the orb's appearance as well as inflicting Independent Damage instead of Percentage.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Orb Atk.
1 5 22 +10%
2 7 38 +12%
3 9 54 +14%
4 11 70 +16%
5 13 86 +18%
6 15 103 +20%
7 17 119 +22%
8 19 135 +24%
9 21 151 +26%
10 23 167 +28%
11 25 183 +30%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Male Mage Skills
Active:Dimension- Accident.png Dimension: Accident Flame Shield.png Flame Shield Ghost Flame.png Ghost Flame Ice Sword.png Ice Sword Lilliac.png Lilliac Rapid Fire.png Rapid Fire Teleport.png Teleport Trap Strike.png Trap Strike Water Cannon.png Water Cannon Wind Strike.png Wind Strike
Passive:Immortality.png Immortality The Abyss.png The Abyss

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism