Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "Camouflage"

From DFO World Wiki
Jump to: navigation, search
m (Description: update from gif to png)
m
 
(10 intermediate revisions by 4 users not shown)
Line 1: Line 1:
[[Category:Skills]][[Category:Male Mechanic Skills]][[Category:Female Mechanic Skills]]
+
{{SkillPage
[[Category:Active Skills]]
+
|Name={{PAGENAME}}
 +
|AltName=Korean: 카모플라쥬
 +
|Video=KWc-a6YB3j0
 +
|Gender=Both
 +
|Class=Mechanic
 +
|Type=Active
 +
|Command={{Up}}{{Down}}+{{Space}}
 +
|PrerequisiteLevel=30
 +
|Description=Decreases incoming damage.<br>
 +
A cutting-edge camouflage technology temporarily conceals you and surrounding party members from detection from enemies.<br>
 +
Doing things other than moving reveals your character, but resuming movement conceals it again (so long as this skill is in effect).<br>
 +
Increases Evasion Rate.
  
{{youtube tn|wBhC1uc_vZc}}
+
|Attributes=
 +
*{{SP per level|30}}
 +
*{{SkillAttribute|Master Level|10}}
 +
*{{SkillAttribute|Max Level|20}}
 +
*{{CastTime|0.7 sec.}}
 +
*{{Cooldown|60 sec.}}
 +
*{{SkillAttribute|Range|500 px}}
  
== Description ==
+
|Notes=
 
 
[[Image:Camouflage.png|left]] Camouflage all allies within 500px radius, remaining invisible to all foes for limited time.
 
 
 
== Details ==
 
 
 
*Command Input: {{Up}}{{down}}{{Space}}
 
*<font color="Red">This skill consumes '''1''' clear cube fragment</font>
 
 
*All allies remain invisible as long as they do not use any skills or attack.
 
*All allies remain invisible as long as they do not use any skills or attack.
*Monsters automatically deaggros allies once they turn invisible.
+
**{{IconLink|HS-1 Friends}} and {{IconLink|G-Operator}} allows usage of their associated skills without breaking the invisibility.
 +
*Monsters automatically lose aggro on allies once they turn invisible.
 
*Not the same effect as invisible fairy which makes everyone invincible, the effect wears off if the ally is hit.
 
*Not the same effect as invisible fairy which makes everyone invincible, the effect wears off if the ally is hit.
 
*Due to casting time, it can't be used as immediate escape skill.
 
*Due to casting time, it can't be used as immediate escape skill.
*Not useful against a boss, since the boss regens HP much faster when it's not aggroing anyone.  
+
*Not useful against a boss, since the boss regens HP much faster when it's not aggroing anyone.
 
 
 
 
== Mechanic ==
 
  
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
|SkillGrowth=
|-{{Bgblue}}
+
<span style="display:none">{{</span>
| Lv||Req Lv||SP||MP||Duration
+
<small>
|-{{SkillRow}}
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
| 1||30||rowspan="10"|30||100||6s
+
{|{{SkillTableHeader}}
|-{{SkillRow}}
+
!Level
| 2||33||107||8s
+
!Lv Req
|-{{SkillRow}}
+
!MP
| 3||36||115||10s
+
!Passive Damage Reduction
|-{{SkillRow}}
+
!Buff Duration
| 4||39||123||12s
+
!Evasion Buff
|-{{SkillRow}}
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 5||42||131||14s
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }}
| 6||45||139||16s
+
{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
+
{{!}} <!--Lv Req--> {{#expr: 30+3*({{#var:i}}-1)}}
| 7||48||147||18s
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|100|350|20}}
|-{{SkillRow}}
+
{{!}} <!--Passive Damage Reduction--> {{Calc|{{#var:i}}|6|25|20}}%
| 8||51||155||20s
+
{{!}} <!--Buff Duration--> {{Calc|{{#var:i}}|12|50|20}} sec.
|-{{SkillRow}}
+
{{!}} <!--Evasion--> +{{Calc|{{#var:i}}|12|31|20}}%
| 9||54||163||22s
+
{{!}}-
|-{{SkillRow}}
+
}}
| 10 (M)||57||171||24s
 
|-{{SkillRow}}
 
| 11||-||-||||26s
 
 
|}
 
|}
{{NavSkillsFMechanic|open|closed}}
+
{{TableNote}}
{{NavSkillsMechanic|open|closed}}
+
</small>
 +
<span style="display:none">}}</span>
 +
}}

Latest revision as of 19:51, 12 April 2022


Camouflage.png Camouflage

Active Skill
Class:

Male Mechanic
Female Mechanic

Command: Upkey.pngDownkey.png+Spacebar.png
Prerequisite Level: 30
Prerequisite Skills: None
Alternate Names: Korean: 카모플라쥬

Description

Decreases incoming damage.
A cutting-edge camouflage technology temporarily conceals you and surrounding party members from detection from enemies.
Doing things other than moving reveals your character, but resuming movement conceals it again (so long as this skill is in effect).
Increases Evasion Rate.

Attributes

  • SP per level: 30
  • Master Level: 10
  • Max Level: 20
  • Casting Time: 0.7 sec.
  • Cooldown: 60 sec.
  • Range: 500 px

Notes

  • All allies remain invisible as long as they do not use any skills or attack.
  • Monsters automatically lose aggro on allies once they turn invisible.
  • Not the same effect as invisible fairy which makes everyone invincible, the effect wears off if the ally is hit.
  • Due to casting time, it can't be used as immediate escape skill.
  • Not useful against a boss, since the boss regens HP much faster when it's not aggroing anyone.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Passive Damage Reduction Buff Duration Evasion Buff
1 30 100 6% 12 sec. +12%
2 33 113 7% 14 sec. +13%
3 36 126 8% 16 sec. +14%
4 39 139 9% 18 sec. +15%
5 42 153 10% 20 sec. +16%
6 45 166 11% 22 sec. +17%
7 48 179 12% 24 sec. +18%
8 51 192 13% 26 sec. +19%
9 54 205 14% 28 sec. +20%
10 57 218 15% 30 sec. +21%
11 60 232 16% 32 sec. +22%
12 63 245 17% 34 sec. +23%
13 66 258 18% 36 sec. +24%
14 69 271 19% 38 sec. +25%
15 72 284 20% 40 sec. +26%
16 75 297 21% 42 sec. +27%
17 78 311 22% 44 sec. +28%
18 81 324 23% 46 sec. +29%
19 84 337 24% 48 sec. +30%
20 87 350 25% 50 sec. +31%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Male Mechanic Skills
Active:Air Combat Mech- Tempester.png Air Combat Mech: Tempester Camouflage.png Camouflage Detonation.png Detonation EX-S Viper.png EX-S Viper G-1 Corona.png G-1 Corona G-2 Rolling Thunder.png G-2 Rolling Thunder G-3 Raptor.png G-3 Raptor Hold & Go.png Hold & Go Mech Drop.png Mech Drop RX-60 Trap Runner.png RX-60 Trap Runner Robotics.png Robotics Sparrow Factory.png Sparrow Factory
Passive:Arc Reactor.png Arc Reactor Firebolt.png Firebolt Robot Engineering.png Robot Engineering Secret Land Runner.png Secret Land Runner Solar Module System.png Solar Module System
Awakening:EZ-10 Time Bomb.png EZ-10 Time Bomb Ex-S Viper Zero.png Ex-S Viper Zero Gaebolg Punch.png Gaebolg Punch Last Fighting Will.png Last Fighting Will
2nd Awakening:HS-1 Friends.png HS-1 Friends Hell March.png Hell March TX-45 A-Team.png TX-45 A-Team TX-80 Dimension Runner.png TX-80 Dimension Runner
Neo: Awakening:GW-16 Waldstein.png GW-16 Waldstein S.O.P.H.I.A.png S.O.P.H.I.A Virtual Rush.png Virtual Rush

Female Mechanic Skills
Active:Air Bomb Mech- Gale Force.png Air Bomb Mech: Gale Force Camouflage.png Camouflage Detonation.png Detonation EX-S Viper.png EX-S Viper G-1 Corona.png G-1 Corona G-2 Rolling Thunder.png G-2 Rolling Thunder G-3 Raptor.png G-3 Raptor G-Magnetic.png G-Magnetic Hold & Go.png Hold & Go Mech Drop.png Mech Drop Robotics.png Robotics Sparrow Factory.png Sparrow Factory
Passive:Backup Land Runner.png Backup Land Runner High Technology.png High Technology Solar Module System.png Solar Module System Transformation.png Transformation
Awakening:Frisbee.png Frisbee G-0 Battleroid.png G-0 Battleroid G-Extension.png G-Extension HS-12 Plasma.png HS-12 Plasma
2nd Awakening:G-Operator.png G-Operator G-SP Falcon.png G-SP Falcon High-mobile Mech- Volt MX.png High-mobile Mech: Volt MX Magnetic Field.png Magnetic Field
Neo: Awakening:G-X Stardust.png G-X Stardust Hyperflare.png Hyperflare Micro-control.png Micro-control

Male Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster Jack Spike.png Jack Spike M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Mach Kick.png Mach Kick Punisher.png Punisher RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Steep Slide.png Steep Slide Windmill.png Windmill
Passive:Sub Weapon Crusher.png Sub Weapon Crusher

Female Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Marilyn Rose.png Marilyn Rose Needle Sobat.png Needle Sobat RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Spriggan.png Spriggan Steep Slide.png Steep Slide Topspin Kick.png Topspin Kick
Passive:Sub Weapon Crusher.png Sub Weapon Crusher

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism